branchrust_reboot/maincancel

36,677 Commits over 4,383 Days - 0.35cph!

8 Days Ago
removed duplicate asmdef refs
8 Days Ago
merge rust_relay_server -> main
8 Days Ago
Merge from viewmodel_early_disable_fix
8 Days Ago
vendingmachine_ui_refresh -> main
9 Days Ago
Merge from viewmodel_early_disable_fix
9 Days Ago
vendingmachine_ui_refresh -> main
9 Days Ago
Add null check to fix a NPCShopKeeper.Greeting NRE
9 Days Ago
merge from custom_item_fixes
9 Days Ago
merge from dragbyangle_rebalance2
9 Days Ago
Merge: from stableobjectarray_remove_dirty - Optim: maintain synchronized order of dependent data as we remove from StableObjectCache Tests: unit tests and a couple 2p sessions on Craggy with disconnects, shooting
9 Days Ago
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9 Days Ago
Merge from workbench_upgrades
9 Days Ago
merge from lightfixture_refresh_recovery
9 Days Ago
merge from custom_item_fixes
9 Days Ago
Merge from elevator_fixes_apr_26
9 Days Ago
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9 Days Ago
Merge from heldentity_preprocess_fix
9 Days Ago
Merge from 3p_spectator_improvements
9 Days Ago
Merge from viewmodel_early_disable_fix
9 Days Ago
merge from efurnace_emission_fix
9 Days Ago
merge from tincanalarm_v2
9 Days Ago
Removed unknown region log spam in editor
10 Days Ago
updated tier 1 and 2 workbench lod distances to match tier 3 both tier 1 and 2 had different values and since tier 1 was too agressive i matched both 1 and 2 to 3 on the right branch this time
10 Days Ago
merge from automated_testing
10 Days Ago
merge mortar_prototype to main
10 Days Ago
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10 Days Ago
merge mortar_prototype to main
10 Days Ago
Merge: from terrainkick_nre_fix - Bugfix for NREs caused by kicking players(invalidating iterators) while looping over StableObjectArray Tests: kicked self through clipping in terrain - no NREs
10 Days Ago
merge from automated_testing
10 Days Ago
merge from automated_testing
10 Days Ago
Merge from elevator_fixes_apr_26
10 Days Ago
Cherry pick 147457 (asset scene build optimizations)
10 Days Ago
Don't set process affinity in editor if running batch mode
10 Days Ago
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10 Days Ago
fixed normals on flame turret guidemesh
10 Days Ago
Remove using as well
10 Days Ago
Unity Editor compile fix
10 Days Ago
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10 Days Ago
vendingmachine_ui_refresh -> main
10 Days Ago
vendingmachine_ui_refresh -> main
10 Days Ago
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10 Days Ago
Fixed door and window deploy guides snapping to the origin of the boat when placing on a finished boat
10 Days Ago
merge from playerboat_droppeditem_parent_fix
11 Days Ago
merge from deepsea_navmesh_optims
11 Days Ago
merge from dragbyangle_rebalance
11 Days Ago
merge from deepsea_loot_balance
11 Days Ago
merge from playerboat_player_transfer_fix
11 Days Ago
merge from playerboat_player_transfer_fix
11 Days Ago
merge from spraycan_barrels_support
11 Days Ago
Merge from terrain_renderer