userVincentcancel

5,606 Commits over 3,957 Days - 0.06cph!

6 Months Ago
fixed jungle swamp terrain on incorrect layer causing wrong terrain insert in jungle improved terrain blend texture
6 Months Ago
jungle ruins s2p
6 Months Ago
jungle ruins lootspawns, replaced the last greybox volumes in scenes for matching art assets
6 Months Ago
jungle ruins scene HLOD setup and bakes
6 Months Ago
enabled read write on ruins kit for batching
6 Months Ago
updated topology masks for jungle ruins, s2p ruins
6 Months Ago
refreshing terrain blend textures of jungle ruins - they are correct but somehow were not applied in procmap
6 Months Ago
strangler fig color and transmission tweaks in situ
7 Months Ago
environment AO maps import options changes, material adjustments
7 Months Ago
spawn population prefabs
7 Months Ago
monstera deliciosa bushes - models, textures, mats and prefabs
7 Months Ago
merge from jungle ruins
7 Months Ago
fixed the splat mask to sand instead of snow on jungle swamp
7 Months Ago
jungle swamp unique environment
7 Months Ago
sound trigger volumes
7 Months Ago
heliconia billboards, prefabs, spawn prefabs
7 Months Ago
heliconia rostrata files - models, textures, mats
7 Months Ago
merge from jungle ruins
7 Months Ago
env volumes tweak, darker S2P
7 Months Ago
Ziggurat_a monument prep Terrain splats repaint to allow fade out Created env volumes for interior Basic lighting indoor Cleared volumes and lights from greybox stage
7 Months Ago
jungle ruins S2P
7 Months Ago
jungle ruins overgrowth pass with strangler figs
7 Months Ago
fixed double pillow effect on ruins wood beams by lowering normal intensity
7 Months Ago
mauritia flexuosa - rest of the models and prefabs
7 Months Ago
mauritia flexuosa M variant with LODs and billboard, materials initial commit
7 Months Ago
LS scene changes (can be replaced as mostly deletes)
7 Months Ago
merge from jungle foliage
7 Months Ago
material tweaks to decal/moss
7 Months Ago
launch site trees set dressing++
7 Months Ago
some materials decal layers changes
7 Months Ago
merge from jungle foliage
7 Months Ago
strangler fig wall decal textures/mat and decal prefab
7 Months Ago
some materials decal layers changes
7 Months Ago
launch site trees set dressing++
7 Months Ago
merge from jungle foliage
7 Months Ago
freestanding tree and 360 large canopy strangler fig files/prefabs
7 Months Ago
launch site trees set dressing++
7 Months Ago
merge from jungle foliage
7 Months Ago
extra strangler fig tree types to accomodate corners of buildings
7 Months Ago
launch site factory trees set dressing
7 Months Ago
launch site factory trees set dressing
8 Months Ago
art check on frontier and adobe gate/walls prefabs - updated gibs, and renderer lods scripts, layers
8 Months Ago
final prefabs
8 Months Ago
cleanup folder
8 Months Ago
removed unused mat impostor assets billboards setup
8 Months Ago
texture tweaks
8 Months Ago
collisions for strangler figs and sound triggers in foliage
8 Months Ago
strangler fig models - LOD and billboards, materials and textures
8 Months Ago
Fixed missing backfaces on battering ram build stage
8 Months Ago
removed temporary prefab now that we have final prefabs