5,834 Commits over 4,048 Days - 0.06cph!
Signs 1x.05 and 2x1 early commit
Signs, final meshes with LODs and collisions
Added a text surface and material to signs
Signs text surface should now share the normal map UVs of underlaying wood
Re-exported satellite dish LODs and collisions, refactored prefab scene
Fixed missing collider ~ top tier door
Removing culling on all wall blocks (was sometimes set @1%)
Fixed stone foundation prefabs culling a part that should always render
Pushed culling at absolute 0% on all blocks.
Foundation stone floors issues were a broken path to a mesh.. possibly a previous code merging error
merge from changeset 6753
Stone breakables anmd prefab implementations
Stone/Metal foundation fix
Wood breakable meshes & prefab integration
Twig breakable meshes & prefab integration
Metal breakable meshes & prefab integration
Top Tier breakable meshes & prefab integration
Fix for the invisible floors issue
merge from building_skins2
forgot one thing in this bad boy twig
Added lods on two halfheight blocks
Further optimizations on stairs blocks lods
Fixed the wall.dorrway.wood block missing LODs
Fixed a case where stairs block prevents floor spawn
Hacked the floors and foundations to be failsafe
quick commit of this morning's work
Stone roof/Wood roof ~
Moved to new slope, added a global LOD, Added Gibs
Twig roof new slope, added a global LOD, Added Gibs
fixed an incorrect lod switch
Metal roof new slope, added a global LOD, Added Gibs
Other fixes
Unhid the underside mesh of floor.triangle.twig
Toptier roof new slope, added a global LOD, Added Gibs
Assigned the collision mesh overrides to foundation, foundation.steps, foundation.triangle to use the custom collision meshes made last week
Adding barricades greybox models and collisions
re-exported barricades using a single component
re-exported barricades using a single component - proper
Wood and metal barricades progress so far
fixed some barricades pivot placement
some rope texture definition improvements
concrete and sandbags barricades
stone barricade and all the LODs