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5,938 Commits over 4,138 Days - 0.06cph!

12 Months Ago
Added ladder trigger volume to zigg water tank
12 Months Ago
lowered normal intensity on zigg exterior concrete layer to nominal value as stronger values make projected decals display incorrectly
12 Months Ago
Zigg scene, fixed the terrain alpha map - tweaked terrain splats (less gravel, more forest soil) - did some set dressing around the water tanks area
12 Months Ago
jungle zigg tank large - tweaked materials to better mesh with the surrounding environment, added a decal for moss on top. Arranged folder structure
12 Months Ago
updated layer on jungle number decals prefabs
12 Months Ago
removed the small ziggs from the ziggurat scene - updated the terrain topology maps and terrain blend maps accordingly - s2p
12 Months Ago
prefab cleanup - added guard rails
12 Months Ago
trawler ship - broke the mesh down into components/tasks - ladder triggers, doors, ship fully explorable
12 Months Ago
zigg scene ivy set dressing pass - feel free to iterate on
12 Months Ago
trawler ship - interiors greybox
12 Months Ago
merge from LODs refresh - this should not require scene to prefab as it is mostly texture rebakes and re-targeting in materials - limited prefab changes
12 Months Ago
merge from LOD Baking tool
12 Months Ago
trawler ship - onboard hardware greyboxed props set dressed the ship accordingly
12 Months Ago
Refreshed LODs lighthouse
12 Months Ago
trawler ship progress backup
12 Months Ago
jungle_terminal props - remade prefabs, fixed layers, LOD distances, texture import res
12 Months Ago
trawler ship, traversal solved using standard stairs prefabs we already have
12 Months Ago
backup for branch hop
12 Months Ago
trawler greybox progress
1 Year Ago
trawler ship dirty greybox, concept art mesh before cleanup and break down - folder structure
1 Year Ago
import option tweak to watertight hatch spec map
1 Year Ago
fixed incorrect gibs assigned to L shaped stairs jungle skin
1 Year Ago
softened a crease in canyon_c terrain
1 Year Ago
updated cliff rock position at WTP
1 Year Ago
fixed a spot where you could get stuck at satellite dish
1 Year Ago
Old Tvs tweaks to prefabs and texture import options
1 Year Ago
coat hanger and wall mounted coat hanger - lod distances tweaks, layers
1 Year Ago
old radio material missed.. project save thanks Unity
1 Year Ago
old radio prop - converted prefab to use Meshlod, fixed material type bugging, tweaked lod distances
1 Year Ago
metal briefcase prop - converted prefab to use Meshlod, fixed material type bugging, tweaked lod distances
1 Year Ago
Mircowave prop - converted prefab to use Meshlod, fixed material type bugging
1 Year Ago
fire alarm props - fixed material type bugging out, changed prefabs to use meshlod, removed some unecessary lod stages for such a small prop LOD0>LOD2 instead etc.
1 Year Ago
first aid cabinet prefab tweaks
1 Year Ago
Re-organised fire extinguisher folder into a single cohesive structure Resized textures Re-prefabbed prefabs and redid colliders, LOD drawing distance, layer
1 Year Ago
re-created the signs_water_warning prefabs, added mesh cull, collider boxes. moved water signs into its own folder to make discovery easier
1 Year Ago
condenser texture sizes for Ao maps, del some unused models, reduced culling distance on prefabs
1 Year Ago
merge from art_generic_props
1 Year Ago
ziggurat topology painting improvements, better road connection added
1 Year Ago
added some volumes to stairs of zigg to help movement until final colliders S2P
1 Year Ago
Added the hinged doors entity in the jungle_ziggurat_security_entrance_b prefab
1 Year Ago
manifest
1 Year Ago
hinged doors for zigg security gates
1 Year Ago
zigg scene backup, relinked props to prefabs
1 Year Ago
fixed layer on IBC prefab, condensed the ibc_a prefab into a single object
1 Year Ago
desal tank - resized some textures (AO, LOD) fixed prefab layer, loding distances
1 Year Ago
Tweaked water treatment tank prop material settings Deleted greybox Created a mesh lod prefab
1 Year Ago
Refreshed LODs with the new lod baking tool, a first pass
1 Year Ago
replaced the gate_a with gate_b in the zigg scene
1 Year Ago
fixed pink missing materials on masterhouse in radtown
1 Year Ago
ziggurat basic lootspawn pass S2P