128,703 Commits over 4,201 Days - 1.28cph!
    
    
    
        
        
            
            
            
                
                Added two-sided lighting toggle to rust/std+wind shader set
                
                
                
                
             
         
        
            
            
            
                
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                Moved new plugins to Third Party
                
                
                
                
             
         
        
        
        
            
            
            
                
                Added amplify impostors v0.92
                
                
                
                
             
         
        
            
            
            
                
                Hot air balloon animated mesh
                
                
                
                
             
         
        
        
            
            
            
                
                [D11] [UI] Ranged weapon information panel
                
                
                
                
             
         
        
            
            
            
                
                [D11] Removed placeholder server request example now UI have plumbed it in properly.
                
                
                
                
             
         
        
        
        
            
            
            
                
                [D11] Network service port open on the server. Can currently be used to change the network logging verbosity level via http request.
                
                
                
                
             
         
        
        
        
        
        
            
            
            
                
                Added a flag model and a flag pole to the HAB basket model
                
                
                
                
             
         
        
        
            
            
            
                
                Fix for multi-scene setup mismatched lighting issues
Touched lighting settings-only on all scenes
                
                
                
                
             
         
        
            
            
            
                
                Added custom motion vectors to rust/std wind shader variations
Fixed hot air balloon windsock getting blurred
                
                
                
                
             
         
        
        
        
            
            
            
                
                [D11] Removed some Translate scripts from buttons that were copied across by mistake
                
                
                
                
             
         
        
            
            
            
                
                [D11] Fix for missing client define
                
                
                
                
             
         
        
            
            
            
                
                [D11] Updated Top Bar & WIP Find/Join Game page
                
                
                
                
             
         
        
        
            
            
            
                
                Drone meshes / textures / prefabs
                
                
                
                
             
         
        
        
            
            
            
                
                Removed bundle DoPrepare from SoundDefinition (applied at compile time)
                
                
                
                
             
         
        
            
            
            
                
                Disabled crunch compression on nature assets again
                
                
                
                
             
         
        
        
            
            
            
                
                [D11] Request for available public servers on client startup.
                
                
                
                
             
         
        
        
            
            
            
                
                StreamingController on camera prefab
                
                
                
                
             
         
        
        
        
            
            
            
                
                tarpaulin generic texture set
                
                
                
                
             
         
        
        
            
            
            
                
                [D11] Mark build as failure for email
                
                
                
                
             
         
        
            
            
            
                
                Texture stream camera debug
                
                
                
                
             
         
        
            
            
            
                
                [D11] Network JSON logging back to simple Unity log for clients and when running the server in the editor, to reduce noise.
                
                
                
                
             
         
        
        
            
            
            
                
                updating basket gibs to reflect changes
                
                
                
                
             
         
        
            
            
            
                
                basket model vertex alpha update
                
                
                
                
             
         
        
            
            
            
                
                Updated HAB prefab to hold the new button model