5,899 Commits over 4,110 Days - 0.06cph!
office building interior a floors greybox
Added interior greybox to one of the office buildings
WIP office building exterior + interior updates
office_floor_a and office_ceiling texture sets + mats
office_vents texture sets + mats
damaged textures, material setup, sizes
broken tile detail meshes
progress backup on office interiors
office lift texture set + mats
office plastic_panels_b texture set + mats
vent door model & animation, controller, prefabs
vent door animation controller fix reverse playback on close
level update, vent doors placement
guide model for the single shot trap (untested, will test in a couple hours)
gun trap guide scaled at 75% (PLEASE EXPORT YOUR FBXS WITH SCALE AT 100% NEXT TIME)
updated prefab guide path
pushing the gun trap prefab guide update
rocket crane lift animations, prefab, controller
space_center_office_bld_b wip
level update
moved launch_site silo to industrial structures folder, standalone model
moved launch_site warehouse to warehouse folder, standalone model
pavements modular set WIP
scene re-arranging the office side flow, decluttering a bit
Some sidewalk texture polish, looking more multipurpose, grid alignment on meshes
couple more pavement pieces to play with
planters models/prefabs wip dressing
level backup
Lift_no_doors prefab/anim controller
some fixes on the rocket_crane type lift
replaced lifts inside factory with door-less version so we can jump in and out while in movement
lift animation controller for 12,18,21 meters, updated lift prefabs individually in the factory shafts
launch_site scene dressing update
new pavement piece to work off loading bays
new office building model to seal the campus courtyard space better
launch site office buildings and planters final meshes/prefabs/cols
updated prefab links for office buildings in launch site
Interiors WIP for the second largest office building, scene update
checkpoint greybox
office interiors LODs/COLs/Prefabs
scene update
Launchsite office side bespoke pavement meshes/LODs/COLs/Prefabs
Modular pavement building kit prefabs (should be used to prototype then rebuilt in max, culls at 100)
Space center sign model LODs/Prefab/COLs
Launch_site scene update
Roof module, scene update