branchrust_reboot/maincancel

30,510 Commits over 3,836 Days - 0.33cph!

8 Years Ago
Fixed community and resource deposit entities being created on every server load (even if they already exist)
8 Years Ago
Added editor save file converter to make save files human readable (only contains very basic info for now)
8 Years Ago
Fixed some weapons culling too early when thrown
8 Years Ago
Fixed NREs Updated Manifest Phrases
8 Years Ago
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8 Years Ago
Add a touch more reverb tail and high end on distant gunshots
8 Years Ago
fixed water barrel particle effects
8 Years Ago
plants properly restore their age on load plant hydration-color reworked fixed stacking bug with harvesting
8 Years Ago
Real temporary skin fix this time
8 Years Ago
Back to temporary fix for skins not working
8 Years Ago
New recycler sounds Distant gunshot polish Explosion polish (mostly distant) Misc minor sound fixes and polish
8 Years Ago
reduced cost of bone knife
8 Years Ago
merge into main
8 Years Ago
Larger, easier to see holosight reticle (including during day)
8 Years Ago
Updated facepunch.steamworks to latest
8 Years Ago
Steam SDK update
8 Years Ago
Stone hatchet optimisation
8 Years Ago
Salvaged hammer optimisation
8 Years Ago
Theoretical "real" fix for skins issue
8 Years Ago
Added "free" console command (clears prefab, asset and memory pools, then runs GC and unloads unused assets)
8 Years Ago
Fixed "data is NULL" error when writing empty stream to network Fixed error after running clear_memory
8 Years Ago
Rocket launcher optimisation
8 Years Ago
Update disabled state on the client whenever the parent reference changes Fixed floating attachments when picking up weapons (RUST-1536)
8 Years Ago
Fix RUST-1534 Fix bow shoot sound playing an extra time when quickly switching weapons
8 Years Ago
slightly reduced cost of waterpipe shotgun reduced cost of double barrel (one less pipe) removed gear cost from landmine reduced blade cost of metal barricade reduced stone cost of stone/concrete barricades oil barrels also produce a small amount of low grade fuel in addition to crude reduced recycler volume slightly but increased audible radius
8 Years Ago
Fixed DroppedItem.OnParentRemoved position calculations so dropped items appear at the correct position when their parent is removed
8 Years Ago
Fix for the fix (18512)
8 Years Ago
Fixed server held entity leak when dropped item is out of world bounds
8 Years Ago
Recalculated entity bounds on all collectables
8 Years Ago
Fixed rare lock entity NRE when thrown items are stuck in them while removing them (RUST-1521)
8 Years Ago
Fixed collider list in TerrainCollision.GetIgnore sometimes being thrown to garbage collector instead of being pooled
8 Years Ago
Fixed Item.Ownership memory pooling being fucked up Fixed ClientReady.ClientInfo leaking objects into the memory pool (only once per server join?)
8 Years Ago
Pump shotgun optimisation
8 Years Ago
Revolver additional world mesh changes
8 Years Ago
8 Years Ago
All plugins copy pdb if found in output folder
8 Years Ago
revolver optimisation
8 Years Ago
Cleanup
8 Years Ago
8 Years Ago
Set compile symbols before building asset bundles / preparing prefabs
8 Years Ago
Fixed ConvarComponent spam on server build
8 Years Ago
Fixed PieOption NRE on server build
8 Years Ago
SkinnedMeshCollider, BaseCollision are IClientComponent
8 Years Ago
Temporary skin fix
8 Years Ago
Unity 5.4.2f2 (downgrade)
8 Years Ago
8 Years Ago
8 Years Ago
8 Years Ago
Steam Skin server debug
8 Years Ago
Steam Skin server debug