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6,070 Commits over 4,260 Days - 0.06cph!

2 Years Ago
enabled permanent gizmo drawing on terrain filter when sticky gizmos active
2 Years Ago
Ported the new cliff stack into World Setup stack prefab for testing. Removed all old spawns of rocks/rock formations
2 Years Ago
radtown S2P
2 Years Ago
tweaks to scaffolding building stair
2 Years Ago
removed underscrores from camera names
2 Years Ago
Added an additional way to get on the radhouse roof
2 Years Ago
named cameras individually
2 Years Ago
radtown S2P
2 Years Ago
Added back door anim event sound component on residential door
2 Years Ago
changed door knock sound from metal to wood on residential door
2 Years Ago
fixed missing box colliders on ground floor chimneys in masterhouse
2 Years Ago
fixed electric fan b using fan a collider..
2 Years Ago
Fixed incorrect import options on colliders for radiators, vintage furniture, pushcarts, bathtub, large rubbish skip, radiactive vats, checkpoint hut, small rubbish skip, binbags, radhouse large
2 Years Ago
correct surface type on stairs from walkways set
2 Years Ago
Changed the technique for collider to Prevent Movement instead of transparent Changed to mesh lod
2 Years Ago
added missing ceiling box collider in recycler room of storage building large
2 Years Ago
fixed AC unit missing collision on roof, was mesh - not prefab
2 Years Ago
moved mesh colliders from LOD0 to parent on radhouse_large
2 Years Ago
bunch of tweaks along the way
2 Years Ago
assets gym scene - end?
2 Years Ago
assets gym scene wip
2 Years Ago
radtown S2P, refreshed HLOD
2 Years Ago
removing vertex stream components left over from vertex painting attemps fixing some left over issues with shed, storage warehouse components checked for decal projector issues
2 Years Ago
storage warehouse material tweaks
2 Years Ago
divesite scene cleanup
2 Years Ago
Added renderer batch component to binbag prefabs
2 Years Ago
adjusted spawn position for play mode to work
2 Years Ago
Jungle ruins initial scene setup for terrain, monument data and basic whitebox
2 Years Ago
merge from main
2 Years Ago
radtown redux HLOD setup and bake
2 Years Ago
set dressing polish, replaced old binbags with new ones
2 Years Ago
mailboxes textures metas at 1024
2 Years Ago
radtown redux S2P
2 Years Ago
Added a bunch of landscape and portrait photos and paintings for residential deco
2 Years Ago
some set dressing improvements, removed some doors, rotated some doors to improve flow in level various prefab/materials tweaks
2 Years Ago
radtown redux S2P
2 Years Ago
set dressing progress backup
2 Years Ago
various material tweaks
2 Years Ago
static (unusable) version of the car lift various material tweaks
2 Years Ago
set dressing progress backup
2 Years Ago
manifest update (so residential door displays correctly
2 Years Ago
radtown redux S2P
2 Years Ago
environment volumes pass #1
2 Years Ago
polished set dressing in the shed area
2 Years Ago
fixed some incorrect vertex normals on rubble props fixed some intersecting polys on storage building large roof
2 Years Ago
radtown redux S2P
2 Years Ago
Lootspawns review
2 Years Ago
fixing some flow issues in small house
2 Years Ago
and world layer
2 Years Ago
adding renderer batch to rain gutters set