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5,829 Commits over 4,048 Days - 0.06cph!

9 Months Ago
zigg scene - platforms LD work
9 Months Ago
bamboo scafholdings, some removed barriers on the platforms to make player traversal easier
9 Months Ago
merge from jungle ruins
9 Months Ago
created a bespoke rig for adobe gate as the frame was made non standard. This allows the hinges to be in the correct place and avoid relying on pivot offsets to clear frame. updated prefab and relevant models
9 Months Ago
zigg scene hierarchy cleanup
9 Months Ago
zigg jungle overgwrowth progress
9 Months Ago
zigg jungle overgwrowth progress
9 Months Ago
reworked the layout and flow across the scafholds, planning where the overgrowth should play a role visually and for blocking traversal in some areas
9 Months Ago
tweaking bamboo scaffholding layout on ziggurat to clear some approaches and free some space on the ground fixed floating set dressing in areas, removed some mesh decals that interfere with underneath mesh decals of zigg floor
9 Months Ago
rocket factory model changes against boosting
9 Months Ago
chenged the jungle ziggurat prefab to world layer
9 Months Ago
merge from jungle ruins
9 Months Ago
merge from mjungle_ruins for gantry kit
9 Months Ago
adobe high wall made slightly longer, damage volumes values identical to stone skin, added barbed wire and damage to gate prefab
9 Months Ago
zigg level backup
9 Months Ago
Created a new water surface for building interiors with a much lower coefficient of reflection and specular in order to fit the lighting typically found indoors
9 Months Ago
Increased building very dark ambient a notch to compensate for play time SSAO darkening the picture further.
9 Months Ago
changed incorrect layers on recent props prefabs
9 Months Ago
Increased building environment volumes to be reflection factor of 1.0 since buildings should be using World layer and offer accurate reflections indoor now. If reflections look incorrect, check art layers of buildings
9 Months Ago
ziggurat_a env volumes settings and bounds changes
9 Months Ago
re-balanced the ambient and reflection values in Environment Properties for the Building, Building Dark, Building Very Dark volumes in order to produce more satisfying lighting gradients in interiors
9 Months Ago
Updated adobe wall in width and height. Added barbedwire on top with damage volume Fixed incorrect transforms on LOD3
9 Months Ago
shrunk jungle swamp water surface to avoid clipping
9 Months Ago
fixed jungle swamp terrain on incorrect layer causing wrong terrain insert in jungle improved terrain blend texture
9 Months Ago
jungle ruins s2p
9 Months Ago
jungle ruins lootspawns, replaced the last greybox volumes in scenes for matching art assets
9 Months Ago
jungle ruins scene HLOD setup and bakes
9 Months Ago
enabled read write on ruins kit for batching
9 Months Ago
updated topology masks for jungle ruins, s2p ruins
9 Months Ago
refreshing terrain blend textures of jungle ruins - they are correct but somehow were not applied in procmap
9 Months Ago
strangler fig color and transmission tweaks in situ
9 Months Ago
environment AO maps import options changes, material adjustments
9 Months Ago
spawn population prefabs
9 Months Ago
monstera deliciosa bushes - models, textures, mats and prefabs
9 Months Ago
merge from jungle ruins
9 Months Ago
fixed the splat mask to sand instead of snow on jungle swamp
9 Months Ago
jungle swamp unique environment
10 Months Ago
sound trigger volumes
10 Months Ago
heliconia billboards, prefabs, spawn prefabs
10 Months Ago
heliconia rostrata files - models, textures, mats
10 Months Ago
merge from jungle ruins
10 Months Ago
env volumes tweak, darker S2P
10 Months Ago
Ziggurat_a monument prep Terrain splats repaint to allow fade out Created env volumes for interior Basic lighting indoor Cleared volumes and lights from greybox stage
10 Months Ago
jungle ruins S2P
10 Months Ago
jungle ruins overgrowth pass with strangler figs
10 Months Ago
fixed double pillow effect on ruins wood beams by lowering normal intensity
10 Months Ago
mauritia flexuosa - rest of the models and prefabs
10 Months Ago
mauritia flexuosa M variant with LODs and billboard, materials initial commit
10 Months Ago
LS scene changes (can be replaced as mostly deletes)
10 Months Ago
merge from jungle foliage