branchrust_reboot/maincancel

30,395 Commits over 3,806 Days - 0.33cph!

3 Years Ago
Disabled the static sfx on the static speaker variant (affects cargo ship and lab speakers)
3 Years Ago
Updated small fish descriptions Tweaked physics settings on bobber to bounce less when first cast
3 Years Ago
Switch subs to use green sonar dots instead of yellow
3 Years Ago
Duo sub functional sonar, detects moon pools and other subs
3 Years Ago
AmbienceZone uses TriggerBase ReverbZoneTrigger will toggle AmbienceZone if they share a trigger
3 Years Ago
Phrases for rod desc fix
3 Years Ago
shark work 3p speargun spear
3 Years Ago
Discourage players living on a diet of worms and grubs
3 Years Ago
merge from save215
3 Years Ago
Toned down the overwhelming barrage of water droplets hitting the submarine windshields
3 Years Ago
Fixed surface explosion pinkishness from material not being assigned.
3 Years Ago
Fixed fishing nre when rapidly equipping/unequipping
3 Years Ago
Updated menu background videos
3 Years Ago
Fixed jumpsuit not displaying within demos played through the editor
3 Years Ago
Flow fixes to dwellings, fixed some trash clipping out bases Fixed toilets not being mountable Fixed mic in crew quarters not mounting
3 Years Ago
Added basic collision to torpedo smoke and bubbles so that the effect can't clip inside the submarines (most visible when driving forward at some speed and shooting a surface torpedo)
3 Years Ago
Minor test map edit
3 Years Ago
Minor edit
3 Years Ago
Don't allow firing torpedoes at all if the sub isn't in the water
3 Years Ago
Improved torpedo projectile behaviour, handle edge case environments. Some refactoring.
3 Years Ago
Fix subs getting kicked back by the colliders on torpedoes
3 Years Ago
Naming consistency fix.
3 Years Ago
Missing file.
3 Years Ago
Timed explosive prjectiles can now supply a different explosion for when underwater. Hooked it up for torpedoes.
3 Years Ago
Add effect recycle to explosion_underwater_surface
3 Years Ago
Fixed pink surface splash
3 Years Ago
Hooked up torpedo explosion effects. Told the main effect not to loop.
3 Years Ago
Added Hidden/TerrainEngine/Splatmap/Diffuse-AddPass to always included shaders list
3 Years Ago
Hooked up catfish mesh and marked catfish as fishable (high end fish found in rivers and swamps) Reeling in while a fish isn't moving will now cause less line strain Made the angle check more forgiving when the fish is close (should help cases where the fish rapidly swims left/right when very close to the player and triggers the angle line snap)
3 Years Ago
Player should no longer keep moving if they were holding down a move input when they cast the fishing line
3 Years Ago
Mark driver as hostile when firing a torpedo
3 Years Ago
Added extra world colliders for the duo sub feet, so it sits on land more nicely
3 Years Ago
Don't allow subs to descend when out of fuel, but do still allow them to rise
3 Years Ago
Fixed fishing rod description not correctly substituting the input binding (will need a phrase rebuild)
3 Years Ago
Add audio for the ammo flag flipping state
3 Years Ago
Fixed helicopters bouncing from ground hit damage
3 Years Ago
▊▋▊▋▌▊ ▅█▋▄ ▆▋▅▌ ▌▄ ▅█▅ ▄▊▆▉█ ▋▇ ▋▅▅ ▆▊▌▉▄▅ ▇▆▌▆█▆▋ ▄▋▊▉▄.▍▄▌▊██▇▅█▅▅▍▉▌ ▄▇ ▉█▇ ▆▅▋▉▋ ▇▅▊▌ ▍▅▋▌▆▇▋ ▄▆ ▉▅█▆▌▋▆▄▌ ▋▉▅▇
3 Years Ago
Added rowboat protection (torpedo anti vehicle damage)
3 Years Ago
Pass on red card puzzle lab module loot
3 Years Ago
Fixed underwater_labs crate ammunition using wrong container
3 Years Ago
Fixed shadowfrax typos Phrases
3 Years Ago
Fixed train_tunnel_stop_transition_b_36m_mirr offset chain link fence from #63867
3 Years Ago
Fixed poker table blocking movement at swamp_c
3 Years Ago
Added nice bounce easing for the duo sub ammo flag
3 Years Ago
Removed underwater lab vending machine
3 Years Ago
Fixed train_tunnel_stop_transition_b_36m_COL r/w navmesh errors
3 Years Ago
TorpedoRising and straight Rising explosive radius Reduced Raw Human meat bait value
3 Years Ago
Torpedo ammo flag is no working, though it could do with a bouncy animation
3 Years Ago
- If a trigger is disabled, early exit in OnTriggerEnter. OnTriggerEnter still fires on disabled scripts because Unity. - Remove unused SkipOnTriggerEnter method.
3 Years Ago
adjusted underwater dweller outfit