branchrust_reboot/maincancel

31,922 Commits over 4,018 Days - 0.33cph!

2 Years Ago
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2 Years Ago
Merge from FixB - resolves all outstanding known issues relating to layer changes.
2 Years Ago
Skin bundle update
2 Years Ago
merged from lumberjack_eyes_fix
2 Years Ago
Remove hidden inventory slots on workbench
2 Years Ago
full manifest rebuild - build times
2 Years Ago
merge from lumberjack_skins
2 Years Ago
Fix give notices showing 0 when crafting items
2 Years Ago
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2 Years Ago
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2 Years Ago
Fix give notices showing 0 when spawning in items
2 Years Ago
cached texture fix on pickaxe and hatchet viewmodel
2 Years Ago
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2 Years Ago
textures (it missed them for some reason)
2 Years Ago
updated concrete pick/hatchet materials from metallic to specular updated both cinematic and game versions
2 Years Ago
lumberjack/concrete tool attack & impact sounds
2 Years Ago
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Nudged the campfire main light hue a few degrees towards yellow.
2 Years Ago
phases and codegen checks
2 Years Ago
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2 Years Ago
Adjust spray can description to remove mention of inserting attachments
2 Years Ago
Fix modded server combatlog NRE
2 Years Ago
Fixed NRE from rendertunnels command
2 Years Ago
phrases
2 Years Ago
Fixed concrete typos
2 Years Ago
Fixed missing sfx on new hatchet/pickaxes
2 Years Ago
phrases
2 Years Ago
A clearer change to GetIdealContainer in ModularCarGarage now that I understand better what went wrong in 72669
2 Years Ago
Fixed ModularCarGarage method being GetIdealSlot instead of GetIdealContainer. Removed obsolete comment.
2 Years Ago
Fixed the very first right-click of a vehicle module from player inventory into a vehicle on it modular car lift eating the module.
2 Years Ago
Fixed code locks appearing incorrectly when using authcount command
2 Years Ago
junkpile AI fix
2 Years Ago
Fixed fireplace outputslots
2 Years Ago
added effects folders for lumberjack tools, pointed anim events scripts on vm prefabs to new paths
2 Years Ago
Hapis: Priority InsideTerrain violation fixes.
2 Years Ago
Use the campfire as a guide mesh for the cursed cauldron like we used to, because of rotational faff.
2 Years Ago
Fixed/Updated Cursed Cauldron static variant.
2 Years Ago
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2 Years Ago
lumberjack hazmat is no longer user craftable - same behaviour as the artic and nomad
2 Years Ago
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2 Years Ago
merge from item_move_fixes - Minor fixes
2 Years Ago
merge from /hardcore (minor fixes)
2 Years Ago
Split count functionality into two convars, entcount and authcount AuthCount returns entities that the player is authed to, regardless of whether they placed it EntCount returns all entities that the player has placed
2 Years Ago
Fixed incorrect user id check in entcount convar
2 Years Ago
Added ID column to entcount convar results
3 Years Ago
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3 Years Ago
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