branchrust_reboot/maincancel

39,493 Commits over 4,566 Days - 0.36cph!

6 Months Ago
merge from mainmenu_bits
6 Months Ago
Fixed some spraycan regressions when reskinning redirect items
6 Months Ago
Added all of the barrel skins to StorageAdaptorAllowCollisionGroup
6 Months Ago
merge from storepage_crypt
6 Months Ago
merge from automated_testing
6 Months Ago
merge from cpu_batching_submesh -> main
6 Months Ago
merge from terrain_lower_fixes
6 Months Ago
merge from automated_testing
6 Months Ago
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6 Months Ago
Merge from lod_baker_multiple_source_meshes
6 Months Ago
added base decor pack sitem as required item for storage barrels in their steam item files
6 Months Ago
merge from electric_furnace_emissive branch, set electric_furnace emissive to maximum of 1 and tweaked emissive texture to compensate
6 Months Ago
Merge from 3p_spectator_improvements
6 Months Ago
Fixed launch site terrain
6 Months Ago
merge from workbench_upgrades
6 Months Ago
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6 Months Ago
merge from FireRate_Tooltip
6 Months Ago
merge from radtown_1_lightstuff
6 Months Ago
Merge from workbench_upgrades
6 Months Ago
vendingmachine_ui_refresh -> main
6 Months Ago
Merge from shadow_convars_fix
6 Months Ago
Merge from workbench_upgrades
6 Months Ago
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6 Months Ago
Merge from heightmap_bake_fix
6 Months Ago
vendingmachine_ui_refresh -> main
6 Months Ago
Fixed remaining light fixture issues.
6 Months Ago
network++
6 Months Ago
Removed RedirectSkin_BlueprintIsNotGivenForFree test, its a dupe of an existing item test Test list
6 Months Ago
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6 Months Ago
Replace tabs in spawn.report output (they confuse the new console)
6 Months Ago
Merge: from objectworkqueue_valuetype_allocs - Optim: eliminate allocs from value types used in ObjectWorkQueue. Needs manual changes to be eneabled Tests: none, trivial change. Checked IL
6 Months Ago
merge from automated_testing
6 Months Ago
Adding / moved #if DEBUG in a few automated tests (Unity 6 server build failure tests)
6 Months Ago
merge from automated_testing
6 Months Ago
merge from lookingat_io_qol
6 Months Ago
merge from automated_testing/skins
6 Months Ago
"Strip LODS of selected' will no longer delete ObjectMotionVectorFix components
6 Months Ago
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6 Months Ago
Added an error in the skin inspector when display name is empty Added a new test checking all skins have a display name
6 Months Ago
Added display name phrases to the new barrel skins Empty display name is causing NRE when generating skins schema
6 Months Ago
merge mortar_prototype to main
6 Months Ago
Fix server compile error from fix_dynamic_occlusion_pausing
6 Months Ago
merge rust_relay_server -> main
6 Months Ago
merge rust_relay_server -> main
6 Months Ago
merge from fix_dynamic_occlusion_pausing -> main
6 Months Ago
Further fine tuning on the time acceleration curve, even out dusk vs dawn, while keeping night 10 minutes IRL long.
6 Months Ago
server_browser_update_2 -> main (MERGING EARLY TO GET SOME EARLY FEEDBACK) (NO SORTING SUPPORT YET)
6 Months Ago
Merge from workbench_upgrades
6 Months Ago
merge from weapon_refresh_salvaged_cleaver
6 Months Ago
merge from radtown_gate_pink_fix