userVincentcancel

5,347 Commits over 3,469 Days - 0.06cph!

4 Months Ago
Set dressing harbor2 progress
4 Months Ago
merge from main
4 Months Ago
some set dressing for helipad roof
4 Months Ago
fixed forklift material on cargoship style 2
4 Months Ago
mats decal layer tweaks continued
4 Months Ago
some more decals to support overgrowth assets bicycle rack standalone prop mesh some set dressing
4 Months Ago
NMS S2P
4 Months Ago
Added missing S2P label to NMS scene
4 Months Ago
S2P oilrigs
4 Months Ago
fixed floating water junkpiles barrels
4 Months Ago
resized textures added flat top platform model set dressing
4 Months Ago
some extra zipline platform set pieces some set dressing on a couple rooftop, as a sort of vertical slice
4 Months Ago
compound scene changes (platforms placement)
4 Months Ago
zipline platforms wip
4 Months Ago
S2P all
4 Months Ago
set sewer branch to skip HLOD by default
4 Months Ago
protocol ++
4 Months Ago
level backup
4 Months Ago
reduced opacity of glue material placed glue meshes around buildings
4 Months Ago
cobblestone roads baked LODs, town square baked LOD and uv fix updated prefabs
4 Months Ago
level update
4 Months Ago
detail texture tweaks replaced cobblestone road textures with something higher quality and better feature scale material tweaks
4 Months Ago
shifted decal layers around for some materials to avoid projecting out of context random color detail map and mask for rope bridges (for a splash of color)
4 Months Ago
updated compound scene
4 Months Ago
rope bridges set LODs, colliders, prefabs
4 Months Ago
added wind to rope bridges
4 Months Ago
compound level flow update (rooftop rope bridges)
4 Months Ago
netting_b texture set rope bridges set WIP models
4 Months Ago
decal layer 1 for graveyard fence
4 Months Ago
orange van pink mat fix
4 Months Ago
tweaked rope ladder wind adherence (lower)
4 Months Ago
merge from main
4 Months Ago
reworked padding on oilrig trims, disabled crunch compression (texture only changes)
4 Months Ago
pad color tweaks
4 Months Ago
disabled spec override on concrete_cracks_a decal mat to get rid of halos
4 Months Ago
pink mat go
4 Months Ago
compound scene update S2P
4 Months Ago
helipad final art colliders, baked LOD and prefab setup
4 Months Ago
helipad wip asphalt_b texture set
4 Months Ago
fixed pink mats
4 Months Ago
merge from main
4 Months Ago
helipad progress
4 Months Ago
fixed loot barrels gibs errors-mismatches updated barrels visuals on additional prefabs updated deployed hobobarrel icon
4 Months Ago
oilrig trims textures - reduced noise over painted variants
4 Months Ago
decal layer change on some materials
4 Months Ago
merge from main
4 Months Ago
merge from main
4 Months Ago
some progress from before break
4 Months Ago
merge from collision meshes as shadow fix
4 Months Ago
merge from 'generic texture improvements' contains generic barrels and forklift re-texture jobs too