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5,400 Commits over 3,592 Days - 0.06cph!

2 Months Ago
Jungle ruins initial scene setup for terrain, monument data and basic whitebox
2 Months Ago
merge from main
2 Months Ago
radtown redux HLOD setup and bake
2 Months Ago
set dressing polish, replaced old binbags with new ones
2 Months Ago
mailboxes textures metas at 1024
2 Months Ago
radtown redux S2P
2 Months Ago
Added a bunch of landscape and portrait photos and paintings for residential deco
2 Months Ago
some set dressing improvements, removed some doors, rotated some doors to improve flow in level various prefab/materials tweaks
2 Months Ago
radtown redux S2P
2 Months Ago
set dressing progress backup
2 Months Ago
various material tweaks
2 Months Ago
static (unusable) version of the car lift various material tweaks
2 Months Ago
set dressing progress backup
2 Months Ago
manifest update (so residential door displays correctly
2 Months Ago
radtown redux S2P
2 Months Ago
environment volumes pass #1
2 Months Ago
polished set dressing in the shed area
2 Months Ago
fixed some incorrect vertex normals on rubble props fixed some intersecting polys on storage building large roof
2 Months Ago
radtown redux S2P
2 Months Ago
Lootspawns review
2 Months Ago
fixing some flow issues in small house
2 Months Ago
and world layer
2 Months Ago
adding renderer batch to rain gutters set
2 Months Ago
radtown redux S2P
2 Months Ago
set dressing progress backup
2 Months Ago
reduced draw distance on mesh rubble decals
2 Months Ago
set dressing progress backup, fixed terrain tolerances around toxic puddles
2 Months Ago
radtown redux S2P
2 Months Ago
set dressing progress backup
2 Months Ago
restored upper floor and lower floors set dressing in radhouse
2 Months Ago
re-organising scene into appropriate groups re-organising radhouse large prefab
2 Months Ago
Added a toxic pool water surface toxic pool material
2 Months Ago
Underwater divesites ABC base setup Unity scene setup with S2P groups
2 Months Ago
Updated all radiator positions throughout level
2 Months Ago
tweaked radiator props draw distances, added a white material variant
2 Months Ago
set dressing progress backup
2 Months Ago
set dressing progress backup
2 Months Ago
set dressing progress backup
2 Months Ago
set dressing progress backup
2 Months Ago
merge from 10052 (pink wires fix)
2 Months Ago
updated sbl material to take advantage of new tinting
2 Months Ago
added a tint alpha channel to corrugated_e_white texture
2 Months Ago
merge from /main/deferred-decal-extra
2 Months Ago
merge from /main/blend4way-tintmask
2 Months Ago
radtown redux set dressing progress backup
2 Months Ago
storage_building_large LODs, Colliders pass, prefab setup
2 Months Ago
turned default gutter material green for now (test)
2 Months Ago
re-saved fridge textures to 2k
3 Months Ago
some terrain sculpting to accentuate grassy areas
3 Months Ago
fixed culling side wrong on light fixture transparent materials