31,190 Commits over 3,928 Days - 0.33cph!
Give poker players 2 food and water after each round
fixe dredge metal structure gap from fbx
fixed dredge zfight and some gaps
Fixed light position offset in Bandit Town + s2p
▇▋▍▌ ▊▋█▍▆▇▊ ▄▍▊▌▉▋█▇ ▉▆▌
Assign the correct Sit_Workcart pose to the work cart seat. Enable headlook for the workcart. Fix headlook on/off check bug.
merge from vehicle_vendor_fixes
▋▆█▌▇█▅█ ▊▉▍▄▉▄ ▇█▊▇▆▉ ▊▊▇ ▍█▆ █▄▇▊▍.
reduced hostile duration for players hit by peacekeeper turrets to 5 from 30
Fixed weapon effect parenting bug
Remove snowball from eggs
Fixed floating hanging table lights at bandit town
Bandit town S2P
Removed support for playing the legacy gestures via the gesture convar command
Fix text sizing issue on slots UI panel
Potential EndGestureShared NRE fix
Fixed cards mesh being visible underneath card table seats
▇▌▅ █▋▇▊▌ ▋▅▆▊ ▋▋ ▄▄▆▆ ▅██▄▋ ▇▊▅▌▌ ▉▆▉▌▋▍▆▄ ▋▌▋▊▅▅▌▉█▄ ▍▄ ▇▌▍▆▋ ▉█▇ ▄▌ ▌▉█▌▇▉▊▇ ▍▋█▄
Updated menu background video
Topbunnies no longer hides hostile UI
Fixed broken egg basket eggRenderers references UFR - broke in viewmodel_fix branch
Fixed bunnyhat LODs and ensure JiggleBone and EzSoftbone are disabled on LODs
Fixed multiple lodgroups on RustigeEgg_E
merge from HapisIsland_2021 - Bug Fixes
Fix for hitboxes failing on certain types of hit.
▊▋▍▇▄▌▇ ▆▉▊▆▇▊▆▋▆▊ ▌▉ ▅▆▋▄▋▍ ▉▋▉▆▉▍▋▍
Refactor MonumentInfo and DungeonInfo to derive from a new LandmarkInfo class
LandmarkInfo is now the source for monument/train tunnel map markers
merge from card games (light fixtures & related files)
Merge CardGames -> Main. Includes the new dismount on server load system.
updated player card game anim
Fixed double shotgun, fixed weapon attachments bug, fixed skin issue with viewmodel camera
Merge from misc_server_opt
Code gen for play_poker string
updated sitting card game pose for an idle animation
Fixed body horror when starting a gesture while alt looking behind you