reporust_rebootcancel

108,632 Commits over 3,867 Days - 1.17cph!

9 Years Ago
Adding a prop/barricade atlas texture and material, moved compound walls to that atlas.
9 Years Ago
Testing a rubberbanding theory
9 Years Ago
Balaclava model, mats, blah blah blah
9 Years Ago
Fixed issues with Env Refl Horizon Fade Added Env Refl Occlusion and Horizon Fade to StandardBlendLayer shaders
9 Years Ago
Fixed player skeleton gizmos
9 Years Ago
Fixed StandardBlendLayer shader getting getting bad metallic/gloss values on detail layer
9 Years Ago
If booting in mono, switch to stereo mode (hopefully fixes crashes of people with headphones plugged in (unity!))
9 Years Ago
Fixed player teleport bug/exploit
9 Years Ago
merge from main
9 Years Ago
Fixed uv set selection in blend layer shaders Fixed compilation error in internal-deferredreflections Updated vertex lighting code in BillboardLight with latest spotlight code
9 Years Ago
merge from main
9 Years Ago
▋▉▌▇▄ ▋█▊▄▅▄ & ▆▌█▍ ▋▍▌ ▄▅▊▆▇
9 Years Ago
▆▌▉▉▉ ▊▌▅▅▉▋▄▉▄▊▇█ █▄▉▋█ █▍▆.
9 Years Ago
finally fixed the bug where the player's head would deform and look super ugly.
9 Years Ago
Added SavePause component (pauses auto-save for the lifetime of this entity) Added SavePause to cargo plane prefab
9 Years Ago
Server save optimization test
9 Years Ago
Fixed an issue with the wood compound wall missing collision links
9 Years Ago
Fixed lastPositionValue being uninitialized on a freshly spawned player
9 Years Ago
▋▇▍▆█▌▋▆ ▌▊▍▅▊█ ▄▄▊▅▊▄▊▌▅ ▊▇▋▍▌▅ ▉ ▌▍▆▊▆▌▉▄ ▌▌▆▆▅▄ ▍█▊▅▋▉▋▇ ▋▆▊▍ ▅▇▌▊▌▍ ▄▇ ▌▄▍▍▆▆ (█▊▆▌▌█▋ ▅▊▍▄▌ ▅▉ ▋▉▅▍▄▇ ▊▆ ▅▅▍▆▅▋ ▆ ▌█▊▍█▄ ▅▄▍█▅▅▄▊) ! ▍▉▄▌▉▉▆▍ ▍▍▌▉▆▉ ▄▌▊▇▄▌▋██ ▌▊█▊▉▅ ▉ ▌▆▊▊▆▊▌█ ▊▅▄▍▉▋▄ ▌▌▉▍▅▌ ▌▅ ▅▌█▅▆▅▄▌▋ ▋▇▄▊▍ ▉
9 Years Ago
CHanged the high wall wood type LODs over to the atlas texture
9 Years Ago
merge from large deployables
9 Years Ago
merge from main
9 Years Ago
Dressed the large deployables foundations
9 Years Ago
merge from main
9 Years Ago
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9 Years Ago
Server keeps 4 backups of the identity folder with increasing time intervals
9 Years Ago
fixed hat.beenie short name
9 Years Ago
Fixed steam inventory schema not using the skins to generate
9 Years Ago
Fixed google analytics spam
9 Years Ago
Switched cover lods to the atlas material
9 Years Ago
Adding whitebox models and prefab skin for the compound wall Gate
9 Years Ago
Server backup timespan calculation fix
9 Years Ago
Added a simple room inside the Satellite Dish monument
9 Years Ago
Fixed respawn not setting lastPositionValue until the next client tick is received
9 Years Ago
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9 Years Ago
Models and textures for the new deployables foundations
9 Years Ago
merge from main
9 Years Ago
▌▆▌▄ ▊█▌▋▆▊ ▌▆▆█▍▍▄ !▌▇▉▆▉▋▄▄ ▅▅▉ ▉▆▌▄▅▇ ▊▍▍ ██▅▍▋▉
9 Years Ago
█▉▉▆▄ ▇▆ ▆▇▍▊▄ ▍▄▊ ▉███▍█ ▋▍█▅▋▄▅▌▄▅▆
9 Years Ago
fixed a bug with the player's face looking like Morhpeus from the Matrix. fixed a bug with the spear holding
9 Years Ago
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9 Years Ago
compatibility and bugfixes from merge
9 Years Ago
Removed LookAt weight smoothing from PlayerModel to see if we can do it with just the animator curve
9 Years Ago
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9 Years Ago
smoothed the player view when switching weapons while alt-looking
9 Years Ago
▆▍▍█▌ █▄▋▆▉▊ ▋▆▌▅▍ ▋▋▌▋██ █▊▉█▍█▄▅ ▋▆▉▋▆▊ (▅▇▆▆▆▅▋▍ ▊▆▇▌▍▆▋▊▄▄)
9 Years Ago
▋▆▊▊▇▇█ ▆▇ ▌▇▉▍▇ ▌▉▅▇ ▌▅▉▊▊▄▊▄ (▌▄▆▍▄'█ ▍▌▉▋ ▄▄▇▌ ▍█▆▄▅▅, ▊▌▄▇▌▅▋▆█ ▄▊▊▍▆▉▇▍▇▋ ▌▉▅▋▅▉ ▅▄ ▄▅▄▇ ▉▌ ▉█▍▄▍▅ ▍▋ ▊▇▉▅▇▄)
9 Years Ago
merge from main
9 Years Ago
Test for goosey
9 Years Ago
Server backup tweaks