branchrust_reboot/maincancel

36,239 Commits over 4,383 Days - 0.34cph!

9 Days Ago
merge from bc_null_chain_fix
9 Days Ago
merge from waterwheel_deployable
9 Days Ago
merge from waterwheel_deployable
10 Days Ago
merge from new_console-ui
10 Days Ago
merge from new_console-ui
10 Days Ago
Don't hide the asset path paste input when the options are closed.
10 Days Ago
merge from easter2026_dlc - new rustige egg sounds plus updated store icons from some easter steam items, tweaks to burst cloth on bunny costume, added descriptions to wallpaper steam items for store/inventory
10 Days Ago
top tier hatch HP reapply
10 Days Ago
Modify SelectionHistoryWindow to have a new ShowFindByPath checkbox. If ticked, show a text input box for pasting asset paths in. Added buttons to select or ping this asset.
10 Days Ago
Removed WireTool::SharesRootParent client side check, so servers can mod it (only called on the server now)
10 Days Ago
merge from new_console-ui
10 Days Ago
merged rust_relay_server -> main (splash screen + dupe send fix)
10 Days Ago
Easter event enabled by default Adjusted timings by 0.75 inline with other events following TOD changes
10 Days Ago
Top tier ladder hatch HP pass Reduced Craft HQM by 5 Unlocking no longer unlocks metal hatch, but rather top tier
10 Days Ago
merge from new_console-ui
10 Days Ago
merge from bootstrap_assetscene_step
11 Days Ago
Fixed more store texts regression from 146395
11 Days Ago
Fixed variant count text width regression in store pages
11 Days Ago
merge from new_console-ui
12 Days Ago
Fix StampClanLogo NRE when closing the painting UI quickly after opening it
12 Days Ago
merge from new_console-ui
12 Days Ago
merge from waterwheel_deployable
12 Days Ago
Fix missing HasFlag swaps
12 Days Ago
merge from new_console-ui
12 Days Ago
merge from render_pipeline_testing
12 Days Ago
merge from hasflag_replacement
12 Days Ago
merge from new_console-ui
12 Days Ago
rust_relay_server -> main
12 Days Ago
merge from render_pipeline_testing
12 Days Ago
merge from waterwheel_deployable
12 Days Ago
Merge: from dynamic_object_work_queue_shrinking - Optim: ObjectWorkQueues now shrink to larger capacities overtime Tests: procgen map, ensured outpost turrets still tracked and fired at me
13 Days Ago
merge from new_console-ui
13 Days Ago
merge from new_console-ui
13 Days Ago
Merge from chainsaw_hotspot_gathering
13 Days Ago
merge from useplayerupdatejobs 3
13 Days Ago
merge from new_console-ui
13 Days Ago
Comment out some old left over editor ddraw
13 Days Ago
Merge: from fix_invoke_flood - Optim: prevent repeating invokes flooding work after stalls Tests: observed animals moving normally
13 Days Ago
merge rust_relay_server -> main
13 Days Ago
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13 Days Ago
merge from new_console-ui
13 Days Ago
Merge from improved_network_groups
13 Days Ago
new_console-ui -> main
13 Days Ago
new_console-ui -> main
13 Days Ago
new_console-ui -> main
13 Days Ago
Merge from demo_shot_track_dubbing
13 Days Ago
merge from new_console-ui
13 Days Ago
Phrases
13 Days Ago
merge from render_pipeline_testing
13 Days Ago
new_console-ui -> main