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5,400 Commits over 3,592 Days - 0.06cph!

1 Year Ago
compound progress backup
1 Year Ago
adding town square wip model and textures for sidewalk_c set compound progress backup
1 Year Ago
fixing out of grid snap layers in compound post move
1 Year Ago
cobblestone road models texturing removed old level and moved new in place static decor version of tombstones without cobwebs
1 Year Ago
cobblestone road models texturing level backup
1 Year Ago
cobblestone road models greybox
1 Year Ago
cobblestone road textures
1 Year Ago
redesign scene backup
1 Year Ago
redesign scene backup
1 Year Ago
merge from shipping container props update branch
1 Year Ago
shipping container models update rusty material color tweaks
1 Year Ago
cherry picking new SC textures
1 Year Ago
roof blocks polish, lod transition polish
1 Year Ago
fixed some left over offsets
1 Year Ago
shipping container skin wall frame / floor frames models and prefabs
1 Year Ago
Shipping container prefabs scripts setup for lod and gibs and colliders
1 Year Ago
incorrect prefab link fixes, fixed a gap on half wall
1 Year Ago
Construction grade scripts for skins redo - must have been lost in the previous merge
1 Year Ago
phrases
1 Year Ago
Manifest
1 Year Ago
Skin grade and prefabs
1 Year Ago
some left over changes to adobe stairs L and U
1 Year Ago
shipping container building skin parts models wip
1 Year Ago
backup
1 Year Ago
backup
1 Year Ago
shipping container building skin parts models wip
1 Year Ago
shipping container texture polish
1 Year Ago
shipping container building skin parts models wip
1 Year Ago
shipping container new textures (might revert if not happy)
1 Year Ago
reverting 77584 as it seems to have made things worse
1 Year Ago
WTP S2P
1 Year Ago
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1 Year Ago
metas
1 Year Ago
merge from main
1 Year Ago
generic Plywood_b for player building shipping container skin
1 Year Ago
tweaked crate bounds
1 Year Ago
Poolable, Realmed remove the art on gingerbread barricades Fixed missing gibs on gingerbread crate
1 Year Ago
drawbridge final files
1 Year Ago
LOD distance tweaks to queue barriers Made drawbridge playable
1 Year Ago
enabled shadow casting on LOD0,1 of codelock
1 Year Ago
adding renderer batch script to queue barriers replacing the models by prefabs in the scene ferry drawbridge update with wip model
1 Year Ago
zeroed transform on dwellings for correct preview added spawners to the gingerbread timber mine prefabs
1 Year Ago
XMas NPC dwellings base prefabs with destroyable barricades in
1 Year Ago
made the xmas cookie barricade and crate destroyable entities
1 Year Ago
enabled crunch compression on some new textures missing it
1 Year Ago
enabled crunch compression on some new textures missing it
1 Year Ago
merge from main
1 Year Ago
Re-exported keypad models with correct vertex normals on all LODs Texture meta tweaks, lightbulbs are transparent again, LOD distance tweaks
1 Year Ago
fixing broken path to prefabs inside junkpiles
1 Year Ago
Fixed gap allowing LOS access in coaling tower exit corridor