branchrust_reboot/maincancel

30,510 Commits over 3,836 Days - 0.33cph!

8 Years Ago
Fixed instancing in unity std override shaders
8 Years Ago
Scene2Prefab
8 Years Ago
changing layer to World on harbor crane truck and trailers placement polish
8 Years Ago
spawnpoints setup for barrels, crates yields balance - harbors
8 Years Ago
Don't allow items to be stacked on items that have been marked as invalid
8 Years Ago
fix for particles enabling automatically when entering visible range protocol++
8 Years Ago
8 Years Ago
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8 Years Ago
updated rock entity & lods
8 Years Ago
Trailer flatbed
8 Years Ago
Scene2Prefab (static industrial door collider update)
8 Years Ago
Updated static industrial door collider dimensions
8 Years Ago
Fixed motion blur issues
8 Years Ago
RenderInfo update
8 Years Ago
AH tweak
8 Years Ago
Quote filename when opening renderinfo
8 Years Ago
Removed ConstructionRenderer (memory, perf)
8 Years Ago
Disabled MSAA in quality=5 for now
8 Years Ago
Harbor crane LOD tweaks
8 Years Ago
Portacabin colider fixes / glass can be now shot through
8 Years Ago
Fixed crane rotation and moved flatbeds
8 Years Ago
Added color and detailST as instanced properties (rock instancing)
8 Years Ago
Fixed ak, lr300 viewmodels casting shadows
8 Years Ago
Don't apply propertypblocks to gibs if they're empty Removed unused building block code (optimization)
8 Years Ago
Log warning when entity switches to null network group
8 Years Ago
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8 Years Ago
Snow piles on tree bases cull
8 Years Ago
Removed screenspace shadows
8 Years Ago
Fix burlap phys impact voice limiting (RUST-1497) Tighter voice limiting on bullet flybys Fix bear footsteps not playing when a bear is running and turning Sound occlusion can't be disabled via the console Ambience polish
8 Years Ago
Cherry picked 18108 from prerelease
8 Years Ago
added proper rock LODs
8 Years Ago
added distance culling to bed/pookie/rock
8 Years Ago
Enabled instancing on grass shader (just in case) and unity std override shaders
8 Years Ago
ParticleSystemCull + ParticleSystemLOD properly disable particle systems (perf increase)
8 Years Ago
8 Years Ago
Fixed screen space shadows errors in gl and d3d9; edited to support SM 3.0
8 Years Ago
disabled xmas content protocol++
8 Years Ago
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8 Years Ago
Enabled instancing support on all rust/std shaders
8 Years Ago
Scene2Prefab (updated static industrial doors)
8 Years Ago
Death transition
8 Years Ago
Fixed layer on static doors
8 Years Ago
Added prevent building volumes to harbors
8 Years Ago
Updated RenderInfo
8 Years Ago
8 Years Ago
Screenspace shadows
8 Years Ago
Scene2Prefab (updated truck cabin in the harbor prefabs)
8 Years Ago
Added LOD's and colliders to the truck cabin
8 Years Ago
Merge from save140
8 Years Ago
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