5,775 Commits over 4,018 Days - 0.06cph!
road decals texture - markings are a bit easier to spot
runway models WIP
airfield work backup
playing with the airport building visuals
runway - added helipad and polish
airfield work backup
New overhang parts
Airfield work backup
watchtower_c model update to be taller
airfield work backup
concrete_c generic texture albedo brighter
extra floor to watchtower_c, work on main building platform
airfield backup
Office building material blend work, (wallpaper and carpets masks)
Airfield work backup
office building, carpark, runway LODs/COLs
airfield work backup
airfield work backup - loot spawns, doors, barricades and covers
Watch towers and Ruins LODs/COLs
airfield work backup
ladder volumes, lod vertex alpha transition fixes
airfield work backup
office L stair model and collider
dungeons scene and prefab update
merge from dungeon 3
includes airfield rework, garage doors, static doors set, and more..
Fixed a missing collider on trainyard
Turned on objects that had been automatically turned off in dungeons
removing (deleting this time) rotors from the airfield helis
removed a crate spawn from the runway (left over)
airfield work backup
hangar WIP models
airfield work backup - added splashes of colours ~
airfield hangar final models/LODs
airfield hangar COLs and prefabs
airfield work backup
Tower antena models/LODs/COLs/Prefabs
airfield work backup
Power substation models/LODs/COLs/Prefabs and textures
Procgen scenes and prefabs for power substations
Old posters textures
Bus stop model, LODs, COLs and prefab
Procgen Railroad segment model/LODs/COL
Procgen roads segments models/LODs/textures
Safe exchange shopfront models/LODs/Gibs/COLs & Prefabs
Tunnel peekaboo glitch fix
Scene2Prefab
Fix for RUST-1187
Added a pointlight to airfield antena to increase its visibility
Increased the powerplant bottom part draw distance
Increased the satdish column draw distance
Rock_cliff_a texture change for a less noisy version
Updated the rock atlas textures to not include AO term and cavity in albedo for a less noisy result
Updated watchtowers and office building prefabs for glass transparency layer
Updated Hangar prefab for glass transparency layer