branchrust_reboot/maincancel

30,486 Commits over 3,836 Days - 0.33cph!

6 Years Ago
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6 Years Ago
Fixed server compile
6 Years Ago
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6 Years Ago
Fixed underwater horizon artifact Fixed a few shader compile warnings
6 Years Ago
Upgraded ppsv2 to latest Fixed annoying benign glcore compile error (unity bug + ppsv2)
6 Years Ago
Optimized sending of packets to players in a radius
6 Years Ago
No longer send entities that aren't in any network group to all connections (this should never happen)
6 Years Ago
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6 Years Ago
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6 Years Ago
Disabled some boat debugging
6 Years Ago
boats kick players if their head position impacts a solid object boat deals damage to players based on velocity if their head impacts a solid object !boat peek exploit fix can not mount moving boats with drivers unless they slow down
6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
Added deferred mesh decal instancing
6 Years Ago
Enabled gpu instancing on a couple hundred materials
6 Years Ago
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6 Years Ago
scaled down ch47 map marker skin approval
6 Years Ago
Remove fire delay when scientists are mounted.
6 Years Ago
Updated 360 shooting pose
6 Years Ago
reverted back to original style player wounded ( which starts in an offest position and ends on the origin)
6 Years Ago
Merge from projectile_trajectory Network++
6 Years Ago
VisitURL no longer opens mid game while jumping, opening chat
6 Years Ago
ch47 map marker
6 Years Ago
scientist projectiles no longer hit the ch47 fuselage due to lerp can once again stick c4 etc on vehicles hackable crate resets decay time when hack start/stops much, much better push behavior exiting boat at low velocity places you on top of boat removed ability to spam swapseats
6 Years Ago
Fixed nudity censor clipped by water and water masks
6 Years Ago
wounded player anim fix
6 Years Ago
Projectile trail renderer is invisible for the first 6 meters
6 Years Ago
less derpy boat jumps (waterfalls/foundation steps) via dynamic drag based on submerged fraction
6 Years Ago
ddraw fail
6 Years Ago
mounting fixes
6 Years Ago
EAC SDK update
6 Years Ago
Network++
6 Years Ago
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6 Years Ago
▅▄▆▌█ ▊▆▆▉▌▉▅ █▊▌▆▉ ▊▍▇ ▅▋▍'█ ▆▌▅▅ ▋▉▅▇/▆▌/▌▍█ ▌▆▅▇ ▊█ ▋▄▄▍▆▌ ▄▄ ▆█▍ ▌▇▄▋▊▊
6 Years Ago
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6 Years Ago
Network++
6 Years Ago
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6 Years Ago
Fixed thrown items sometimes being invisible until they hit something (projectile pooling bug)
6 Years Ago
Block player inputting items into elite crates
6 Years Ago
early exit out for dismount position checks only driver can turn boat on/off or access fuel
6 Years Ago
Use world cache in the editor by default as well when running only the client
6 Years Ago
Fixed rare orphaned client side entities
6 Years Ago
▉▄▄▍ ▅▋██ ▄▅▄ !▆▊▋▌▌▉▊▍ █▄▉▇▌▍▆ ▄▅▆
6 Years Ago
Added additional info to entity console commands Added entity.find_status console command
6 Years Ago
Fix some levels being wrong underwater
6 Years Ago
Improved LOS for CH47 mounted scientists.
6 Years Ago
Improvements to CH47 mounted scientists.