userVincentcancel
reporust_rebootcancel

5,107 Commits over 3,469 Days - 0.06cph!

9 Years Ago
Fixed an offset that resided in the wall.window master prefab pushing all window bars meshes off center Roof ceilings for each type of skin Closing holes and gaps on thatched skin as well as possible Fixed armored window and window frame not being the correct size. Metal window bar reset xform, scale was fuxxed Other smaller things..
9 Years Ago
Added conditional logic for all roof blocks
9 Years Ago
Fixed a case where wall pieces would spawn a corner meshes through T connected walls (for all remaining wall pieces) Added conditional models for wall.low top tier
9 Years Ago
Fixed repeating pattern on stone roof Fixed a case where wall.low pieces would spawn a corner meshes through T connected walls
9 Years Ago
Added end piece conditional mesh to close off wall end (wall.low.stone).
9 Years Ago
Added end piece conditional mesh to close off wall end (wall.low.wood).
9 Years Ago
Added end piece conditional mesh to close off wall end (wall.low.metal).
9 Years Ago
Added conditional meshes for metal wall.low and metal foundation blocks
9 Years Ago
Conditional meshes fully working for stone and toptier foundation blocks - lots less overdraw :3
9 Years Ago
Improved stone textures readability even more
9 Years Ago
Twig rooftop polish (with alpha masked hay textures) Closed meshes wall.corner stone, wood Added conditional models for wall.low corners Prefab material ID fixes, cleanup
9 Years Ago
Log wood skin Improvements
9 Years Ago
Stone Tier Texture improvements
9 Years Ago
fixed incorrect grade on twig floor
9 Years Ago
Some mesh updates/fixes
9 Years Ago
Building skin top tier: meshes/textures/materials/prefabs
9 Years Ago
Remnant container files - Includes new monument prefab
9 Years Ago
Updated Satellite dish LODs to be inside FBXs, updated prefab scene
9 Years Ago
Updated textures and model (corrugated skin)
9 Years Ago
quick fixes for corrugated skin
9 Years Ago
Building skin metal tier1 meshes/textures/materials/prefabs
9 Years Ago
Adding all the textures for the corrugated building skin
9 Years Ago
Gibs for the tier1 wall block
9 Years Ago
adding corrugated_a generic textures
9 Years Ago
swizzled green channel
9 Years Ago
Forgot to check in the updated roof materials for stone roof
9 Years Ago
Adding a new roof shingle texture, stone shingles this time
9 Years Ago
Building skin Tier1 meshes/textures/materials/prefabs
9 Years Ago
Giant satellite LODs
9 Years Ago
Giant satellite generic door texture
9 Years Ago
Giant satellite polish - near final visuals
9 Years Ago
Made a better generic rust texture for blend layers
9 Years Ago
Fixed anchors for conditional meshes
9 Years Ago
Building stone skins meshes/textures/materials/prefabs
9 Years Ago
fixed missing data on roof prefab
9 Years Ago
temp fix to the roof prefab - adding stone floor prefabs and new stonefloor_a textures
9 Years Ago
Progress on stone set, wall, doorway, window and third pieces with prefabs done
9 Years Ago
Adding today's progress (stonewall_a)
9 Years Ago
Stairs block, both for foundation steps and slanted half block - Behold the stairy rooftops!!
9 Years Ago
fixed a gap in floor piece
9 Years Ago
some texture polish
9 Years Ago
Attempt to fix foundation.step offset and cleaning up a lot of pivot rotations. Adding foundation.triangle update
9 Years Ago
Foundation step block changed to stilt type models
9 Years Ago
Foundation mesh on stilts first pass, triangles to come
9 Years Ago
some texture polish for log wood set
9 Years Ago
Checking in the new roof prefab idea, all pieces in and waiting for implementation ~~ @garry
9 Years Ago
fixed some zfighting on pillar in some cases, added a proper floorboard texture for floors/ceilings
9 Years Ago
Fixed the corner meshes to use notch and pass, simplified some textures, aged the exterior texture
9 Years Ago
roof shingles textures, temporarilly assigned to slanted block for preview
9 Years Ago
more work on log set