branchrust_reboot/maincancel

30,383 Commits over 3,806 Days - 0.33cph!

1 Year Ago
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1 Year Ago
lumberjack hazmat is no longer user craftable - same behaviour as the artic and nomad
1 Year Ago
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1 Year Ago
merge from item_move_fixes - Minor fixes
1 Year Ago
merge from /hardcore (minor fixes)
1 Year Ago
Split count functionality into two convars, entcount and authcount AuthCount returns entities that the player is authed to, regardless of whether they placed it EntCount returns all entities that the player has placed
1 Year Ago
Fixed incorrect user id check in entcount convar
1 Year Ago
Added ID column to entcount convar results
1 Year Ago
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Merge from VFX (Small furnace)
1 Year Ago
Updated lumberjack hazmat .skin steam category
1 Year Ago
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1 Year Ago
Fix rare camper CanBeLooted NRE
1 Year Ago
merge from furnace_ui_rework
1 Year Ago
updated inventory item handling sounds
1 Year Ago
Fix screen settings apply button not turning clickable after changing a dropdown value
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Merge from vfx (Cursed Cauldron)
1 Year Ago
merge from namehelper_cache
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merge from item_move_fixes
1 Year Ago
merge from save229 - Staging wipe
1 Year Ago
Flashing train tunnel barricade lights no longer flash if the player is more than 30m above the lights (on the surface) Each toggle was taking 0.3-0.5ms
1 Year Ago
Move LightGroupAtTime work queue processing to LateUpdate (it has physics lookups for IO entity connections now so it should happen here to elimiate physics syncs) Don't run the IO entity physics lookup more than once every 8-12s, these light groups were running every frame on monuments that are out of network range since the client side IO entities didn't exist
1 Year Ago
Update the SeedPosInfo UI every 2s, not every frame
1 Year Ago
Potentially fix NRE on boot due to DynamicMouseCursor
1 Year Ago
Merge from server_browser_ui
1 Year Ago
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Merge from copydebuginfo
1 Year Ago
Build compile fixes
1 Year Ago
Added DofExposer from Media_Projects Added cinematic tab to RustEditor from Media_Projects
1 Year Ago
Copy over DemoTrack components from Media_Projects, fixes missing script on playblast object warning on boot
1 Year Ago
Fixed dynamic mouse cursor not working in main menu
1 Year Ago
Sync changes from FP.Flexbox - hopefully fixes prefabs being edited for no reason
1 Year Ago
merge from hardcore
1 Year Ago
Fixed a world space orientation issue on the large furnace flames.
1 Year Ago
Merge from VFX (New Fireplace, Large Furnace, Campfire lighting & FX)
1 Year Ago
Merge from radio_manifest
1 Year Ago
Merge from modding_prefabs
1 Year Ago
merge from LocomotiveBell
1 Year Ago
merge from furnace_ui_rework
1 Year Ago
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Add demo.showCommunityUI convar that controls if server driven UI's appear in demos. Defaults to false
1 Year Ago
Added "entcount" admin command, prints out all entities associated with a given player (TC auth, lock auths, etc) Supports an optional entity name parameter to filter results (eg. lock.code) Supports --json
1 Year Ago
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