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5,482 Commits over 3,653 Days - 0.06cph!

9 Years Ago
compound walls art work, incl. lods, gibs, collisions
9 Years Ago
Updated the pumpjack lods to skinmeshes
9 Years Ago
closed a few gaps in the meshes
9 Years Ago
Quarry, pumpjack, windmill now have gradient foundations
9 Years Ago
Updated the crater texture to match variety or ground types better. Also dithered the alpha to fade out smoothly.
9 Years Ago
Adding model and textures for the mining crater
9 Years Ago
Tier furnace art, models, lods, col, gibs and prefab
9 Years Ago
meta files / half res tweak
9 Years Ago
tier 2 furnace brick texture sets
9 Years Ago
prefab update with build volumes and crate spawns
9 Years Ago
merge from main
9 Years Ago
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9 Years Ago
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9 Years Ago
Reduced rotor blur opacity
9 Years Ago
Updating collisions for some jump distances, allowing ladders on the structure, prefab scene update
9 Years Ago
subtract
9 Years Ago
merging subtract cl
9 Years Ago
merge from main@9267
9 Years Ago
cleaning up
9 Years Ago
Adding models, materials and collisions for the monument
9 Years Ago
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9 Years Ago
Added a debug scene for SESSAO
9 Years Ago
new charcoal texture set, metal_panel_c texture set, refinery prefab setup, refinery models, collisions and gibs files
9 Years Ago
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9 Years Ago
lowered sandbags barricade
9 Years Ago
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9 Years Ago
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9 Years Ago
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9 Years Ago
texture res change
9 Years Ago
Windmill files update - models, collision, LODs, Gibs, animation
9 Years Ago
Fixed batched mesh incorrect transform rotation on foundation.steps.stone
9 Years Ago
Adding a lod in corrugated foundation.steps.top to mach number of lods in foundation.steps
9 Years Ago
Updated barricade.wood to use the generic texture atlas
9 Years Ago
gibs for mining quarry @helk Also adding a missing texture for oiljack
9 Years Ago
Updated quarry bucket collision Added Oiljack gibs
9 Years Ago
Oiljack animations and prefab setup
9 Years Ago
Oiljack all files so far
9 Years Ago
reducing ceiling light textures sizes to 512
9 Years Ago
Scrap ceiling light, ~~all the files
9 Years Ago
checking in some meta/fbx files
9 Years Ago
merge from building lod atlasing
9 Years Ago
merge from main
9 Years Ago
Added an normal map version of the LOD atlas, to reduce popping, shrunk atlas res to 1024 woth almost zero loss. :)
9 Years Ago
Lots of prefab rebuilding or refactoring
9 Years Ago
merge from main
9 Years Ago
Moved twig skin lods to atlas texture, prefabs updated Added LODs to some pieces that didnt have any to maximize the impact