userVincentcancel

6,058 Commits over 3,834 Days - 0.07cph!

51 Days Ago
made the bamboo ladders trigger volumes wider by .125
51 Days Ago
Fixed foundation triangle not having its link to jungle skin piece
52 Days Ago
Added token and names to jungle ruin scenes, enabled and enlarged the prevent building volumes - S2P
52 Days Ago
replaced remaining loose models in ziggurat scene with their prefab versions
52 Days Ago
fixed missing object reference in trumpet_tree_sapling_a and jungle_scaffholding_platform_150x300
52 Days Ago
zigg s2p
52 Days Ago
Adding LODs for ziggurat bespoke pipes and cables, colliders and prefabs Updated zigg scene
53 Days Ago
resized the jungle building skin textures to final rez - fixed floor.triangle missing its jungle skin script
53 Days Ago
Added ladder trigger volume to zigg water tank
53 Days Ago
lowered normal intensity on zigg exterior concrete layer to nominal value as stronger values make projected decals display incorrectly
53 Days Ago
Zigg scene, fixed the terrain alpha map - tweaked terrain splats (less gravel, more forest soil) - did some set dressing around the water tanks area
53 Days Ago
jungle zigg tank large - tweaked materials to better mesh with the surrounding environment, added a decal for moss on top. Arranged folder structure
53 Days Ago
updated layer on jungle number decals prefabs
53 Days Ago
removed the small ziggs from the ziggurat scene - updated the terrain topology maps and terrain blend maps accordingly - s2p
56 Days Ago
prefab cleanup - added guard rails
56 Days Ago
trawler ship - broke the mesh down into components/tasks - ladder triggers, doors, ship fully explorable
57 Days Ago
zigg scene ivy set dressing pass - feel free to iterate on
57 Days Ago
trawler ship - interiors greybox
57 Days Ago
merge from LODs refresh - this should not require scene to prefab as it is mostly texture rebakes and re-targeting in materials - limited prefab changes
57 Days Ago
merge from LOD Baking tool
58 Days Ago
trawler ship - onboard hardware greyboxed props set dressed the ship accordingly
58 Days Ago
Refreshed LODs lighthouse
59 Days Ago
trawler ship progress backup
59 Days Ago
jungle_terminal props - remade prefabs, fixed layers, LOD distances, texture import res
2 Months Ago
trawler ship, traversal solved using standard stairs prefabs we already have
2 Months Ago
backup for branch hop
2 Months Ago
trawler greybox progress
2 Months Ago
trawler ship dirty greybox, concept art mesh before cleanup and break down - folder structure
2 Months Ago
import option tweak to watertight hatch spec map
2 Months Ago
fixed incorrect gibs assigned to L shaped stairs jungle skin
2 Months Ago
softened a crease in canyon_c terrain
2 Months Ago
updated cliff rock position at WTP
2 Months Ago
fixed a spot where you could get stuck at satellite dish
2 Months Ago
Old Tvs tweaks to prefabs and texture import options
2 Months Ago
coat hanger and wall mounted coat hanger - lod distances tweaks, layers
2 Months Ago
old radio material missed.. project save thanks Unity
2 Months Ago
old radio prop - converted prefab to use Meshlod, fixed material type bugging, tweaked lod distances
2 Months Ago
metal briefcase prop - converted prefab to use Meshlod, fixed material type bugging, tweaked lod distances
2 Months Ago
Mircowave prop - converted prefab to use Meshlod, fixed material type bugging
2 Months Ago
fire alarm props - fixed material type bugging out, changed prefabs to use meshlod, removed some unecessary lod stages for such a small prop LOD0>LOD2 instead etc.
2 Months Ago
first aid cabinet prefab tweaks
2 Months Ago
Re-organised fire extinguisher folder into a single cohesive structure Resized textures Re-prefabbed prefabs and redid colliders, LOD drawing distance, layer
2 Months Ago
re-created the signs_water_warning prefabs, added mesh cull, collider boxes. moved water signs into its own folder to make discovery easier
2 Months Ago
condenser texture sizes for Ao maps, del some unused models, reduced culling distance on prefabs
2 Months Ago
merge from art_generic_props
2 Months Ago
ziggurat topology painting improvements, better road connection added
2 Months Ago
added some volumes to stairs of zigg to help movement until final colliders S2P
2 Months Ago
Added the hinged doors entity in the jungle_ziggurat_security_entrance_b prefab
2 Months Ago
manifest
2 Months Ago
hinged doors for zigg security gates