branchrust_reboot/maincancel

34,834 Commits over 4,505 Days - 0.32cph!

9 Days Ago
Merge: from mt_snapshot_saving - Bugfix for invalid-api exception when trying to save attackheli turret with ammo/gun Tests: spawned one, loaded it up and shot all while in Jobs 4 mode
9 Days Ago
merge from sculptures
9 Days Ago
merge from nameplate_dialog_fix
9 Days Ago
merge from nameplate_dialog_fix
9 Days Ago
merge from sculptures
10 Days Ago
arrow_late_loading_fix -> main
10 Days Ago
Merge: from fix_skipinit_error - Buildfix(editor) - replace unsupported intrinsic Tests: no errors in editor on script compile, checked asm
10 Days Ago
Merge: from pool_leak_experiments - Optim: replace FuzzyPool with LPRQ segment - it can be up to 20% faster and doesn't leak/spill sporadically Tests: unit + perf tests, loaded 2.5k procgen map, checked print_memory - no spills
10 Days Ago
merge from f1menu_blur_fix
10 Days Ago
merge from water_surface_nametags_fix again (didn't go through)
10 Days Ago
merge from water_surface_nametags_fix
10 Days Ago
merge from paintingui_inputs_fix
10 Days Ago
merge from f1menu_blur_fix
10 Days Ago
syncvar_ornateframe_initialiser_fix -> main
10 Days Ago
Moved the bullshit PipelineTests menu items to Tools/PipelineTests
10 Days Ago
merge from menu_close_blur_fix
10 Days Ago
merge from hackweek_sv_pie_menu
10 Days Ago
merge from demos_shadow_fix
10 Days Ago
merge from catapult_reloadtime_nerf
11 Days Ago
game_room_dlc -> main
11 Days Ago
game_room_dlc -> main
11 Days Ago
Final compile fix
Rin
11 Days Ago
merge from deploy_clipping_fixes
11 Days Ago
Another sneaky compile fix that snuck past editor tests
11 Days Ago
Updated the emission shader feature on the cloth shader to remove an unnecessary underscore
11 Days Ago
bye bye compile errors :wave:
11 Days Ago
merge from viewmodel_scene_flex (Character Animation & Skin Viewer dev-only tool)
11 Days Ago
Improve npcs path following performance, fix npcs sometimes not moving
11 Days Ago
Remove unused ignite and extinguish effect animation event from the industrial torch anim, to fix warning
11 Days Ago
merge from uibindings_nre_fix
11 Days Ago
merge from crafting_stall_fix
11 Days Ago
Merge from redirect_crafting_fix
11 Days Ago
Merge from CompassShieldViewmodel
11 Days Ago
merge from sharkmovement_sound_fix
11 Days Ago
merge from hackweek_parented_ddraw
11 Days Ago
Fix stack overflow and alloc in navmesh load / save
11 Days Ago
Merge from rustplus_camera_fixes
11 Days Ago
merge from sculptures
12 Days Ago
Fix triangle planters not snapping to triangle floors testlist
12 Days Ago
merge from HAB_armour_health_fix
12 Days Ago
Fixed placement of wooden barricade and barbed wooden barricade. Raised notInSphere checks that were preventing placement. Tightened bounds setup so the tests still pass. Tested placement on terrain and construction in editor
12 Days Ago
merge from fix_cliff_gaps
12 Days Ago
Double the speed of navmesh generation, fix some loading saves not working, fix some navmesh tiles missing, add logs to troubleshoot OOM issue
12 Days Ago
merge from cui_updates
12 Days Ago
game_room_dlc -> main
12 Days Ago
Compile fixes
12 Days Ago
merge from 2Bench2Fixed
12 Days Ago
merge from Softcore_T2T3bench
12 Days Ago
merge from fix_cliff_gaps
12 Days Ago
Merge from sleeper_hardcore_fix