branchrust_reboot/maincancel

34,966 Commits over 4,293 Days - 0.34cph!

12 Years Ago
Null Ref fix n TransformMontitor
12 Years Ago
Banlist, load
12 Years Ago
Added a more readable font for the FPS graph
12 Years Ago
Server errors and asserts
12 Years Ago
Added ConsoleSystem.RunConfig Ban.cfg now saved/loaded proper Added ConsoleSystem.Arg.GetPlayer( name/ip/steamid ) Added BasePlayer.Find( name/ip/steamid ) Added kick command Added ban command Added banid command
12 Years Ago
Added status command Added connection.ping Added connection.connectionTime Added connection.GetSecondsConnected()
12 Years Ago
Those get auto-modified by Unity all the time
12 Years Ago
Added missing meta file
12 Years Ago
Added command say Added command users Added command banlist Added command banlistex Added command listid
12 Years Ago
Resources now use the Resource Dispenser component Fixed gibs not working if the mesh wasn't convex
12 Years Ago
Changed say so you don't have to use quotes Wolf ragdoll
12 Years Ago
Prepared the terrain foundation for overlays (trails, snow, ...)
12 Years Ago
Eating now affects metabolism properly Campfire placement guide proper Pass time to take onto ItemActions
12 Years Ago
Added more terrain overlay functionality
12 Years Ago
commiting batch 4 of re-exported anims on new rig.
12 Years Ago
anim updates
12 Years Ago
Fixed motion blur flicker when tonemapping is disabled; fixed warnings
12 Years Ago
Made terrain overlay texture update nicer and faster
12 Years Ago
Improved TerrainOverlayAdd
12 Years Ago
OCD
12 Years Ago
Updated TerrainMeta class description
12 Years Ago
improved some wolf animations; added a new death animation for the wolf;
12 Years Ago
Shader fixes
12 Years Ago
Added terrain overlay textures
12 Years Ago
We can cache these messages and reuse them to avoid GC churn
12 Years Ago
More work on the terrain overlay system
12 Years Ago
Added more variants of the terrain layer masking functions
12 Years Ago
Added overlay sampling to terrain cginc
12 Years Ago
Fixed terrain overlay value normalization
12 Years Ago
Fixed weapon worldmodels floating 30 feet in front of player Bow can now fire arrows (wip) Fixed GameTrace sometimes returning too early Can pick up dropped world items again
12 Years Ago
Added overlay support to the terrain shaders
12 Years Ago
Update terrain generator test scene
12 Years Ago
Bullet weapon test
12 Years Ago
Refactoring
12 Years Ago
Refactoring
12 Years Ago
Tweaked sky prefab
12 Years Ago
updated anims
12 Years Ago
improved several of the wolf animations; finished adding all the sound fx for the wolf
12 Years Ago
sound wavs for the wolf
12 Years Ago
12 Years Ago
12 Years Ago
12 Years Ago
12 Years Ago
Refactoring, gulp
12 Years Ago
Added LUT blending Reordered camera image effects in an order that seems to make the most sense
12 Years Ago
Client fix
12 Years Ago
Fixed schoolboy error (got client and server the wrong way around)
12 Years Ago
Refactoring Unified network position lerping, less shitty
12 Years Ago
Fixed terrain overlay texture index calculations being slightly off
12 Years Ago
Fixed infinite loop in FormatMemory Added gc.collect objects command now shows memory usage