userVincentcancel

5,316 Commits over 3,439 Days - 0.06cph!

25 Days Ago
Added snow material setup to static vehicles
25 Days Ago
merge from sat tube
25 Days Ago
oilrigs S2P
26 Days Ago
Snow effect mat config, specified mask for volumes
26 Days Ago
trainyard S2P
26 Days Ago
fixed the collector bucket in trasinyard having an offset
26 Days Ago
S2P all
26 Days Ago
Updated the prop folder prefabs that could to Material Setup technique for snow cover
26 Days Ago
snow effect asset - updated color alpha value to be 1.0
27 Days Ago
setting up asset zoo scene for snow setup ahead of time
27 Days Ago
deleting unused coaling tower models/prefabs that were redundant
27 Days Ago
Updated snow effect material config
27 Days Ago
added dynamic_container_style 1/2/3 prefabs
27 Days Ago
Added container drop off ground decals in both harbors
28 Days Ago
enabled material setup on AC unit prop for testing
28 Days Ago
snow effect material config setup
28 Days Ago
snow effect material config
28 Days Ago
merge from material biome improvements
28 Days Ago
asset zoo prep for props review
28 Days Ago
some missing files from an earlier commit today (after a rename) KARGO decals files added decals to test
29 Days Ago
oilrigs S2P
29 Days Ago
set dressing level 3 rooms
29 Days Ago
scaled down creeping trees in junkpiles by 25%
29 Days Ago
harbor_2 S2P
29 Days Ago
Bunch of harbor_2 fixes
29 Days Ago
vertex color tweaks to doors removed temporary door from code moved shipping container related assets to shipping container prefabs folder to keep things tidy
29 Days Ago
switched to rendererlod
29 Days Ago
manifest
29 Days Ago
container double door files
29 Days Ago
backup
31 Days Ago
loot balance, slightly more bias towards the cargoship island on Harbor2
31 Days Ago
some peeking and advantage balance across harbor2, also fixed a bypass by one of the walls
31 Days Ago
fixed the last lod of black lorry trailer being white
32 Days Ago
fixed a flow issue by allowing a jump back onto the defensive wall (harbor2) s2p
32 Days Ago
oilrigs S2P
32 Days Ago
Increased the reach of prevent building volumes in both rigs Fixed missing door in small rig Fixed floor collider in hall preventing going down the tubes Some bounce lighting, basic lighting in small rig Finer environment volumes placement on moonpool prefab
32 Days Ago
S2P oilrigs
32 Days Ago
more collision prep
33 Days Ago
Fixed large oilrig gas room roof being see through
33 Days Ago
reverting a material changes to main's version
33 Days Ago
Sat tubes, moonpool and level3 rooms LODs and colliders - prefabs setup
35 Days Ago
small oilrig scene progress S2P
35 Days Ago
small oilrig prefabs update colliders update
35 Days Ago
small oilrig sat tubes flow wip
36 Days Ago
updated church position
36 Days Ago
better looking brick blend layers
36 Days Ago
oilrig_1 S2P
36 Days Ago
updated level3 lods and colliders to remove last flow blockers to the structure
39 Days Ago
backup moved moonpool crane to props folder
39 Days Ago
oilrig_1 s2p