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6,022 Commits over 4,199 Days - 0.06cph!

10 Years Ago
sewer tunnels and rooms prefabs have their own prevent_building volumes
10 Years Ago
cave debug digits added to cave scenes (easier to target bugs that way) reduced the amount of caves total spawning to a maximum of 25 possible (same as the old cave) scene2prefab caves
10 Years Ago
10 Years Ago
optimization pass adding cave and bucket lift LODs
10 Years Ago
Fixed RUST-1439 - Barricades at Sat dish have no collision / not destructible
9 Years Ago
Door hinged wood and door.double.hinged wood LOD1 use the same material as LOD0
9 Years Ago
higher accuracy collider wall.external.high.stone
9 Years Ago
a bit more
9 Years Ago
Fixed incorrect planter_small pivot orientation, updated deployable prefab
9 Years Ago
fixed flipped normals and pivots on planters gibs
9 Years Ago
merge from dungeon_art_4
9 Years Ago
Warehouse scene full re-design using the new art Airfield detail pass in the hangars
9 Years Ago
scene2prefab
9 Years Ago
Removed a leftover script throwing errors on a light prop
9 Years Ago
Some meta/folder cleanup
9 Years Ago
Adding missing files from VertexToolsPro
9 Years Ago
Fixed container_b doors opening being too small
9 Years Ago
Some powerplant fixes
9 Years Ago
Trainyard older art updated
9 Years Ago
Some canyon dressing fixes
9 Years Ago
scene2prefab
9 Years Ago
del missing scripts components left over in harbor scenes
9 Years Ago
scene2prefab harbors
9 Years Ago
fixed a portacabin collider offset
9 Years Ago
Harbor_1 & 2 DecorSwim / terrain fixes
9 Years Ago
A few blocking props on Harbor_1
9 Years Ago
spawnpoints setup for barrels, crates yields balance - harbors
9 Years Ago
changing layer to World on harbor crane truck and trailers placement polish
9 Years Ago
Scene2Prefab
9 Years Ago
Adjusted a jumping puzzle barge to cooperate with water
9 Years Ago
Scene2Prefab harbor_1
9 Years Ago
Couple of missing colliders fixes Baked vertex stream data to asset files on Harbor_1,2,Powerplant
9 Years Ago
Scene2Prefab
9 Years Ago
Wrecked sedan_a vehicle model/LODs/COLs/Prefab
9 Years Ago
added the car wreck and junkpile art to junkpiletest
9 Years Ago
Repair bench cannot be used to block off windows and see through them (collider accuracy)
9 Years Ago
More junkpile variations
9 Years Ago
updated manifest
9 Years Ago
Adding new junkpiles to the spawntable
9 Years Ago
Adjusting junkpile depth
9 Years Ago
Fixed puzzle barge door placement RUST 1512 Scene2Prefab Harbor_1
9 Years Ago
cherrypicking truck variants
9 Years Ago
Truck wreck models/LODs/COL/Prefab
9 Years Ago
Added a new junkpile containing the wrecked truck Manifest
9 Years Ago
Cannot place items or build over junkpiles
9 Years Ago
overgrowth atlas textures wip/backup
9 Years Ago
vegetation models WIP roads and railroad overgrowth dressing
9 Years Ago
concrete slabs and sewers overgrowth dressing
9 Years Ago
Scene for prefabs management
9 Years Ago
some more prep work (overgrowth dressing scene)