branchrust_reboot/maincancel

30,450 Commits over 3,806 Days - 0.33cph!

6 Years Ago
Fixed some issues related to graphics.waves
6 Years Ago
Added client and admin-only graphics.waves console toggle to profile ocean wave performance
6 Years Ago
Second pass ocean client/gpu-side optimization
6 Years Ago
First pass ocean client/gpu-side optimization
6 Years Ago
Changed LightLOD to skip fading shadows via shadowStrength (currently remapped to area shadow size)
6 Years Ago
Added Distance Flare LOD component Modified FX/Additive billboard shader for smooth fade-in/out
6 Years Ago
Player cull/visibility fallback set to always visible for now
6 Years Ago
Fixed water dynamics client gpu path not disabled on q=0
6 Years Ago
skin approval
6 Years Ago
Optimized item skin list loading (when selecting items in the crafting menu) Updated Facepunch.Steamworks
6 Years Ago
Fix compound static refinery one user
6 Years Ago
Distance flares, light occlusion and distance fading into radtown proplight prefabs.
6 Years Ago
Fixed light DistanceFlares being all the wrong color. Compound lightig backup.
6 Years Ago
More proper fix for river sink
6 Years Ago
Fixed boats sinking on rivers (derp); protocol++
6 Years Ago
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6 Years Ago
Don't play stash hide / unhide sound when it spawns on the client
6 Years Ago
Fixed a problem with corpses spawning partially inside stuff
6 Years Ago
fixed deployed sirenlight emission
6 Years Ago
CraggyIsland clean up
6 Years Ago
▆▋▍▊▊▅▍▊▍▋▌▋▇▊▉▊▉▊▅▋▋▊ ▅█▍▌▇▌▅ ▍▆▆ (▍▌▆▋█▌▅▌ ▍▇▌▅▊▋ ▄▅▍▄▆▉▌▆ ▄▊▊▉▊▌▌ ▄▉▍▉▊ / ▋▉▇▋▅▋▉▇ ▋█ ▋▍▋ ▅▌▅)
6 Years Ago
Maybe RC 1st person flames.
6 Years Ago
Flame tongue action in first person.
6 Years Ago
Backup
6 Years Ago
Cleaned up buoyancy code a bit + added some comments
6 Years Ago
Buoyancy optimizations backpacks now float
6 Years Ago
fix for randomly respawning oil rig scientists
6 Years Ago
oilfix_small out of bounds fix
6 Years Ago
Fix
6 Years Ago
1st person flame stuff
6 Years Ago
Proper fix for 33016
6 Years Ago
1st person flame backup
6 Years Ago
Fixed depth-related water artifacts on Metal
6 Years Ago
Fixed old ass hidden wm weapons bug from 2015
6 Years Ago
protocol++ (client/server wave changes)
6 Years Ago
Fixed water near-clipping issue
6 Years Ago
Save / load water junkpiles
6 Years Ago
state defines
6 Years Ago
Merge from flamethrower_v2
6 Years Ago
Fixed Linux release build getting written to debug folder (classic andre)
6 Years Ago
Fixed censorship pixelation sometimes getting enabled even though underwear is enabled (for example when equipping bone armor)
6 Years Ago
Cherry picking 32958
6 Years Ago
Bundles
6 Years Ago
Fixed game manifest update not assigning prefab IDs (regression from Unity's new prefab system)
6 Years Ago
removed the errant wood beams from water junk piles
6 Years Ago
Tweaked waves and foam until proper fix: longer waves, less frequent & softer foam
6 Years Ago
Fixed oil rig lights pulsing intensity after switching culling state
6 Years Ago
Fixed oil rig distance flares not turning off during day time
6 Years Ago
skin approval
6 Years Ago
Skin bundle update