branchrust_reboot/maincancel

36,345 Commits over 4,383 Days - 0.35cph!

16 Days Ago
Merge from light_toggle_icon_fix
Rin
16 Days Ago
merge from armored_ladder_hatch
16 Days Ago
Merge from terrain_renderer
17 Days Ago
Merge from terrain_renderer
17 Days Ago
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17 Days Ago
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17 Days Ago
merge rust_relay_server -> main
17 Days Ago
merge from overfishing
17 Days Ago
merge from waterwheel_deployable
17 Days Ago
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17 Days Ago
Merge: from projectileweaponmod_allocs - Optim: get rid of missed alloc in ProjectileWeaponMod aggregation calls Tests: inspected snapshot taken while shooting
17 Days Ago
merge from overfishing
17 Days Ago
merge rust_relay_server -> main
17 Days Ago
merge from automated_testing
17 Days Ago
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17 Days Ago
Merge: from buildingprivlidge_invoke_allocs - Optim: BuildingPrivlidge.AddDelayedUpdate caches it's invoke Tests: none, trivial change
17 Days Ago
Merge from chainsaw_hotspot_gathering
17 Days Ago
merge from skinviewer_easter
17 Days Ago
merging medical syringe updates from refresh branch
17 Days Ago
Merge from voice_delay_fix
17 Days Ago
Remerge of 147094 - Merge: from projectileweaponmod_allocs
17 Days Ago
Merge: from projectileweaponmod_allocs - Optim: removed allocations related to ProjectileWeaponMod.Sum/Mult/Min/Max/Avg and their callers Tests: used a modded AK to kill a scientist
17 Days Ago
merge from new_console-ui
17 Days Ago
Merge from light_toggle_radial_bind_workaround
17 Days Ago
merge from useplayerupdatejobs3
17 Days Ago
merge from combat_knife_weapon_racks_rotation_fix
17 Days Ago
merge from waterwheel_deployable
17 Days Ago
merge from door_knocker_guide_mesh_fix
17 Days Ago
merge from easter2026_dlc
17 Days Ago
Merge from monument_notification_sounds
17 Days Ago
merge from new_console-ui
17 Days Ago
merge rust_relay_server -> main
17 Days Ago
water wheel WB 1
Rin
17 Days Ago
merge from save283 - Staging wipe
17 Days Ago
Merge from terrain_renderer
17 Days Ago
Merge from terrain_renderer
18 Days Ago
Updated armoured hatch anims to prevent wall clipping
18 Days Ago
Fix new scientists not playing movement animation in demos after the demo was paused
18 Days Ago
Possible Client_OnCassetteInserted NRE while spectating fix
18 Days Ago
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18 Days Ago
merge from fix_server_browser_compression -> main
18 Days Ago
merge from safezone_lootbag_fix
18 Days Ago
merge from overfishing
18 Days Ago
Shutter frame audio fixes
18 Days Ago
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18 Days Ago
merge from automated_testing
18 Days Ago
merge from techtree_multi_unlock
18 Days Ago
merge from waterwheel_deployable
18 Days Ago
merge from automated_testing