branchrust_reboot/maincancel

33,109 Commits over 4,109 Days - 0.34cph!

1 Year Ago
Merge store-ui -> main
1 Year Ago
SkinViewer lighting polish
1 Year Ago
Fixed IconRender scene requiring craggy to be loaded previously for proper lighting
1 Year Ago
Partial revert of 93310 to re-enable 3D skin views when item store is used while in-game
1 Year Ago
Fixed issues lignting with store when in-game
1 Year Ago
merge optimize_build_generate_manifest -> main (test if it makes a difference)
1 Year Ago
Player preview no longer affected by sun/moon directional light
1 Year Ago
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1 Year Ago
merge from full_server_demos
1 Year Ago
Fixed ice mask being invisible when not on a player, now showing it in the item store viewer
1 Year Ago
Merge store-ui -> Main
1 Year Ago
Merge store-ui -> Main
1 Year Ago
always include nightlight shader
1 Year Ago
missing sitems
1 Year Ago
Removed old poses directory
1 Year Ago
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1 Year Ago
Disabled gnb shader instancing variants
1 Year Ago
Compile fix (removing unused "using")
1 Year Ago
merge from nightlight_shader
1 Year Ago
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1 Year Ago
Cherry picked 93249
1 Year Ago
Merge store-ui -> Main
1 Year Ago
Fix UI NRE when disconnecting from a server while the backpack panel is open
1 Year Ago
Disable global networked bases until we get a fully custom rendering pipeline
1 Year Ago
Ran "Prepare all prefabs"
1 Year Ago
Full manifest rebuild, lots of stuff needs rebuilding
1 Year Ago
Merge optimize_build_prefab_process -> Main
1 Year Ago
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1 Year Ago
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1 Year Ago
Fixed firefly artifacts blowing up bloom on glass modding cubes
1 Year Ago
Merge from /main/shader-memory-review3 => ~30% shader memory reduction
1 Year Ago
merge from fix_convar_property_nre
1 Year Ago
merge from static_elevator_door_fix
1 Year Ago
merge from red_overlay_swap
1 Year Ago
Try catch all parts of demo thread (incase of error on startup) Try to create demo directory in multiple places (incase it gets deleted or changed by users) (this will also kick off a new build)
1 Year Ago
Ye ole plugin switcheroo
1 Year Ago
network++
1 Year Ago
merge from full_server_demos
1 Year Ago
Fixed ElevatorStatic not checking if entities have been destroyed before adding them to floorPositions
1 Year Ago
Particle Layer now dynamic on all shaders that use it; now toggable via material property block
1 Year Ago
Fixed devLocalCoord shader missing transparent/forward passes, optimized variants and updated modding materials
1 Year Ago
merge from gnb_fix_mirror_fixes
1 Year Ago
merge from qol_pickafriend_color
1 Year Ago
merge from fix_pipe_tool_reconnect
1 Year Ago
merge from microphone_powerusage_fix
1 Year Ago
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1 Year Ago
merged from keycard_color_fix
1 Year Ago
merge from wounded_map_fix
1 Year Ago
merged from workshoplightfix
1 Year Ago
merge from map_entity_load_fix