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5,897 Commits over 3,895 Days - 0.06cph!

10 Months Ago
save++
10 Months Ago
pivot work on battering ram wheel
10 Months Ago
battering ram shell temp preview
10 Months Ago
update to visuals prefab pivot (temporary)
10 Months Ago
updated ram hardware models to reflect latest concept changes
10 Months Ago
battering ram update to work in progress visuals
11 Months Ago
11 Months Ago
fixed car lift collider box being offset in y/z
11 Months Ago
11 Months Ago
fixed storage building large ceiling collider gap
11 Months Ago
backup ram prefab
11 Months Ago
modular car style suspensions for battering ram and skateboard
11 Months Ago
battering ram temporary greybox
11 Months Ago
11 Months Ago
small caves rocks dressing
11 Months Ago
medium caves rocks dressing
11 Months Ago
large caves rocks dressing
11 Months Ago
update to mil tunnel rocks prefab, some terrain tweaks to go along
11 Months Ago
fixed a bunch of holes in water tower LOD1 that provided peaking advantage
11 Months Ago
LS - changed a pallet placement in factory side room
11 Months Ago
added a building topology ring around oases to block rail/roads coming too close
11 Months Ago
radtown s2p
11 Months Ago
radioactive water surface border fix
11 Months Ago
re-applying rock changes to cave_medium_hard and cave_small_hard
11 Months Ago
11 Months Ago
Moved all new rock placements into prefabs to make future merge conflicts easier to re-apply
11 Months Ago
caves - need another pass to finish with overhang rock in some scenes
11 Months Ago
water treatment plant
11 Months Ago
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11 Months Ago
nuclear missile silo
11 Months Ago
military_tunnel - gaps left around terrain holes
11 Months Ago
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arctic research base
11 Months Ago
Manually added cliffs to lake scenes the old fashion way
11 Months Ago
attempt at preventing seaweeds close to coastal rocks
11 Months Ago
tweaking of coastal rock terrain raise parameters, added an extra object with lower opacity and larger radius to ease out the terrain but the system has its limits as its stands
11 Months Ago
set the large powerlines path to avoid beach and beachside to prevent paths intersecting cliffs on the coast
11 Months Ago
unfucked oasis_c terrain data assignment - was due to a undone rename earlier in the day repainted the topologies for ocean/oceanside/monument in it
11 Months Ago
painted black on ocean and ocean side topos of oasises fixed ocasis_c biome texture not containing data
11 Months Ago
Wider terrain blend map for swamp_b
12 Months Ago
fixed bird shit decal projecting on decal layer0
12 Months Ago
softened canyon_a pinch
12 Months Ago
removed hurt volume from the frontier gate