5,400 Commits over 3,592 Days - 0.06cph!
backup/progress
bit of overgrowth for preview
Launch_site terrain setup
Backup/progress core
backup/progress - ironing out materials for macrodetail
overgrowth dressing on new road segments
progress backup / new road segments prefabs
extended pipes toward the silos slightly
worked out road layout
underground cleanup
Added road blocks without pavement, 3 wip new blocks
rocket_crane greybox detail pass
adding damian's layer prefab file
greybox material mapping on structures
progress
progress
launch_site floodlights greybox
first cover pass around core
Launch site greybox progress + puzzle layout
airfield unreachable door barricade, line of sight culling fixes
Airfield underground culling volumes setup
Launch_site level design first pass / lines of sight & flow
launch site model
rocket crane model
Upping death pit damage output to ensure people in full armor die
cave_puzzle_b prevent building hull required an update
Airfield underground loot spawns / doors / door barricades setup
Bunker rooms - polishing - removing/moving floating objects
cave_puzzle_b segment way in/out (Death pit can be walked down to to recover your loot)
getting ready netting wall frame
Fix for RUST-1590 - Locker placement difficult
fixes, splats adjustments
airfield underground sewer and bunker network WIP
Added a medium bush to the extra LOD ones
Dense bushes have an extra LOD