branchrust_reboot/maincancel

30,484 Commits over 3,836 Days - 0.33cph!

6 Years Ago
2nd pass vm paddle anims
6 Years Ago
Removed some deprecated scripts
6 Years Ago
Fixed NRE in probex
6 Years Ago
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6 Years Ago
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6 Years Ago
Merge from water3
6 Years Ago
Cherry picked imposter bake fix from bandit_town
6 Years Ago
Attempt to optimize navmesh carving with respect to building.
6 Years Ago
rhib uses updated passenger animation not holding invisible bench
6 Years Ago
skin approval
6 Years Ago
NPCs now respect aggression range better when receiving noise sensations.
6 Years Ago
Another fix for number of junkpile scientists that can spawn in the game at once.
6 Years Ago
Added hapis old rock cave prefab for modders working to restore old procgen maps
6 Years Ago
Added generic sitting 360 pose (hands not gripping chair) and added to player animator
6 Years Ago
Junkpile Scientists are again hostile to those that get too close. Improved range accuracy when collecting sensory data.
6 Years Ago
Fixed rivers not showing
6 Years Ago
Added convar to enable/disable foot ik for NPCs. Improved offset in navigation agent, a cheap way of making NPCs hover less above the ground.
6 Years Ago
missing files
6 Years Ago
fix for weird box behavior on rhib compass no longer displays over inventory
6 Years Ago
BBQ exploit fix Small refinery can no longer be fully submerge underwater
6 Years Ago
compass button added (default c) menu options for compass off/on/toggle/hold
6 Years Ago
Updated LZ4 (second attempt)
6 Years Ago
Subtracting 27348
6 Years Ago
Updated LZ4
6 Years Ago
Added Rust.World and Rust.FileSystem asmdefs (used in world SDK) Moved checksum class to Facepunch.System
6 Years Ago
Cleanup
6 Years Ago
Removed bridge topology, added swamp topology
6 Years Ago
network++
6 Years Ago
New world serialization format
6 Years Ago
Reduced temporal AO-related flickering
6 Years Ago
Mitigated water z-fighting on terrain near coplanar to water level
6 Years Ago
merge into main
6 Years Ago
Fixed door sound effect errors on static maps
6 Years Ago
Updated native libraries
6 Years Ago
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6 Years Ago
Fixed the fix and exposed some temporal params
6 Years Ago
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6 Years Ago
Updated GTAO/AO2 to latest; now <1ms on gtx 970/1060 at 1080p
6 Years Ago
Refactoring
6 Years Ago
Fixed compass modifying material asset
6 Years Ago
Fix a potential NRE/NavAgent error in Sensory System.
6 Years Ago
Fix Junkpile Scientists not registering with Junkpiles properly.
6 Years Ago
Bundle loading API preparations for the world SDK
6 Years Ago
skin approval
6 Years Ago
Unity 2018.1.4
6 Years Ago
Updated native libraries
6 Years Ago
First pass support for runtime instanced generic water pools
6 Years Ago
compass displays ontop of scope/binocular/helmet overlays
6 Years Ago
Nuked deprecated gui layer component from camera
6 Years Ago
Removed non-mrt blending path on a few shaders and water rendering