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6,070 Commits over 4,260 Days - 0.06cph!

1 Year Ago
ghost ship interior progress set dressing pass
1 Year Ago
ghost ship interior progress
1 Year Ago
ghost ship interior progress
1 Year Ago
ghost ship interior progress
1 Year Ago
merge from naval update
1 Year Ago
merge from main
1 Year Ago
backup trawler prefab
1 Year Ago
ghost ship trawler exterior textures resize on many onboard props ship name decal prep
1 Year Ago
updaed ship, improved the hull material with macro variation mask and more colour
1 Year Ago
trawler ship hull material vcol blends progress, more uving
1 Year Ago
trawler ship hull material vcol blends progress, more uving
1 Year Ago
trawler ship hull material vcol blends progress, more uving fixed oilrig mask seams
1 Year Ago
trawler ship texturing progress
1 Year Ago
trawler ship materials and models progress
1 Year Ago
merge from mo' env volume changes
1 Year Ago
extended some train tunnel segments env volumes to prevent cut lines with lighting
1 Year Ago
fixed the outdoor env volume on bunker entrances train tunnels causing brighter lighting indoor
1 Year Ago
fixed an incorrect scale on liquid gas tank collider mesh causing larger volume than it should be improved precision of dockwall corner out collider
1 Year Ago
material tweaks, added more chain detail, chain greybox for suspended items until final mesh/placement
1 Year Ago
trawler latest props progress
1 Year Ago
bumper tire bags progress tires_pile tileable textures
1 Year Ago
naval update > floating cities
1 Year Ago
merge from main
1 Year Ago
ship_spotlight textured
1 Year Ago
ship_searchlight textured
1 Year Ago
merge from j25_monument_fixes
1 Year Ago
S2P all
1 Year Ago
cave_entrance_a disabled no sunlight on a volume - too close to surface
1 Year Ago
increased culling distance on static doors
1 Year Ago
inreased culling distance of supermarket shelves
1 Year Ago
fixed gaps in small oilrig structure top model and collider
1 Year Ago
locker open lod1 shelves fix
1 Year Ago
fixed flickering from env volume in gas station garage
1 Year Ago
portacabin 600x900 env volume tweak to prevent flickering
1 Year Ago
fixed sewer volume clipping in water treatment
1 Year Ago
fixed flickering from env volume in oilrig computer room
1 Year Ago
large oilrig env volumes slightly brighter
1 Year Ago
latest batch of textured props for trawler ship
1 Year Ago
trawler ship props progress
1 Year Ago
merge from S2P_bugfixes_for_quickfire
1 Year Ago
S2P all
1 Year Ago
fixed a hole in stairwell_bottom_360 collider
1 Year Ago
smoother transitions out of mine tunnels in military tunnels
1 Year Ago
improved env volume accuracy in sewer tunnel prefabs
1 Year Ago
Added a prevent movement volume near a fence in powerplant in attempt to fix a terrain glitch
1 Year Ago
fixed the culling zone missing a cave segment in cave_large_sewers_hard
1 Year Ago
Improved transition into train tunnels by a dozen meters - more work is needed for a complete solution
1 Year Ago
Removed driftwood from buildable caves as it interferes with small deployables
1 Year Ago
missed a part of the cooling towers earlier. Will get batched into a global S2P later on as more fixes are coming
1 Year Ago
split the frontier floor planks as detail to allow hiding when wallpaper