branchrust_reboot/maincancel

34,783 Commits over 4,262 Days - 0.34cph!

3 Months Ago
Staging wipe network++ save++
3 Months Ago
Merge: from benchmark_demo_clean - Clean: removal of dead functionality for demo benchmarks (not supporting it) Tests: compiled in editor
3 Months Ago
merge from fix_jackhammer
3 Months Ago
merge from gesturebind_log_fix
3 Months Ago
merge from admin_invis_misc_fixes
3 Months Ago
merge from scene_warmup_fixes
3 Months Ago
merge from cargorange
3 Months Ago
merge from spas12_vm_ironsights
3 Months Ago
merge from Attackheli_Buildvolume
3 Months Ago
merge fix_invoke_handler_errors to main
4 Months Ago
head_lookdown_debug -> main
4 Months Ago
merge fix_hp_post_restart to main
4 Months Ago
merge from decor_lighting_dlc
4 Months Ago
merge from crafting_search_improvements
4 Months Ago
Merge: from baseplayer_serverupdateparallel - Bugfix for UsePlayerUpdateJobs 1/2 - fix another reason why player could be swimming when parented Tests: loaded up the map, went to the excavator - no more swimming with UsePlayerUpdateJobs 2
4 Months Ago
merge from canyon-fog-fix
4 Months Ago
merge glass_fix_resourcerefs to main
4 Months Ago
Merge fixes from /indirect_instancing
4 Months Ago
decor_lighting_dlc -> main
4 Months Ago
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4 Months Ago
merge from decor_lighting_dlc
4 Months Ago
merge from ui_mipmaps_fixes
4 Months Ago
Merge: from baseplayer_serverupdateparallel - Bugfix: UsePlayerUpdateJobs 1/2 - players no longer randomly start swimming when parented to entities Tests: loaded map from AU Prem 1 and went on to excavator - no longer swimming
4 Months Ago
merge from decor_lighting_dlc
4 Months Ago
merge fix_static_respawn_areas to main
4 Months Ago
merge from ui_mipmap_fixes
4 Months Ago
merge from decor_lighting_dlc
4 Months Ago
Fix server restart warning NRE
4 Months Ago
Fix attack heli flares and blackjack screens incorrectly using instantiate instead of GameManager CreatePrefab
4 Months Ago
merge from decor_lighting_dlc
4 Months Ago
merge from decor_lighting_dlc
4 Months Ago
gunshot_network_range_improvements -> main
4 Months Ago
merge from vclouds_default_enable
4 Months Ago
merge from decor_lighting_dlc
4 Months Ago
merge from vclouds_default_enable
4 Months Ago
syncvar_load_fix_2 -> main
4 Months Ago
syncvar_loading_fix -> main
4 Months Ago
Merge from /indirect_instancing
4 Months Ago
merge /main/glass_fix_resourcerefs to main
4 Months Ago
Ensure the deferred indirect lighting active property flag gets set in builds
4 Months Ago
merge from ui_mipmaps_fixes
4 Months Ago
merge from decor_lighting_dlc
4 Months Ago
Merge Indirect Instancing
4 Months Ago
Merge: from baseplayer_serverupdateparallel - Fixes NRE when UsePlayerUpdateJobs 1/2 is enabled Tests: unit tests
4 Months Ago
merge from decor_lighting_dlc
4 Months Ago
merge from buried_item_null_checks
4 Months Ago
Enabled default indirect lighting implementation when in prefab edit mode as the deferred indirect lighting script won't be present
4 Months Ago
Merge from foliage_instancing
4 Months Ago
Fixed an issue where spatial environment volumes were being registered to be rendered when they shouldn't have been
4 Months Ago
merge from pilot_hazmat_dlc