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5,991 Commits over 4,169 Days - 0.06cph!

1 Year Ago
converted mine tunnels, bunker rooms, sewer tunnels
1 Year Ago
potential fix for sun passthrough in train tunnel entrance
1 Year Ago
jungle ruins s2p
1 Year Ago
converted cave pieces - cave scenes require S2P to update
1 Year Ago
ferry terminal
1 Year Ago
re-applied spatially aware volume changes to bunker tunnel entrances post merge
1 Year Ago
merge from 118111
1 Year Ago
tweaked entrance bunker volumes to not hide sunlight/sky in ladder room
1 Year Ago
changed environment volumes gizmo color for clarity
1 Year Ago
merge from main
1 Year Ago
moved the rusty gates back into place
1 Year Ago
fixed an offset on jungle skin triangle block
1 Year Ago
fixed an offset on jungle skin floor block
1 Year Ago
lowered the ground under the zigg pond water to allow swimming effect to work
1 Year Ago
reverted environment volumes to spatially aware ones after regression, this also re-introduces the terrain collision triggers - S2P
1 Year Ago
lower ziggurat terrain position in Z, then resculpted to meet the ground line
1 Year Ago
converted underground tunnels segments (a scene to prefab is required for monuments with tunnel entrances)
1 Year Ago
merge from main
1 Year Ago
enabled r/w on ziggurat gate colliders
1 Year Ago
some tweaking of the jungle_ruins_e alpha map
1 Year Ago
enabled spatially aware environment volumes in Ziggurat
1 Year Ago
more splats painting polish for jungle ruins - eliminating grass as it doesn't belong in jungle monument perimeter fixed some lootspawn juxtaposition
1 Year Ago
S2P jungle ruins - to refresh latest collider changes
1 Year Ago
set dressing push on jungle ruins monuments - S2P made the slidejump decal more visible in texture tweak rope ladder more visible
1 Year Ago
jungle_ruins b/c S2P
1 Year Ago
jungle_ruins_e - raised terrain trigger volume higher above terrain jungle ruins steel gate - made collision more accurate S2P
1 Year Ago
enabled r/w on jungle earth pit collision mesh
1 Year Ago
ziggurat scene - tweaked env volume terrain trigger space above terrain - S2P
1 Year Ago
jungle bamboo scaffolds now use LOD1 as starting LOD
1 Year Ago
Adding prevent movement volume to zigg gate prefab to fix kick
1 Year Ago
removed renderer batch scripts from bamboo scaffoldings - re-exported meshes, no other channels than vcol were used
1 Year Ago
offset for wall corners zfight
1 Year Ago
smoothed out an erosion line in canyon A
1 Year Ago
removed shadow proxies on the default building block tiers, shadow casting reverted back to renderers
1 Year Ago
set dressing push on the remainder of the jungle ruins, s2p
1 Year Ago
Updated jungle water treatment tank culling distance Enable ziggurat name on map Updated ziggurat HLOD
1 Year Ago
allowing piper nigrum prefabs to cull at 300m
1 Year Ago
jungle_ruins_e more set dressing, replaced rad water puddle by earth pit
1 Year Ago
zigg water surface collider was not set as 'convex' - S2P
1 Year Ago
Tweaked ocean surface, lake topolgy, enabled water map in monument options Set dressing tweaks
1 Year Ago
Fixed incorrect surface types on condenser tanks - S2P required
1 Year Ago
Fixed incorrect surface types on a couple bamboo kit prefabs - S2P required
1 Year Ago
Added a plane inside the water treatment tank to prevent players being blocked in it - S2P required
1 Year Ago
Setup HLOD for jungle_ziggurat scene Repainted splats and topologies to try and blend into the jungle biome better (shorter transitions, straight into forest floor splat) S2P
1 Year Ago
Re-factored the ziggurat exterior/interior shell prefab to be by LOD group instead of merged by LOD tier. Set layer to World Fixed jungle ziggurat LOD3 material missing its textures
1 Year Ago
made the bamboo ladders trigger volumes wider by .125
1 Year Ago
Fixed foundation triangle not having its link to jungle skin piece
1 Year Ago
Added token and names to jungle ruin scenes, enabled and enlarged the prevent building volumes - S2P
1 Year Ago
replaced remaining loose models in ziggurat scene with their prefab versions
1 Year Ago
fixed missing object reference in trumpet_tree_sapling_a and jungle_scaffholding_platform_150x300