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5,400 Commits over 3,592 Days - 0.06cph!

8 Years Ago
Large Prop D textures/models/Cols/Prefabs Trainyard, Powerplant and WTP, Military tunnels scene updates
8 Years Ago
Industrial doors texture set and materials colour variations
8 Years Ago
Merging update for Hapis/Savas islands
8 Years Ago
Building Structure - Garage doors textures/models/Prefabs Trainyard, Powerplant and WTP scene updates
8 Years Ago
Dome ladder fix Moved small refineries to renderer lod and fixed a few broken placements
8 Years Ago
merge from main
8 Years Ago
Scene2Prefab dungeons
8 Years Ago
fixed sandbag barricade (prop version) never culling in dungeons
8 Years Ago
Some tweaks to pigeon nest structure models/prefab
8 Years Ago
vertex normal fixes, collision improvements WTP Scene dressing update
8 Years Ago
Building Structure - Sewage tanks models/LODs/COLs/Prefab WTP scene updates Trainyard building LOD wrong material fix
8 Years Ago
Slight increase in size to the prevent building zone of Airfield, Dome, WTP
8 Years Ago
Forgot this ladder prop prefab
8 Years Ago
Satellite Dissh and Sphere Tank updates moving LOD component of older models to renderer LOD made ready to place prefabs out of them
8 Years Ago
Building Structure - Water tower collision adjustments LOD Distance adjustments for iconic structures
8 Years Ago
Building Structure - Water tower - COLs & Prefab update Dungeons backup
8 Years Ago
Building Structure - Water tower - model/LODs/Prefab Trainyard/WTP backup
8 Years Ago
Conveyor Belt crane model/LODs/COL/Prefabs Powerplant & Trainyard update
8 Years Ago
Building structures - Silos models/LODs/COLs and prefabs Powerplant update
8 Years Ago
RUST-716 Fix - Collision missing on small section of wall
8 Years Ago
RUST-873 fix monument metal buildings roof transparent (low decor & object quality)
8 Years Ago
Water Desalinator normal map rebake to be synched with low mesh
8 Years Ago
Missing gibs for the water well - prefab update
8 Years Ago
Water desalinator deployable files (models, LODs, COLs,Gibs)
8 Years Ago
Water well deployable files (models, LODs, COLs, Animation)
8 Years Ago
pivot orientation was reset on fishtrap gibs
8 Years Ago
Updated the fishtrap size (-25%)
8 Years Ago
Fishtrap models, LODs, COL, Gibs and textures Icon update, prefab update
8 Years Ago
Door barricade prefabs setup
8 Years Ago
Door barricades models, LODs, COLs, Gibs No entities yet
8 Years Ago
merge from dungeon_art (industrial buildings, cooling towers, powerlines)
8 Years Ago
No build zone edit on powerline_d
8 Years Ago
Adding another powerline pylon variant
8 Years Ago
Powerline pylons b and c (variations)
8 Years Ago
New big powerline models/LODs/COLs
8 Years Ago
Fix RUST-580 - Able to loot/kill and see players and some deployables underneath sheet metal floors
8 Years Ago
Added detail map to Furnace materials
8 Years Ago
Fix for RUST-503 - See through joining gap - armored floor/ceiling on low settings (LOD)
8 Years Ago
Fix for RUST-572 Ladder Hatch appears closed from short distance
8 Years Ago
wip powerline prefab tests
8 Years Ago
merge from main
8 Years Ago
Concrete_f texture set Industrial glass textures Industrial buildings a,b,c,d,e,f,g,h,i,j and overpass a,b,c models/LODs/COLs Ready to place prefabs for these buildings Dungeons prefab scenes update
8 Years Ago
More details to rebars nrm Final cooling tower models/LODs/Collisions/Prefabs Powerplant update
8 Years Ago
Couple of tweaks to airfield
8 Years Ago
fixed a couple missing collisions on trainyard outer building
8 Years Ago
fixed a place that was not walkable due to barrier on train_wagon_e
8 Years Ago
Added a small AO map to make brickwalls look better
8 Years Ago
cherry pick mtls
8 Years Ago
Bunch of material environment horizont occlusion fixes, and moved some to our rust_standard
8 Years Ago
merge from main