244,459 Commits over 3,898 Days - 2.61cph!
Changed SO Play Animation nodes to call into SetTrigger instead of SetBool.
Fixing issues with FilmingControl and HumanRandomiser
Raycasts should hit triggers.
Added terrible looking overlay on building low health (removed health bars)
- Updated TOD
- Workaround for WeatherController init process bugging out. (controller now finds WeatherManager on awake if not already initialised)
- Cleaned up the debug camera/player disable toggle
- Removed UnityEngine.UI.dll from plugins
Documentation updated during deployment build fa88a60c-5f0a-4bb0-a447-f5bd224d6c69.
Documentation updated during deployment build fa88a60c-5f0a-4bb0-a447-f5bd224d6c69.
Merge branch 'deploy' of ssh://github.com/Facepunch/arcade
More docs and some cleaning up.
Fixed spawn raycasts hitting SmartObjects when they really, truly shouldn't.
Documentation updated during deployment build f9fb26b6-eb6d-41f9-b8c9-fbd5effb61d9.
Documentation updated during deployment build f9fb26b6-eb6d-41f9-b8c9-fbd5effb61d9.
Merge branch 'deploy' of ssh://github.com/Facepunch/arcade
Documentation updated during deployment build 8e67e9d0-86af-4c6d-b293-21a7b6c43328.
Documentation updated during deployment build 8e67e9d0-86af-4c6d-b293-21a7b6c43328.
Merge branch 'deploy' of ssh://github.com/Facepunch/arcade
Documentation updated during deployment build b06deb68-14a0-40f1-90a1-3233cc413072.
Documentation updated during deployment build b06deb68-14a0-40f1-90a1-3233cc413072.
Merge branch 'deploy' of ssh://github.com/Facepunch/arcade
updated tutorial code dl link
Merge branch 'deploy' of arcade into deploy
Documentation updated during deployment build d9e3196d-9c0f-4b4f-aee8-efb5e6af1988.
Documentation updated during deployment build d9e3196d-9c0f-4b4f-aee8-efb5e6af1988.
Merge branch 'deploy' of ssh://github.com/Facepunch/arcade
Documentation updated during deployment build 6a41290e-9705-41c9-b3dc-968926d21ca7.
Documentation updated during deployment build 6a41290e-9705-41c9-b3dc-968926d21ca7.
Merge branch 'deploy' of ssh://github.com/Facepunch/arcade
Merge branch 'deploy' of arcade into deploy
Merge branch 'deploy' of github.com:Facepunch/arcade into deploy
Documentation updated during deployment build cc37c85b-4ff9-4bed-8dad-947b88ab04a7.
Documentation updated during deployment build cc37c85b-4ff9-4bed-8dad-947b88ab04a7.
Merge branch 'deploy' of ssh://github.com/Facepunch/arcade
More docs / making things internal.
Simplified usage of model conditions
Added condition models for wall/window/doorway corners
- SmartObject's SphereCollider is now a Trigger.
- Fixed Physics Collision Matrix to ignore SmartObject's Sphere Collider.
Documentation updated during deployment build 1569d985-2348-4adc-b747-98870b786912.
Documentation updated during deployment build 1569d985-2348-4adc-b747-98870b786912.
Merge branch 'deploy' of ssh://github.com/Facepunch/arcade