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6,046 Commits over 4,199 Days - 0.06cph!

11 Months Ago
ghost ship interior progress
11 Months Ago
merge from naval update
11 Months Ago
merge from main
11 Months Ago
backup trawler prefab
11 Months Ago
ghost ship trawler exterior textures resize on many onboard props ship name decal prep
11 Months Ago
updaed ship, improved the hull material with macro variation mask and more colour
11 Months Ago
trawler ship hull material vcol blends progress, more uving
11 Months Ago
trawler ship hull material vcol blends progress, more uving
11 Months Ago
trawler ship hull material vcol blends progress, more uving fixed oilrig mask seams
11 Months Ago
trawler ship texturing progress
11 Months Ago
trawler ship materials and models progress
12 Months Ago
merge from mo' env volume changes
12 Months Ago
extended some train tunnel segments env volumes to prevent cut lines with lighting
12 Months Ago
fixed the outdoor env volume on bunker entrances train tunnels causing brighter lighting indoor
12 Months Ago
fixed an incorrect scale on liquid gas tank collider mesh causing larger volume than it should be improved precision of dockwall corner out collider
12 Months Ago
material tweaks, added more chain detail, chain greybox for suspended items until final mesh/placement
12 Months Ago
trawler latest props progress
12 Months Ago
bumper tire bags progress tires_pile tileable textures
12 Months Ago
naval update > floating cities
12 Months Ago
merge from main
12 Months Ago
ship_spotlight textured
12 Months Ago
ship_searchlight textured
12 Months Ago
merge from j25_monument_fixes
12 Months Ago
S2P all
12 Months Ago
cave_entrance_a disabled no sunlight on a volume - too close to surface
12 Months Ago
increased culling distance on static doors
12 Months Ago
inreased culling distance of supermarket shelves
12 Months Ago
fixed gaps in small oilrig structure top model and collider
12 Months Ago
locker open lod1 shelves fix
12 Months Ago
fixed flickering from env volume in gas station garage
12 Months Ago
portacabin 600x900 env volume tweak to prevent flickering
12 Months Ago
fixed sewer volume clipping in water treatment
12 Months Ago
fixed flickering from env volume in oilrig computer room
12 Months Ago
large oilrig env volumes slightly brighter
12 Months Ago
latest batch of textured props for trawler ship
12 Months Ago
trawler ship props progress
12 Months Ago
merge from S2P_bugfixes_for_quickfire
12 Months Ago
S2P all
12 Months Ago
fixed a hole in stairwell_bottom_360 collider
12 Months Ago
smoother transitions out of mine tunnels in military tunnels
12 Months Ago
improved env volume accuracy in sewer tunnel prefabs
12 Months Ago
Added a prevent movement volume near a fence in powerplant in attempt to fix a terrain glitch
12 Months Ago
fixed the culling zone missing a cave segment in cave_large_sewers_hard
12 Months Ago
Improved transition into train tunnels by a dozen meters - more work is needed for a complete solution
12 Months Ago
Removed driftwood from buildable caves as it interferes with small deployables
12 Months Ago
missed a part of the cooling towers earlier. Will get batched into a global S2P later on as more fixes are coming
12 Months Ago
split the frontier floor planks as detail to allow hiding when wallpaper
12 Months Ago
merge from cooling_towers_volumes_fix
12 Months Ago
powerplant S2P
12 Months Ago
disabled spatially aware feature on powerplant cooling towers prefabs