branchrust_reboot/maincancel

35,216 Commits over 4,536 Days - 0.32cph!

7 Days Ago
reset locations of gibbable stages
7 Days Ago
Merge from hackweek_random_skin_crafting
7 Days Ago
re exporting assets
7 Days Ago
Merge from render_pipeline_testing
7 Days Ago
heavy fuse now has a world model updated .item to properly reference it instead of using the burlap sack
7 Days Ago
Merge from launchsiren
Rin
7 Days Ago
S2P swamps a,b,c
7 Days Ago
Merge from monument_blockers_fixes
7 Days Ago
Merge from modular_car_handling_improvements
8 Days Ago
merge from cui_updates
8 Days Ago
Fix navmesh generating in places in shouldn't, potential fix for "navmesh failed to be created", and optimization of NPC path following
8 Days Ago
Merge from sam_vs_drone
8 Days Ago
possible NRE fix for mannequins
8 Days Ago
merge from vehicle_pooling
8 Days Ago
Merge from render_pipeline_testing
8 Days Ago
Merge from hackweek_random_skin_crafting
8 Days Ago
Merge: from hackweek_unsafescriptingaccess - Bugfix for exception on boot for missing DLL entrypoint Tests: booted into craggy on windows
Rin
8 Days Ago
merge from swamp_tree_buff
8 Days Ago
Merge from render_pipeline_testing
8 Days Ago
Merge from new_navmesh_fixes
8 Days Ago
Merge from cactus_impact_effects
8 Days Ago
Merge from FoundationMeleeLOS_fix
8 Days Ago
Merge from high_external_wallgate_COL
8 Days Ago
Merge from MarketTerminal_Names
8 Days Ago
Merge from AugustLowCraftBuffs
8 Days Ago
Merge from heavy_helmet_audio
8 Days Ago
Merge from render_pipeline_testing
8 Days Ago
Merge from dome_fuel_cap
8 Days Ago
Merge from deepsea_terrain_everywhere
8 Days Ago
Merge from deepsea_terrain_everywhere
9 Days Ago
merge from automated_testing
10 Days Ago
merge from gib fixes
11 Days Ago
merge from world models 2026 car radio world model jungle ar world model optimisation ice ak world model optimisation chainsaw world model optimisation
11 Days Ago
merge from render_pipeline_testing
11 Days Ago
Merge from setflag_remove
11 Days Ago
Merge: from mt_snapshot_saving - Bugfix for HittableByTrain components not saving in Jobs 4 mode Tests: spawned a tall wooden barricade with Jobs 4 enabled
11 Days Ago
Merge: from async_serveroccl_gen - Optim: 4.5k server occlusion grid now generates in 22s, down from 45s Tests: unit and perf tests, 2p on craggy to validate server occlusion, visualized 4.5k map occl grid results
11 Days Ago
Fix corrupt hazmat suit item prefab
11 Days Ago
Merge from setflag_remove
11 Days Ago
merge from demo_ui_2
11 Days Ago
merge from vehicle_pooling
11 Days Ago
merge from Sculpture_SmartAlarm
11 Days Ago
Slightly decreased size of fireplace.deployed's deploy volume to fix bug where you couldn't place the fireplace under an existing floor
11 Days Ago
merge from kriegchainsword_rack_fix
11 Days Ago
merge from Missing_clothing_worldmodels
11 Days Ago
removed gibbable from hv arrow, poison arrow, wood arrow and spear gun spear as they weren't used + causing an error for automated testing
11 Days Ago
merge from automated_testing
11 Days Ago
Jungle ziggurat LOD3 fix
11 Days Ago
merge from medical_honey_bandage
11 Days Ago
added and setup dedicated worldmodels for fire and bone arrow reducing highlight draws