branchrust_reboot/maincancel

30,385 Commits over 3,806 Days - 0.33cph!

2 Years Ago
car storage size increase 18 -> 48
2 Years Ago
merge from horse_rampfix
2 Years Ago
Stripping ReflectionProbeEx from everything except WaterSystem (doesn't support our new ambient light, has mostly been disabled for a while)
2 Years Ago
Moved grass shadows setting from "experimental" section to "graphics" section in the options menu Enabled all of the cubemap ambient light features by default and removed the two experimental toggles from the options menu
2 Years Ago
vent door open/close sounds (small radius)
2 Years Ago
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2 Years Ago
Fixed hobo barrel static output slots
2 Years Ago
Skin bundle update
2 Years Ago
Fix hardcore tag in server browser not toggling
2 Years Ago
Fix exceptions after respawning when a player gets killed mid conversation Fixed conversation UI remaining active after respawning
2 Years Ago
Cauldron output and smeltspeed fix
2 Years Ago
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2 Years Ago
Revert TriggerTrainCollisions to the pre-73814 version. Revert VehicleWorld layer on train car triggers. Should fix NREs for now and we can try this again another time.
2 Years Ago
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2 Years Ago
merge from /main/hardcore
2 Years Ago
phrases
2 Years Ago
merge from /hardcore (phase change)
2 Years Ago
Attempted fix for MLRS being enabled in hardcore mode until the first server restart
2 Years Ago
merge from furnace_ui_rework
2 Years Ago
merge from hardcore
2 Years Ago
merge from vm_lighting_fix - need testing, likely to release in post-patch hotfix
2 Years Ago
Removing SceneToPrefab label from UI.Ingame.LootPanels scene since we have started editing those prefabs directly (accidentally running S2P on this would overwrite those changes)
2 Years Ago
Scene2Prefab full (except UI prefabs)
2 Years Ago
Switched item_drop to generic_resizable lootpanel and maxitemcount to 48 to accommodate the updated box containers.
2 Years Ago
codegen and phrases
2 Years Ago
Merge from furnace_ui_rework
2 Years Ago
f1_grenade_noarms.fbx.meta meta file update only
2 Years Ago
Fixed NRE in TrainCarAudio when spawning a SedanRail. Fixed SedanRail not being mountable anymore.
2 Years Ago
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2 Years Ago
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2 Years Ago
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2 Years Ago
Remove death info log
2 Years Ago
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2 Years Ago
increased large wooden storage capacity to 48 slots ( was 30 ) increased small wooden storage capacity to 18 slots ( was 12 ) protocol++
2 Years Ago
merge from furnace_ui_rework
2 Years Ago
merge from hardcore
2 Years Ago
NRE fix in KeyCodeEntry.ProcessLastNumberInput
2 Years Ago
Unpacking a few child prefabs on train_tunnels prefabs since they seemed to be serialized in a non-deterministic way, slowing down builds due to re-serialization
2 Years Ago
ThreadAnimator NRE fix
2 Years Ago
Ran "Reserialize All Prefabs" to ensure these changes don't have to happen on the build server over and over (this commit affects 6404 files)
2 Years Ago
full manifest update
2 Years Ago
phrases
2 Years Ago
Fixed wooden sign collision and placement issues
2 Years Ago
Subtract my temp debugging
2 Years Ago
Fixed trains not leaving the triggers of other trains if they were destroyed while inside the trigger, due to the entity getting removed from the registry before the trigger exit event
2 Years Ago
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2 Years Ago
Fixed NRE when submitting items in a dropbox
2 Years Ago
Fixed a ladder volume that had gone AWOL. Fixed 3 traffic cones that were terrain diving. Fixed 3 loot boxes that would sometimes spawn kinda janky looking.
2 Years Ago
Some last minute polish: A few splat nudges to fix occasional troublesome autospawn here and there Fixed a sewer entrance where you'd annoyingly get your movement halted by the concrete curb underneath.
2 Years Ago
Update radio stations