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5,531 Commits over 3,683 Days - 0.06cph!

35 Days Ago
jungle skin prefabs setup progress
35 Days Ago
jungle skin - models and gibs
35 Days Ago
jungle skin atlas/material update
37 Days Ago
manifest
37 Days Ago
moved entities to the subEnts folder for clarity
37 Days Ago
updated/placed drawbridge doors in siege tower
37 Days Ago
manifest
37 Days Ago
drawbridges colliders pass, material assignments - prefabs will need revisiting once lods are in
37 Days Ago
drawbridges door prefabs and setup, anim controllers
37 Days Ago
anim import options for drawbridges
37 Days Ago
clipped the open anims on the drawbridges to be the correct span
38 Days Ago
PSA -- Please do not duplicate content. Use nested prefabs instead -- moved cliffs and overgrowth content in tutorial island scene in release folder to nested prefabs since the actual tutorial island is a manual reconstructed prefab copy in the missions folder, this at least saves us from manually rebuilding the target prefab when it comes to these objects and it can be updated externaly. kthx
38 Days Ago
collider fixed on barge 3600
43 Days Ago
fixed a ton of floating foliage in underwater divesites, some ground gaps
44 Days Ago
removed older underwater rock formations from procmap stack and autospawn folder
44 Days Ago
arctic base s2p
44 Days Ago
fixed some floating rock at arctic base
44 Days Ago
fixed glitchy pump pipes on small oilrig
44 Days Ago
updated tutorial island cliffs, rock formations for new style
49 Days Ago
jungle building skin atlas textures, material and initial test meshes
52 Days Ago
trying glass decal as masked, with front culling to soften the look
55 Days Ago
lowered guide mesh pivot to be the ground rotated back door up removed wheels off of rear door
55 Days Ago
Updated battering ram entity path to models, added mesh decals scripts, switched gibs path
55 Days Ago
Updating battering ram frame models
58 Days Ago
blocking off large oilrig passage
58 Days Ago
moved splitter boxes out of the way in excavator
58 Days Ago
turned wind movement off on LOD1 wall overgrowth
59 Days Ago
replaced rock formation small prefabs in arctic research base
59 Days Ago
Replaced old rock formations in ice lakes random elements
59 Days Ago
Replaced old rock formations in ferry terminal
59 Days Ago
swamp_c house side rework
59 Days Ago
some tighter rock placement at missile silo, grass splat tweaks, rebaked hm
59 Days Ago
cleared tunnel obstruction in military_tunnel
59 Days Ago
various fixes for cave_large_hard, cave_large_medium, cave_medium_medium, cave_medium_easy
59 Days Ago
save++
2 Months Ago
pivot work on battering ram wheel
2 Months Ago
battering ram shell temp preview
2 Months Ago
update to visuals prefab pivot (temporary)
2 Months Ago
updated ram hardware models to reflect latest concept changes
2 Months Ago
battering ram update to work in progress visuals
2 Months Ago
2 Months Ago
fixed car lift collider box being offset in y/z
2 Months Ago
2 Months Ago
fixed storage building large ceiling collider gap
2 Months Ago
backup ram prefab
3 Months Ago
modular car style suspensions for battering ram and skateboard
3 Months Ago
battering ram temporary greybox
3 Months Ago
3 Months Ago
small caves rocks dressing
3 Months Ago
medium caves rocks dressing