branchrust_reboot/maincancel

35,810 Commits over 4,352 Days - 0.34cph!

3 Months Ago
Fix GetUnmountedWaterFactor NRE
3 Months Ago
Still run UpdateCelestials in headless mode (needed to set IsDay and IsNight on the server which things like solar panels use)
3 Months Ago
Merge from naval_update
3 Months Ago
Merge from naval_update
3 Months Ago
merge from naval_update
3 Months Ago
merge from settings_fixes
3 Months Ago
merge from store_gallery
3 Months Ago
Merge: from networkcache_stalegroup - Bugfix for vanishing child entities (l-ike drybox on rhib) Tests: spawned rhib, teleported far then back after pause, paused again - all parts stayed in place
3 Months Ago
Fix scientists not moving
3 Months Ago
Merge from naval_update, re-add new scientists to oilrigs and islands, put scientists to sleep when players are far away
3 Months Ago
Fix `-nosteam` no longer working in editor. (Preferences -> Facepunch -> Disable platform services editor pref)
3 Months Ago
Merge from naval_update
3 Months Ago
Remove wrong assertion
3 Months Ago
merge from cardgames_atlas
3 Months Ago
merge from console_autocompletion_contains
3 Months Ago
merge from birthday2025 -> main
3 Months Ago
merge from boat_wall_trigger_improvements
3 Months Ago
merge from ramp_plank_parenting_fix
3 Months Ago
merge from kinematic_shoredrift_fix
3 Months Ago
merge from trigger_parent_nre_fix
3 Months Ago
reduce_balistagun_aim_packets -> main
3 Months Ago
reduce_ballistagun_aim_packet -> main
3 Months Ago
Merge: from randomize_junkpile_checkempty - minor optim to load balance JunkPile::CheckEmpty Tests: looted one on craggy, saw it disappear
3 Months Ago
Merge: from procpop_debug - Bugfix: fix DensitySpawnPopulation prefab pool being starved out, resulting in failed spawn attempts - Optim: DensitySpawnPopulation early exits if it reached prefab population target isntead of continuing to try to spawn - New: spawn.report now contains info about failed iterations and how many entities it recently spawned - New: spawn.dump_map <pop> [count] which simulates spawns and generates pngs indicating general spawn area and attempted spawns. Pngs in <server_ident>/debug. Tests: 4.5k procgen in editor - server started with full junkpile pop, simulated spawn gave better numbers
3 Months Ago
merge from store_gallery
3 Months Ago
merge from indirect_instancing (for real this time)
3 Months Ago
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3 Months Ago
merge from console_autocompletion_contains
3 Months Ago
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3 Months Ago
Fixed pool leak in BuildingBlock::DrawHighlight
3 Months Ago
merge from birthday2025 -> main
3 Months Ago
network_profiler -> main
3 Months Ago
network_profiler -> main
3 Months Ago
merge from fix_texture_compression_npot -> main
3 Months Ago
merge from spacestation_storepages
3 Months Ago
merge from spacestation_storepages
3 Months Ago
merge from (main)birthday2025 -> main
3 Months Ago
set repair and pickup to twitch rivals sofa
3 Months Ago
world model outline for candle hat
3 Months Ago
Add modified script for generating a list of Job Safe Unity APIs.
3 Months Ago
merge from spacestation_storepages
3 Months Ago
merge from event_canvases_fix
3 Months Ago
merge from naval_update
3 Months Ago
Fix palm tree trunk displacement Fix wind attenuation issues with displacement causing jittering
3 Months Ago
merge from space_station_weapon_skin
3 Months Ago
merge from space_station_weapon_skin
3 Months Ago
merge from spacestation_storepages
3 Months Ago
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3 Months Ago
merge from deepsea_island_shorewetness_fix
3 Months Ago
Merge from temp_mesh_instanced_particles_fix