branchrust_reboot/maincancel

35,191 Commits over 4,505 Days - 0.33cph!

5 Days Ago
Merge from heavy_helmet_audio
5 Days Ago
Merge from render_pipeline_testing
5 Days Ago
Merge from dome_fuel_cap
5 Days Ago
Merge from deepsea_terrain_everywhere
5 Days Ago
Merge from deepsea_terrain_everywhere
6 Days Ago
merge from automated_testing
7 Days Ago
merge from gib fixes
8 Days Ago
merge from world models 2026 car radio world model jungle ar world model optimisation ice ak world model optimisation chainsaw world model optimisation
8 Days Ago
merge from render_pipeline_testing
8 Days Ago
Merge from setflag_remove
8 Days Ago
Merge: from mt_snapshot_saving - Bugfix for HittableByTrain components not saving in Jobs 4 mode Tests: spawned a tall wooden barricade with Jobs 4 enabled
8 Days Ago
Merge: from async_serveroccl_gen - Optim: 4.5k server occlusion grid now generates in 22s, down from 45s Tests: unit and perf tests, 2p on craggy to validate server occlusion, visualized 4.5k map occl grid results
8 Days Ago
Fix corrupt hazmat suit item prefab
8 Days Ago
Merge from setflag_remove
8 Days Ago
merge from demo_ui_2
8 Days Ago
merge from vehicle_pooling
8 Days Ago
merge from Sculpture_SmartAlarm
8 Days Ago
Slightly decreased size of fireplace.deployed's deploy volume to fix bug where you couldn't place the fireplace under an existing floor
8 Days Ago
merge from kriegchainsword_rack_fix
8 Days Ago
merge from Missing_clothing_worldmodels
8 Days Ago
removed gibbable from hv arrow, poison arrow, wood arrow and spear gun spear as they weren't used + causing an error for automated testing
8 Days Ago
merge from automated_testing
8 Days Ago
Jungle ziggurat LOD3 fix
8 Days Ago
merge from medical_honey_bandage
8 Days Ago
added and setup dedicated worldmodels for fire and bone arrow reducing highlight draws
8 Days Ago
S2P water treatment, in hopes of fixing broken PreparePrefabs in builds causing a bunch of issues
8 Days Ago
merge from automated_testing
8 Days Ago
Merge from rentableshop_improvements_aug_26
8 Days Ago
Merge from crude_drain_fix
8 Days Ago
Merge from rendererlod_collapse_improvements
8 Days Ago
Merge from hlod_improvements_aug_26
8 Days Ago
Merge from PlayerMaintainedMonuments/analytics
9 Days Ago
salvaged hammer refresh work - folder cleanup - removed old anims, models, files - updated naming of 3p anims - tweaked sound event timing on 3p anims
9 Days Ago
fixed small shark .worldmodel weird setup
9 Days Ago
merge from wtp_maintainables_rework
9 Days Ago
Merge: from mt_snapshot_savings - Bugfixes for a couple unsafe Save codepaths in Jobs 4 mode - Added debug utility in InvokeHandler to track down a thread race in Jobs 4 Tests: unit tests + gameplay on craggy
9 Days Ago
fixed muzzle flash fx slight incorrect position on the muzzle brake
9 Days Ago
merge from attchement_lod_fixes
9 Days Ago
merge from command palette
9 Days Ago
Merge from fp_steamworks_steaminput
9 Days Ago
merge back from command_palette
9 Days Ago
fixed ladder.worldmodel from having two conflicting lod groups causing console errors
9 Days Ago
fixed both corn and salvaged hammer having double lod renderers on their world model
9 Days Ago
update to propane tank .worldmodel fix for random disappearing act in the lods
9 Days Ago
Fix: - old scientists not moving at multiple locations - animal stuck in charge stack around jungle trees - ais getting stuck - move without polyref log spam - scientist crouchwalk weird angle on stairs - slower old ais
9 Days Ago
Merge from rendererlod_collapse_improvements
9 Days Ago
merge from ArrowRevamp :bow_and_arrow:
9 Days Ago
merge from 2026_worldmodels
9 Days Ago
merge from medkit_sfx
9 Days Ago
merge from locked_water_bucket_fix