branchrust_reboot/maincancel

36,649 Commits over 4,383 Days - 0.35cph!

9 Days Ago
merge from automated_testing
9 Days Ago
merge from automated_testing
9 Days Ago
Merge from elevator_fixes_apr_26
9 Days Ago
Cherry pick 147457 (asset scene build optimizations)
9 Days Ago
Don't set process affinity in editor if running batch mode
9 Days Ago
▋▇▊▇▆▊ ▉▆▍█ ▆▊▉▆▄▅▅▆▇▄▇▅█▊▋▋█▍▆▉▆▍▉▇
9 Days Ago
fixed normals on flame turret guidemesh
9 Days Ago
Remove using as well
9 Days Ago
Unity Editor compile fix
9 Days Ago
▌ ▇▋▋▉▌▍ ▋▌▅ ▊█▌█▅▉▍ ▊▌█▄▍ ▉▋▅▌ ▌█▉▌▍█▋ ▍▆ ▉█▌▊▋
9 Days Ago
vendingmachine_ui_refresh -> main
9 Days Ago
vendingmachine_ui_refresh -> main
9 Days Ago
█▊▉▇▇▌ ▋▋▍▆ ▍▍▌▅▍▉▆▋█▆▍▄▌▅▉▉▅█▅▍▄▆
9 Days Ago
Fixed door and window deploy guides snapping to the origin of the boat when placing on a finished boat
9 Days Ago
merge from playerboat_droppeditem_parent_fix
9 Days Ago
merge from deepsea_navmesh_optims
9 Days Ago
merge from dragbyangle_rebalance
9 Days Ago
merge from deepsea_loot_balance
9 Days Ago
merge from playerboat_player_transfer_fix
9 Days Ago
merge from playerboat_player_transfer_fix
9 Days Ago
merge from spraycan_barrels_support
9 Days Ago
Merge from terrain_renderer
9 Days Ago
Merge from terrain_renderer
9 Days Ago
Update: replace hardcoded constant with GamePhysics.DefaultMaxResultsPerQuery (same value) - also submitting missing meta file Tests: compiles
9 Days Ago
merge from tincanalarm_v2
9 Days Ago
merge from spraycan_barrels_support
10 Days Ago
merge from socialmenu_optims
10 Days Ago
merge from weapon_refresh_binoculars
10 Days Ago
merge from DefWorkbenchupgrade_desc
10 Days Ago
merge from ziggurat_materials_fix
10 Days Ago
merge from roadsign_spawner_fix
10 Days Ago
merge from bag_corpse_health_fix
10 Days Ago
merge from deepsea_harvest_fix
10 Days Ago
Added missing Model component to salvaged axe entity, fixes skins not loading in 3P
10 Days Ago
▊▆▊▆▌▄ ▍▇▅▉ ▋▇▇▋▋▊█▌▉▊▆▄▇▊▇▉█▊█▍▆▇█▅▆█▆▋▌▄
10 Days Ago
▉▄▌▇▄▉ ▆▇▊▅ ▌▅▊▊▍▅▋▇█▄▋▄▊▇▍▄▍▅▇▋▌▆▌▄▌
10 Days Ago
Merge from quarry_material_fix
10 Days Ago
Merge from ducked_splash_fix
10 Days Ago
▋▊▇▅▆█ █▌▌▉ ▋█▇▌█▌█▄▄▆▋█▅▄▉▇▄▌▆▊▆▇▌▊▉▊
10 Days Ago
▄▄▄▆▅▉ █▇▋▆ ▅█▅▅▅▅▊█▌▋▉▅▊▍▊▉▇▇▋█▍▍▅█
12 Days Ago
Merge from chainsaw_exhaust_vfx_fix
12 Days Ago
Fix for broken Longsword, Mace and baseball bat viewmodels
12 Days Ago
Merge: from fix_boat_no_sail - Bugfix for boats and vehicles getting stuck in open areas, effects not playing, building appearing slow Tests: unit and perf tests, built and sailed a boat on craggy
12 Days Ago
merge achievement fixes to main
12 Days Ago
Merge from workbench_upgrades
12 Days Ago
Prisoner hood ragdoll fix
12 Days Ago
Merge from workbench_upgrades
12 Days Ago
compile fix - missing debug ifdef around test fixture
12 Days Ago
merge from automated_testing_ocean
12 Days Ago
Merge: from stableobjectcache_taa_nulls - Update: Replaced StableObjectCache with StableObjectArray, updated TriggerParent, Projectiel batching and server player processing to use it - Bugfix: fix for "Adding null to TransformAccessArray" warning Tests: unit tests, 2p session on Craggy with jumping on boat, shooting, conencting-disconnecting