branchrust_reboot/maincancel

30,382 Commits over 3,806 Days - 0.33cph!

1 Year Ago
merge from qol_nov_22
1 Year Ago
Brought throwable snowball impact effects in line with effects from snowball gun
1 Year Ago
Fixed not being able to drag non-cassette items onto the portable boom box
1 Year Ago
Fix streamed radio audio looping incorrectly if the players performance drops below 10fps There is likely still some stuttering but it should recover once performance improves
1 Year Ago
Added null check on the conditionals list in ConstructionSkin.SpawnGibs
1 Year Ago
Add IOEntity.debugbudget and IOEntity.debugBudgetThreshold convars, prints out the entities taking up IO budget time if the total takes longer than the threshold Modified LiquidContainer to only update it's drain targets when a circuit changes, not during UpdateOutputs UpdateOutputs generally happens as part of a circuit change so we were doubling up work, this was exacerbated by long chains of water catchers getting drained immediately as water is produced
1 Year Ago
merge from steam_auth_tracking
1 Year Ago
merge from qol_nov_22
1 Year Ago
Implemented "Eat" radial menu option for player grown foods too.
1 Year Ago
▉▌▊▊▄ ▊▅▇▆▊▉▄█▌▆▆ ▌▊▇▄ ██▆▉ █▇▆▋▋ ▊▆▄▉▆▉▉ ▊▄▍▄▉▌▉ ▄▄▇▍ ▌▇▉ ▉▆▊█▇▅ / ▉▅▅▋ ██▉▉▇█ ▉▆▇▋▉ ▌▋▆█▊ ▌▆▉▅▇▇█▅▄▄ █▅▌█▍▉▌ ▅▊▅▆ ▍▊ ▉▌▋█▊ (▄▋▉▇ ▍▋▆▇▉ ▄█▄▍ ▇█▇▍ ██▍▋▄ ▍▉ ▉▇▇ ▌▉▍▆▉▍ ▌▅▇ █▅▅ ▅▅▊▍▋▋▊▅▌ ▉▇ ▉█▆ ▉▌▍▋ ▍▋▊, ▇▇▋ ▊▌▌▅▅ ▆▅▌▌▆ ▆ ▌▄▄)
1 Year Ago
Merge MoreCabooseFixes -> Main
1 Year Ago
toggle sounds for flashlight and laser attachments
1 Year Ago
Print connection protocol in console instead of integer value
1 Year Ago
network++
1 Year Ago
merge from qol_nov_22
1 Year Ago
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1 Year Ago
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1 Year Ago
Made ambientmultiplier, reflectionmultiplier and ao settings client only
1 Year Ago
merge from ModelViewer
1 Year Ago
Merge from ModelViewer
1 Year Ago
Fixed badly positioned payout UI on the caboose slot machine
1 Year Ago
Fixed slot machine NRE if player dismounts during a spin
1 Year Ago
Merge from beltbar_improvements (flashlight/laser attachment icon on belt bar)
1 Year Ago
Fixed Caboose not shutting off the lights anymore when there's no-one nearby
1 Year Ago
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1 Year Ago
Compile fix
1 Year Ago
Collectable foods (berries, corn, etc) can now be eaten directly from the ground with a hold-E menu option.
1 Year Ago
Merge from animal_ai_topology
1 Year Ago
Remove unneeded card UI animation component
1 Year Ago
Merge MoreCabooseFixes -> Main
1 Year Ago
Improved demo shot compression
1 Year Ago
Only make the debugcamera match the players fov the first time it's enabled
1 Year Ago
Unsaved beancan NPC change
1 Year Ago
Merge from misc_nov22_fixes
1 Year Ago
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1 Year Ago
Junkpile scientist take cover for longer when attacker is far away
1 Year Ago
Added LODGroups to primitive cubes (for modders) that didn't have them. The only one I've left without an LODGroup is terrain_blend_cube, as that seems likely to be used in a way that's large-scale and needed at a distance.
1 Year Ago
Merge MoreCabooseFixes -> Main
1 Year Ago
Fixed modular car lockable status change not immediately updating the modular conditionals
1 Year Ago
more junkpile cover point improvements
1 Year Ago
Fixed junkpile_i cover points
1 Year Ago
Junkpile scientists are now more defensive in behaviour when player is further away. Attack range reduced.
1 Year Ago
Added sneak and non-vision max distance settings to AIBrain
1 Year Ago
Added icon for simplelight (admin item)
1 Year Ago
Icon scene backup
1 Year Ago
Added individual icons for NPC wearable items (scientist, peacekeeper, arctic scientist, heavy scientist, bandit guard, dweller jump suits + gas mask)
1 Year Ago
Fixed icon sharpening issues with a few wearable items
1 Year Ago
Fixed scrap transport helicopter spawning regular client side gibs as well as server side gibs (broken since we moved Gibbable to a PrefabAttribute) Server side helicopter gibs now use continuous collision detection
1 Year Ago
Added the abilty for GIbbable components to create gibs with continuous collision detection Scrap transport helicopter gibs are now using primitives and continuous collision detection to prevent falling through floor
1 Year Ago
Potential fix for NRE when clearing console on a fresh boot