branchrust_reboot/maincancel

35,167 Commits over 4,505 Days - 0.33cph!

3 Months Ago
merge from skinviewer_turret
3 Months Ago
merge from fix_compile_sim_parallel -> main
3 Months Ago
merge from videoplayer_fix
3 Months Ago
merge from fix_deepsea_terrain
3 Months Ago
merge from fix_compile_sim_parallel -> main
3 Months Ago
demo_compatability_layer -> main
3 Months Ago
merge from attachment_charms
3 Months Ago
vending_stats_text_fix -> main
3 Months Ago
camera_flash_fixes -> main
3 Months Ago
merge from automated_test_entity_bounds_fixes
3 Months Ago
merge from fix_baseentity_query_nre -> main
3 Months Ago
merge from sprinting_footsteps_update
3 Months Ago
merge from player_corpse_no_buoyancy_assigned_fix
3 Months Ago
merge from bowless_crossbow
3 Months Ago
merge from parent_projectile_validation_on_default
3 Months Ago
merge from clothing_mannequin_wearable_fix
3 Months Ago
merge from vending_purchase_clamping_fix
3 Months Ago
merge from demo_window_auto_refresh
3 Months Ago
merge from pool_analyzer_non_caching_methods
3 Months Ago
merge from attachment_charms
3 Months Ago
Merge: from server_player_refreshcolliders_optim (previously jobs3_...) - Optim: avoid water queries when refreshing connected player colliders Tests: On Craggy, ran around, sawm and crouched - could see gizmo size change
3 Months Ago
snapping_fixes -> main
3 Months Ago
Merge from BDU_set_and_bowless_phys_impact_fix
3 Months Ago
merge from inventory_playerquality
3 Months Ago
merge from attachment_charms
3 Months Ago
Merge from PlayerRigUpdate2 (snowmobile/bike reaction layer refactor, no player facing changes)
3 Months Ago
Merge from voice_delay_fix_attempt_2
3 Months Ago
Remove client.SetPlayerSeed convar (duplicate of client.playerseed command)
3 Months Ago
merge from attachment_charms
3 Months Ago
merge from water_splash_sound_fix
3 Months Ago
merge from fueltanks_wiring_fix
3 Months Ago
Restored L96 icon rendering settings
3 Months Ago
Compile fix
3 Months Ago
merge from analytics_remove_uploader
3 Months Ago
merge from attachment_charms
3 Months Ago
merge from contact_lowresasset_fix
3 Months Ago
autofind_deployable_snapping -> main
3 Months Ago
merge from spraycan_reskin_refactor
3 Months Ago
secondary_connection_voices_fix -> main
3 Months Ago
Merge from new_navmesh_fixes, fix scientists chasing into water, and wolf / tiger logging errors after leaping
3 Months Ago
merge from vending_mapmarker_pooling_fix
3 Months Ago
Merge: from pool_mt - Bugfix: avoid extensive spills/misses with new Pool - Clean: UseMutexPool is now correctly showing 2 entries in console autocomplete Tests: unit tests, booted into Playground and Procgen 2k worlds and checked print_memory
3 Months Ago
steam_retry_button_fix -> main
3 Months Ago
merge from status_convar_fix
3 Months Ago
merge from streamermode_fix
3 Months Ago
merge from contact_lowresasset_fix
3 Months Ago
merge from optimize_train_track_meshes -> main
3 Months Ago
Fixed ladder hatch unlocking on tech tree after learning the elevator blueprint
3 Months Ago
Merge from ModularCarClipping_Fix
3 Months Ago
Merge from PlayerRigUpdate2 (new one handed sprint anims on most two handed projectile weapons)