branchrust_reboot/maincancel

30,510 Commits over 3,836 Days - 0.33cph!

8 Years Ago
Physics crash test
8 Years Ago
Tweaked physics.steps / physics.minsteps valid range
8 Years Ago
Removed SteamInventory debug
8 Years Ago
Better FindMissingScripts / FindInvalidColliders
8 Years Ago
removed Ik targets from Double shotgun entity
8 Years Ago
eoka skinnable
8 Years Ago
Thompson optimisation
8 Years Ago
Skinnables replaced ItemType
8 Years Ago
Skinnable fixups
8 Years Ago
Added LZ4 compression library World serialization uses LZ4Stream (since GZipStream is fucked on Windows)
8 Years Ago
Sped up player turn rate when moving
8 Years Ago
Fixed context menu options not being sorted
8 Years Ago
Updated Newtonsoft.Json
8 Years Ago
Console fixes
8 Years Ago
ConsoleSystem.Index.Dict is public, for modders
8 Years Ago
Continue when saving / loading world fails for any reason
8 Years Ago
Satchel charge optimisation
8 Years Ago
Fixed NRE in TerrainQuality.OnEnable on server
8 Years Ago
Console updates
8 Years Ago
Better error when trying to batch mesh that is not readable
8 Years Ago
Merge from world_serialization
8 Years Ago
disabled shell protection on ladder hatch removed 60 second suicide delay for admins waterballs more intelligently distribute water planters require less trips to saturate soil LiquidContainers can only fill buckets/bottles from their tap
8 Years Ago
Console fixes
8 Years Ago
Skinnables wip
8 Years Ago
Fixed command line not running
8 Years Ago
Double barrel shotgun optimisation
8 Years Ago
8 Years Ago
Order stuff when generating code, to make it more deterministic
8 Years Ago
Replaced all colliders that were using a negative scale
8 Years Ago
Merged console system in
8 Years Ago
Ladder climb animation (rough)
8 Years Ago
Added Tools/Find/Invalid Colliders
8 Years Ago
Less feet slipping when running/jogging Lower rotation follows upper, not the other way around Feet rotation deadzone when not moving Fixed model stutter when going from looking up to looking down
8 Years Ago
Added events server convar
8 Years Ago
Added corpses server convar
8 Years Ago
Store muzzle point on viewmodel/projectiles so we don't look it up by name every shot (!) Player eye position hard coded, negates need for extra transform Editor: Draw BLUE line where projectile weapon is pointing Editor: Draw CYAN line where player eyes would be pointing if eyeball in end of weapon
8 Years Ago
Salvaged axe optimisation
8 Years Ago
Added gravity server convar
8 Years Ago
Fixed aim angles not being broadcast if player standing still
8 Years Ago
Removed unused hand IK code
8 Years Ago
Semi-auto pistol optimisation
8 Years Ago
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8 Years Ago
Added timescale server convar
8 Years Ago
RigidbodyLOD sets detectCollisions and isKinematic
8 Years Ago
Limited physics.steps
8 Years Ago
Valve fixed skin issue, this is a proper fix
8 Years Ago
Corpses use default physics parameters Strip ceiling light rigidbodies and joints from server
8 Years Ago
Fix
8 Years Ago
Fixed errors on maps without terrain when placing beartrap Added sky to TestPlane When using GameSetup player spawns without having to wake
8 Years Ago
Reverted physics parameters to values from December (fixes physics crash on server startup... kinda)