userVincentcancel

5,606 Commits over 3,957 Days - 0.06cph!

57 Days Ago
baked LODs of trawler ghost ship, updated prefabs
58 Days Ago
ghost ship LODs, Colliders, Prefabs
2 Months Ago
ghost ship model split, some reorganizing
2 Months Ago
ghost ship model separation into final break down, opaque/transparent and decals sorting Prefab hierarchy and groups cleanup - groups are organized to allow stock dressing separation for other ship styles set dressing
2 Months Ago
fish crate model, textures, prefabs more set dressing on ship
2 Months Ago
ghost ship set dressing push material tweaks, decal layer tweaks
2 Months Ago
Fish pile generic tileable textures Fish piles prop meshes, colliders and prefabs Some new blood and gore decals for set dressing
2 Months Ago
ghost ship interior progress set dressing pass
3 Months Ago
ghost ship interior progress
3 Months Ago
ghost ship interior progress
3 Months Ago
ghost ship interior progress
3 Months Ago
merge from naval update
3 Months Ago
merge from main
3 Months Ago
backup trawler prefab
3 Months Ago
ghost ship trawler exterior textures resize on many onboard props ship name decal prep
3 Months Ago
updaed ship, improved the hull material with macro variation mask and more colour
3 Months Ago
trawler ship hull material vcol blends progress, more uving
3 Months Ago
trawler ship hull material vcol blends progress, more uving
3 Months Ago
trawler ship hull material vcol blends progress, more uving fixed oilrig mask seams
3 Months Ago
trawler ship texturing progress
3 Months Ago
trawler ship materials and models progress
3 Months Ago
merge from mo' env volume changes
3 Months Ago
extended some train tunnel segments env volumes to prevent cut lines with lighting
3 Months Ago
fixed the outdoor env volume on bunker entrances train tunnels causing brighter lighting indoor
3 Months Ago
fixed an incorrect scale on liquid gas tank collider mesh causing larger volume than it should be improved precision of dockwall corner out collider
3 Months Ago
material tweaks, added more chain detail, chain greybox for suspended items until final mesh/placement
3 Months Ago
trawler latest props progress
3 Months Ago
bumper tire bags progress tires_pile tileable textures
3 Months Ago
naval update > floating cities
3 Months Ago
merge from main
3 Months Ago
ship_spotlight textured
3 Months Ago
ship_searchlight textured
3 Months Ago
merge from j25_monument_fixes
3 Months Ago
S2P all
3 Months Ago
cave_entrance_a disabled no sunlight on a volume - too close to surface
3 Months Ago
increased culling distance on static doors
3 Months Ago
inreased culling distance of supermarket shelves
3 Months Ago
fixed gaps in small oilrig structure top model and collider
3 Months Ago
locker open lod1 shelves fix
3 Months Ago
fixed flickering from env volume in gas station garage
3 Months Ago
portacabin 600x900 env volume tweak to prevent flickering
3 Months Ago
fixed sewer volume clipping in water treatment
3 Months Ago
fixed flickering from env volume in oilrig computer room
3 Months Ago
large oilrig env volumes slightly brighter
3 Months Ago
latest batch of textured props for trawler ship
4 Months Ago
trawler ship props progress
4 Months Ago
merge from S2P_bugfixes_for_quickfire
4 Months Ago
S2P all
4 Months Ago
fixed a hole in stairwell_bottom_360 collider
4 Months Ago
smoother transitions out of mine tunnels in military tunnels