branchrust_reboot/maincancel

33,112 Commits over 4,109 Days - 0.34cph!

8 Years Ago
Fixed ListComponent sometimes having instances in its list that are disabled (because they were added in Awake)
8 Years Ago
EAC integrity violation is logged as error
8 Years Ago
Fixed rare packet corruption when network encryption is enabled
8 Years Ago
Touched water shaders to fix refl quality 0
8 Years Ago
Added independent water reflection probe that includes sun/moon (TOD) Removed sun/moon from main reflection probe + reduced resolution (TOD) Updated custom shaders to new probe; fixes skin sun reflection highlight in shadow
8 Years Ago
disabled foot from sticking on worldmodel weapons
8 Years Ago
fixed foot IK twitching on arrows
8 Years Ago
█▇▍▉█▌▋ ▊▉▋▍ ▋▊▋█
8 Years Ago
Hopeful fix for negative scale warning spam when navgrid is enabled
8 Years Ago
Another AI improvement to invalid destinations.
8 Years Ago
Slightly improved invalid destination detection for AI.
8 Years Ago
Merge from weekend_branch_5
8 Years Ago
▌▄▅▍▊ ▌▌▊█▊▋▆ ▊▄▊▍▉▉▍ ▋▄ ▆▊▅ ▋▊▄▇▇▇▄ ▋█ ▊█▄ (▋▌▅▊▋▌ ▉▌▄▌▄ ▄▉▇▋▌▌▇▋▉)
8 Years Ago
Fixed deferred mesh decal perf in editor
8 Years Ago
Barbeque can no longer be placed in monuments Barbeque no longer clip through walls
8 Years Ago
Better animal rotation when fleeing.
8 Years Ago
halterneck fix
8 Years Ago
Lr300 world model fix
8 Years Ago
Added core/speedtree shader set: baseline + subsurface + two-sided brdf +specular
8 Years Ago
Some ai fixes
8 Years Ago
disable IK when wounded.
8 Years Ago
▅▄▋▇▆ ▇▋▍█▆▋▋ ▄▄█▄▅▌▅▌▋▌ █▌▋ ▇▌▉▍ / ▉▋▌█▉▅ / ██▄▇
8 Years Ago
EAC SDK update (Linux fix)
8 Years Ago
Added biome tinting to deferred decal shader Enabled biome tinting to all sand decal materials like footsteps or bullet impact
8 Years Ago
Added tool to find textures w/ high-quality compression enabled Added texture GetSizeInBytes support for BC7
8 Years Ago
lr300 skin apply fix
8 Years Ago
EAC SDK update (outdated Linux 64bit)
8 Years Ago
▆▌▇▉▆█▊ ▉▆▇
8 Years Ago
Rolled back SSAO near view settings; again
8 Years Ago
Fixed vm bias hack scale to consider actual feet position + no layer condition
8 Years Ago
skin approval bbq has less protection
8 Years Ago
fixed IK foot looking weird when player is crouched against high ledges.
8 Years Ago
Fixed AiManager and DynamicNavMesh serialization fuckups
8 Years Ago
collared shirt fix
8 Years Ago
Fixed shadow cascades option ignored sometimes after changing quality mode
8 Years Ago
█▇▊▋▇ ▋▉▅▌▄▇▌▋▄█.▉▅▌▌ ▉▄█ ▇▌▉▋▋▉▉ ▄▊ ▅▊▄▅▋▆▆▉▉ ██ ▋▄▄▋▅▊.▆▆▌▇
8 Years Ago
fix for NRE spam in perf.playermodel
8 Years Ago
hide shirt fix
8 Years Ago
vm supply signal - fixed sounds not playing
8 Years Ago
vm mp5 - fixed skinning issues
8 Years Ago
balaclava fix
8 Years Ago
Added morph cache blend shape control interface Improved morph cache debug control via inspector Moved morph cache to own folder
8 Years Ago
Removed unused "eac" convar
8 Years Ago
▇▇▉▇▄▊▆▊ ▍▇▍▄█▌▇▅▇▇ ▇▅▇▉ ▆▋▅ ▊█▄ ▆▋▍'▊ ██▄▉ ▇▌█▆ █▆█▄ ▄▋▌ ▍▌ █▌▄ ▌▊▄▋▅▋▅
8 Years Ago
reduced size of scatter textures
8 Years Ago
▍▇█▌ ▆▋▇▅▌▍▄ ▉▆▉▆▉▆▊ ▉▌ ▆▆▇▆▌▅ ██▆██ (▉▆▊█▌ ▅▉ ▊▅▌▅█▋ ▋▍▆ ▄ ▉█▊ ▆▍ ▅█▊▄▆▍▄▇ ▍▍██▉▆▊▄█▇ ▊▄▇▄ ▅▌▉)
8 Years Ago
Removed some debug logging again
8 Years Ago
increased strength of eyebrows on male light texture a little
8 Years Ago
updated player preview lighting
8 Years Ago
Some more AI safeguarding.