reporust_rebootcancel

108,598 Commits over 3,867 Days - 1.17cph!

10 Years Ago
Fixed flag being blurry Fixed message spam when using hammer Fixed message spam in inventory Distribute textures in seperate, smaller asset bundles
10 Years Ago
merge from main
10 Years Ago
Made singleton class more robust (handle pre-init access)
10 Years Ago
smoke grenade fbx + lod +prefab + materials + textures
10 Years Ago
Small water tank fix.
10 Years Ago
Fixed screenspace water
10 Years Ago
added high velocity rocket (wip)
10 Years Ago
Can now use multiple ammo types whole bunch of changes to the ammo/weapon system //move num pellets into the ammo type //move velocity base into the ammo type //add velocity scalar to the weapon //make eoka fire any rounds
10 Years Ago
fixed bullet texture on revolver
10 Years Ago
small fix to the SwapRPG script.
10 Years Ago
added some extra blood mist to the bullet impact fx so it's easier to see if you shot a player / animal added script that enables the RPG viewmodel to swap out different RPG types added a firebomb particles and (and accompanying script) that can be used for things like fire grenades etc..
10 Years Ago
Fixing trees for real.
10 Years Ago
Hapis watermap, radiation and loot. Oak errors. Network++
10 Years Ago
Language selection icon, explanation
10 Years Ago
Add ability to control audiosource spread over time (so we can make the gunshot reverb tails less directional) Improved gunshot sounds for some guns (WIP)
10 Years Ago
merge from main/animalfootsteps
10 Years Ago
merge from main
10 Years Ago
Fixed DDraw errors since bundle change
10 Years Ago
Tweaked building components to prevent building inside rocks
10 Years Ago
merge from main
10 Years Ago
This should help with dropped items falling through rocks and stuff Renamed Ruins/Resources back to Ruins/NotResources
10 Years Ago
Merge from unsuckhapis1 Network++
10 Years Ago
Converted cull grid to a generic LOD grid (can of course still be used to cull stuff)
10 Years Ago
Server compile fix
10 Years Ago
Language selector wip
10 Years Ago
merge from main
10 Years Ago
pre-merge
10 Years Ago
Debug Errors for P2P voice chat failures
10 Years Ago
Updated steamsdk
10 Years Ago
Made smooth rock material parameter blending entirely generic (supports all types of shader properties on any kind of object)
10 Years Ago
player preview can use deferred rendering now Updated phrases
10 Years Ago
Can cancel in progress craft Cancel crafting on die - return inventory to allow looting Cancel crafting on disconnect Fixed interacting with invisible crafting buttons
10 Years Ago
Fixed escape not working properly on sleeping bag rename Fixed selected item option button being too white when selected
10 Years Ago
Tweaked slippy dropped item frictions
10 Years Ago
fix for fix
10 Years Ago
Hide serverside renderers in dropped items (editor)
10 Years Ago
fixed ak47 viewmodel clipping
10 Years Ago
Hide clothing particles in first person
10 Years Ago
revolver less palmy
10 Years Ago
Fixed weapons at feet
10 Years Ago
Fixed server errors when cooking wolf meat
10 Years Ago
Pre-topo-fuckup backup.
10 Years Ago
candle hat icon
10 Years Ago
Fixed map being all sea for reduced graphics quality
10 Years Ago
Fixed FileSystem_Editor.LoadAll returning non distinct Fixed selected menu items not showing properly Item definition menu options can have conditionals, added actions, added cycles Fixed player not cycling inventory Fixed missing pickup icon Candle Hat item doesn't need a backing entity
10 Years Ago
Fixed NRE in GetItemOptions
10 Years Ago
Melee tweak fix
10 Years Ago
Melee attack tweak
10 Years Ago
Making a bunch of other fire materials emissive
10 Years Ago
updated the mecanim to use the new 3rd person SMG animations tweaked some settings on some of the fire sprites