branchrust_reboot/maincancel

34,599 Commits over 4,444 Days - 0.32cph!

8 Months Ago
merge from optimize_findbyid -> main
8 Months Ago
merge from ui_overhead_optims
8 Months Ago
Buildfix: add missing namespace using Tests: none, trivial change
8 Months Ago
Merge: from analytics_track_menu_times - Client analytics now aggregates frametimes, lag spikes and gc events into InGame, MainMenu, Inventory, Crafting, Contacts and Map groups - Skip sending lag spikes and gc counts if there were none during performance logging tick Tests: observerd client_perf analytics ticks in editor with debug code
9 Months Ago
Merge from gpu_frametime_logging
9 Months Ago
Merge from shader_cascades_light_leak_fix
9 Months Ago
merge from baseplayer_vis_nre
9 Months Ago
Merge from spray_fixes_oct_2025
9 Months Ago
Merge from server_wipe_time_of_day
9 Months Ago
Merge from player_model_perf_improvements
9 Months Ago
Merge from coop_prod_fix
9 Months Ago
Merge from spray_fixes_oct_2025
9 Months Ago
Merge from cinematic_play_fallback
9 Months Ago
merge from canvas_debug_command
9 Months Ago
Fix NONE compile error in Shield.cs
9 Months Ago
merge from dynamic_occlusion_pausing -> main
9 Months Ago
merge from industrial_pipe_batching -> main
9 Months Ago
merge from industrial_pipe_batching -> main
9 Months Ago
merge from optimize_sprinklers -> main
9 Months Ago
Codegen
9 Months Ago
Compile fix
9 Months Ago
merge from contactsmenu_fix
9 Months Ago
merge from menu_workshop_fix
9 Months Ago
merge from steaminventory_warmup_fix
9 Months Ago
merge from store_nre_fix
9 Months Ago
merge from premium_text_fix
9 Months Ago
merge from wirecolor_nre_fix
9 Months Ago
merge from fix_puzzle_reset_analytics_nre
9 Months Ago
merge from fix_console_chat_message -> main
9 Months Ago
merge from fix_painting_rotation_icons
9 Months Ago
merge from haircap_shadow_fix_again
9 Months Ago
merge from fix_steam_invite
9 Months Ago
merge from cargo_oilrig_path_fix2
9 Months Ago
merge from fix_buried_items_loading
9 Months Ago
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9 Months Ago
Added basic blueprint fragment chance to military crate, large underwater crate, junkpile scientists, and roadside metal detecting
9 Months Ago
codegen
9 Months Ago
merge from Charity_plushie2
9 Months Ago
merge from hackweek_crosshair_customization
9 Months Ago
merge from mesh-guide-shader-improvements
9 Months Ago
merge from drone_storage_hotfix
9 Months Ago
merge from monument_notification_sounds
9 Months Ago
merge from deployguidedraw_nre_fix
9 Months Ago
merge from potential_guide_artifact_fix
9 Months Ago
merge from skinviewer_streaming_fix
9 Months Ago
merge from shield_back_fix
9 Months Ago
merge from twitch_background_nre
9 Months Ago
merge from radtown_t0_crates
9 Months Ago
merge from storecheckout_nre_fix
9 Months Ago
Merge: from server_occlusion_gen_reorder_narrowphase - Bugfix for ServerOcclusion potentially crashing during generation Tests: generated custom map that had a consistent crash and a default 4.5k procgen editor world