branchrust_reboot/maincancel

39,977 Commits over 4,597 Days - 0.36cph!

12 Months Ago
merge from health_info_popup_qol -> main
12 Months Ago
Remove leftover debug message from ElectricWindmill
12 Months Ago
Gate some Indirect Instancing ConVars behind ClientAdmin rather than DEBUG.
12 Months Ago
Merge: from hackweek_jit_explorer - Buildfix for missing type definitions Tests: built scripts in all editor modes
12 Months Ago
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12 Months Ago
Merge from radial_context_fix
12 Months Ago
Added a new TMP shader that allows a depth offset and custom cull mode
12 Months Ago
Merge: from hackweek_jit_explorer - New(editor): Tools/Engine/Jit Viewer that allows to inspect native instruction output from JIT compiling managed methods Tests: used Jit Viewer to inspect BasePlayer::ServerUpdate. Ran perfsnapshot in C+S editor
12 Months Ago
Merge latest Indirect Instancing changes. This is a big one, but it's still disabled by default.
1 Year Ago
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1 Year Ago
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1 Year Ago
hero_title_change -> main
1 Year Ago
Adding jenkins step to rename the pipeline for better visibility.
1 Year Ago
merge from tmp_generatecaretnre_fix
1 Year Ago
merge from store_fixes
1 Year Ago
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1 Year Ago
Fixed menu tooltip icon not being marked as non static
1 Year Ago
merge from fillwater_improvements
1 Year Ago
merge from helicopter_flare_balance_pass
1 Year Ago
merge from harbor_swingbridge_parent_fix
1 Year Ago
merge from m15_3p_emmisive_fix
1 Year Ago
merge from tactical_gloves_skinnable - tac gloves now skinnable
1 Year Ago
merge from rivals
1 Year Ago
Merge from food_qol
1 Year Ago
hooked up kick hazmat icon to skinnable
1 Year Ago
merge from hbhf_deployvolume_fix
1 Year Ago
vault door impact fx hit fix
1 Year Ago
Removed save file name from Craggy's GameSetup
1 Year Ago
Merging fpbuild related changes to main branch
1 Year Ago
merge from automatedtesting
1 Year Ago
merge from directional_foliage_displacement
1 Year Ago
merge from puzzle_reset_hotfix
1 Year Ago
merge from sort_fixes
1 Year Ago
merge from fix_terrain_nametags
1 Year Ago
Merge: from spectate_related_cmd_fixes - sleeping-/usersinrange commands now run from spectated player's position, if spectating Tests: used commands when spectating
1 Year Ago
multi_drop_nre_fix -> main
1 Year Ago
Merge: from spectate_command_fix - Bugfix for spectate doing nothing when spectating far-away player - Bugfix for error on respawn after spectate if previously didn't have a spectate target Tests: used spectate out of network range 10 times in a row, used keybind to spectate twice in a row - no issues
1 Year Ago
Merge from puzzle_reset_hotfix
1 Year Ago
merge from fireballyellowfix
1 Year Ago
merge from elevator_power_draw_fix
1 Year Ago
merge from rpg_skin
1 Year Ago
merge from storepage_backbutton_fix
1 Year Ago
merge from hmlmg_skinviewer
1 Year Ago
merge from checkoutresult_fix
1 Year Ago
merge from sort_stack_fix,
1 Year Ago
Merge from puzzle_reset_hotfix
1 Year Ago
merge from multidrop_nre_fix
1 Year Ago
merge from server_occlusion_height_fix
1 Year Ago
merge from green_hazmat