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6,070 Commits over 4,260 Days - 0.06cph!

60 Days Ago
killing more shadow casters, disabled shadow casting corridor interior
60 Days Ago
killing more shadow casters, disabled shadow casting on a dozen of pointlights
60 Days Ago
apartment shadow casters and proxy optimizations
2 Months Ago
fixed a bunch of prefabs with double mesh lod script dancing around killed shadows on some facade clutter
2 Months Ago
custom shadow proxies for apartment block building exterior
2 Months Ago
removed meshcull scripts from newly added shadow proxies as it messes with them at runtime
2 Months Ago
kiosks and accessories shadow pass (might need to revisit to tweak casters if artifacts/acne)
2 Months Ago
first large pass on shadow proxies and shadows disable across monument, apartment complex B and a bunch of props, road and floor prefabs
2 Months Ago
fixed apartment_b_concrete_mixed_slab
2 Months Ago
some more set dressing, some foliage culling around the marketplace to aerate a bit material tweaks to sign
2 Months Ago
increased monument radius slightly as that caused some issues inserting in procmap fixed bunch of topology/splat leftovers apartment complex S2P
2 Months Ago
fixed carpark_e LOD2 not displaying the right baked material/UVs
2 Months Ago
More set dressing around the outskirts of the monument HLOD updated S2P
2 Months Ago
more terrain height polish and splat painting pushed set dressing density around the streets and secondary buildings
2 Months Ago
Added environment volumes for the apartment type B interior corridors apartment_complex_1 s2p
2 Months Ago
tweaked central oak for better fit in market place near final splat painting
2 Months Ago
plugged the holes in apartment complex LOD2's windows inb4 rebaking LOD from multiple sources
2 Months Ago
fixing some flow issues on the damaged side of the apt building
2 Months Ago
apartment_complex_1 s2p
2 Months Ago
Adding HLOD to apartment_complex_1 fixing some terrain topos, repainting a proper blend map for terrain
2 Months Ago
resetting this silly dofexposer asset that saves with local tweaks to camera
2 Months Ago
removing decorative skull from flat medium as it throws errors
2 Months Ago
cleaning a bunch of missing references in the level and in project art prefabs
2 Months Ago
cleared a prop from clipping in basement flat
2 Months Ago
overgrowth set dressing polish, hiding/pruning foliage where not needed
2 Months Ago
updated the building topology and added a collider for tree guards
2 Months Ago
adding art for tree_guard_fences, prefabs some splat repaint to fit the ground below trees
2 Months Ago
adding models and final prefab for the nova apartments sign added renderer batch on new bench prefabs some tweaks to scene
2 Months Ago
untangled changes from erik's prefab and changes from this AM
2 Months Ago
some visual tweaks to bench_b
2 Months Ago
adding more decorative benches to replace the large bulky one replaced the old one with new ones in scene also plugged some doorways in the apartment_b prefabs
2 Months Ago
prefabed camping cooker and added colliders changed model to prefab in small apartment
3 Months Ago
more set dressing progress in streets
3 Months Ago
set dressing push on marketplace optimised the rentable shops a bit by removing props mostly sunk in the ground or barely visible
3 Months Ago
tweaked marketplace electric wires, general polish before attacking other areas unfucked some smoothing groups on the demolished side of apartment building
3 Months Ago
re-organised marketplace lighting objects into a lighting layer - not made external yet
3 Months Ago
some more marketplace work
3 Months Ago
some more marketplace, rejigged trees to produce a bigger focal point
3 Months Ago
marketplace set dressing - some more iterating, more work needed on front street end
3 Months Ago
marketplace set dressing backup
3 Months Ago
moved props layer away from the street furnished bathrooms in apartments with latest set
3 Months Ago
low fences colliders
3 Months Ago
merge from main
3 Months Ago
low fences LODs and updated prefabs
3 Months Ago
removed the interior concrete lip from the apartment core facade
3 Months Ago
Adding low fences LOD0's Updated playground fences
3 Months Ago
apartment complex scene update, more refinement around playground area playground sandboxes and border meshes + prefabs
3 Months Ago
early playground layout
3 Months Ago
quick level save before playground area start
3 Months Ago
placed the new bed prefabs into apartments, removed temp ones