userVincentcancel

5,764 Commits over 3,683 Days - 0.07cph!

1 Year Ago
compound S2P
1 Year Ago
compound level
1 Year Ago
residential buildings prefab include glue meshes road prefabs - some more overgrowth dressing glue for cemetery fence tweaked decals opacity fixed offset on town square collider
1 Year Ago
fixed some holes left behind in residential buildings LOD2's
1 Year Ago
cave_large_sewer S2P
1 Year Ago
attempt to fix terrain trigger in cave_large_sewers chimney
1 Year Ago
visual improvements around scientist mission giver npc (stands out better) made trees and signs harvestable in monument
1 Year Ago
compound s2p
1 Year Ago
updated slide decal graveyard walls - added a damaged segment for compound compound progress backup
1 Year Ago
caves s2p
1 Year Ago
cave segments S2P
1 Year Ago
cherry picking 78943
1 Year Ago
killed shadow proxies on cave segments - needs deep S2P
1 Year Ago
compound S2P
1 Year Ago
added some extra sentries to cover exits extra dressing
1 Year Ago
merge from main
1 Year Ago
compound s2p
1 Year Ago
biome splat fixes splats polish for paper map readability fixed some zfighting on rails scientists NPC patrols HLOD update
1 Year Ago
fixed a custom vertex normal glitch on road 27x15 disabled shadow casting on new road segments, fixed some floating decals
1 Year Ago
town square LODs/Cols/prefab distance tweaks to compound perimeter walls to get included in HLOD process
1 Year Ago
new road segments LODs and Colliders, prefabs
1 Year Ago
compound level progress
1 Year Ago
tweaking perimeter wall for flush placement around garages
1 Year Ago
Compound cover and flow polish, narrowed some areas down a notch for extra coziness static version of small planters for decor and misc
1 Year Ago
compound s2p
1 Year Ago
compound HLOD update
1 Year Ago
compound graffiti models/textures/prefabs
1 Year Ago
compound topologies painting
1 Year Ago
adding hurt volumes to compound walls barbed wire
1 Year Ago
compound early dressing
1 Year Ago
mirrored train tunnel entrance (entrance_c) some more set dressing/cover pass
1 Year Ago
compound progress backup
1 Year Ago
adding town square wip model and textures for sidewalk_c set compound progress backup
1 Year Ago
fixing out of grid snap layers in compound post move
1 Year Ago
cobblestone road models texturing removed old level and moved new in place static decor version of tombstones without cobwebs
1 Year Ago
cobblestone road models texturing level backup
1 Year Ago
cobblestone road models greybox
1 Year Ago
cobblestone road textures
1 Year Ago
redesign scene backup
1 Year Ago
redesign scene backup
1 Year Ago
merge from shipping container props update branch
1 Year Ago
shipping container models update rusty material color tweaks
1 Year Ago
cherry picking new SC textures
1 Year Ago
roof blocks polish, lod transition polish
1 Year Ago
fixed some left over offsets
1 Year Ago
shipping container skin wall frame / floor frames models and prefabs
1 Year Ago
Shipping container prefabs scripts setup for lod and gibs and colliders
1 Year Ago
incorrect prefab link fixes, fixed a gap on half wall
1 Year Ago
Construction grade scripts for skins redo - must have been lost in the previous merge
1 Year Ago
phrases