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6,083 Commits over 4,230 Days - 0.06cph!

11 Years Ago
New rig for gate doors Gates models separated to be attached to bones
11 Years Ago
New rig for doors in Parts/doors.rig/ Doors now have the pivot where the hinge bone is Added doors guide meshes for construction guides
11 Years Ago
Barricades stack, cost and crafting time more competitive against high walls Barricades are easier to place on terrain Barricades offer 1.5m of cover and standing up shooting Barricades health balance Models/Collisions and prefabs update
11 Years Ago
Sandbag barricade uncommon, Stone barricade comon Loot tables update
11 Years Ago
Pushed culling distance on some of the bigger signs
11 Years Ago
pumpjack and quarry guide meshes improved
11 Years Ago
Sentry guide marking improved
11 Years Ago
wall.window.bars hook for shutters worked out back up
11 Years Ago
backup
11 Years Ago
wall.window.external model tweaks to avoid clipping w/ windows deployables prefabs implementation for vertical and horizontal embrasures
11 Years Ago
merge from main
11 Years Ago
gates.external.high refactoring attempt
11 Years Ago
models/LODs/COL/Gibs for wood shutters
11 Years Ago
collision polish (shooting in holes improved) added collisions back
11 Years Ago
merge from main
11 Years Ago
merging changes from gate_anim
11 Years Ago
wood gate lock position fixed
11 Years Ago
Removing old skinmesh gate files that we don't need anymore
11 Years Ago
merge from main stone_gate implementation removed some older anim prefab
11 Years Ago
Gates icons
11 Years Ago
Bucket of fixes for signs/banners
11 Years Ago
all chopper gibs are two sided
11 Years Ago
merge from main
11 Years Ago
batched meshes, wall.window socket update wood shutters prefab, anims
11 Years Ago
Shutters Sockets not conflicting with window.bars collision Added the rest of hinges to wood and metal tier window frames Texture tweaks
11 Years Ago
Changed the foundation.steps host prefab to be 3m gradient
11 Years Ago
Fix for Rust-121 - Amored doors have an additional offset
11 Years Ago
merge from main
11 Years Ago
foundation.steps twig conversion update
11 Years Ago
foundation.steps wood conversion update
11 Years Ago
foundation.steps stone conversion update
11 Years Ago
foundation.steps metal conversion update
11 Years Ago
foundation.steps toptier conversion update
11 Years Ago
merge from main
11 Years Ago
merge from main
11 Years Ago
merge from shutters
11 Years Ago
Loot table update
11 Years Ago
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11 Years Ago
backup
11 Years Ago
backup
11 Years Ago
Shelves models, LODs, Gibs, COL
11 Years Ago
merge from main
11 Years Ago
moving sheves into the new deployable prefab folder
11 Years Ago
removing previous folder
11 Years Ago
Shelves copy pasta
11 Years Ago
Door guides
11 Years Ago
wood door texture fixes (leftovers in AO map and diffuses)
11 Years Ago
Door handles now animate
11 Years Ago
Renamed 'Monuments' folder to 'Structures' Dungeon greybox models made so far Concrete_d texture set Conc_metal_stains textures improvements
11 Years Ago
Mesh & material updates from dungeons_greybox branch