branchrust_reboot/maincancel

31,200 Commits over 3,928 Days - 0.33cph!

4 Years Ago
cherrypicking 54103
4 Years Ago
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4 Years Ago
Marge from canoe (craftable kayak + paddle fixes)
4 Years Ago
merge from door_controller_tweaks
4 Years Ago
corrected typo on HBHF
4 Years Ago
Merge FixGlassMaterial -> Main
4 Years Ago
Fixed not saving deleted connections during an autosave
4 Years Ago
Auto save dialogue graph when making a new connection or deleting a connection
4 Years Ago
kayak & paddle sounds
4 Years Ago
Update dialogue graph style sheet to remove pixel warnings
4 Years Ago
Added token/english labels to choice ports Added an error message if a dialogue node has no shortname when saving (but still save)
4 Years Ago
▄▊▊▉▌▍▉▋▇▍ ▍▋▅▉█▊▌ ▊▇▆▅▉▊ ▍█▌█▍▌▍ ▇▌▆▊ ████▋ ▌▍▉▋▌▉▅▅▍▍▄ ▇▊▍▉▍▉▄▋ ▄▄█ ▉▌▇▉▅▉█ ▅▍▆█▍▉▇▉ ▋▋▇▇▊▉ ▍▌▊▋ ▍▊▋▌▇▋ ▇▋▇▇
4 Years Ago
Merge from storagemonitor
4 Years Ago
Codegen (IOEntity.Server_RequestData now has CallsPerSecond check?)
4 Years Ago
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4 Years Ago
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4 Years Ago
Reduced paddle crafting time No longer find healing tea in food boxes
4 Years Ago
Reduced Paddle melee damage
4 Years Ago
▇▌▊▅▇▋.▅▋▉▌▌▇▉ ▍█▍▅▄▉▊ ▅▅▉█▉▉▊ ▇▊▌▇▍▅▍▍▅▉▍▊▋ ▍▆▊█▋▊▍█ ▄▄▌▄ ▅█▍▆▇ ▆▉▌ ▄▋▅▋▉▍ ▅▊▍▆▇▆█▋▋▍ ▉▄▋▌▉▅▇▉▍, ▆▌▋▍▋▋▇ ▇▌▋▅▅▌▍▌ ▉▇█▋▋▊▊▇ ▋▍▋▇▉▋▆▌▇ ▉▌▇▅█▊▆▉ ▍▌▊▄▉▌▊ ▅▌▇▆ ▋▉▋▇▉█▍ "▄▍█▌▉ ▉▌▌▉▍▉▋▄▋▅" ▆▋ ▋▍ ▇▆▅ ▄▅▊█▍▅▌▋▉▋ ▊▉▊▆▄▄ ▆▄ ▆▋ ▆▋▊▅▆▉▉▇ ▍▉▉▄▋▌▍
4 Years Ago
Merge from heli_global_toggle
4 Years Ago
Merge from canoe
4 Years Ago
Merge from demo_filestorage (signs should now appear in demos)
4 Years Ago
Fix cockpit module glass not showing its damage effect
4 Years Ago
Adjust drive force rolloff
4 Years Ago
Code review: Switch screenshot render texture to use GetTemporary/ReleaseTemporary
4 Years Ago
Increase minimum node size
4 Years Ago
Exposed the action string field to the dialogue graph blackboard Newly created nodes now have a shortname assigned (a short name has to be assigned for connections to save)
4 Years Ago
Make multi-engine vehicle a little slower, since they end up so hard to control on Rust's landscape
4 Years Ago
Fixed cockpit-with-engine module engine not being accessible when the module wasn't in the front slot. Engine can now also be accessed from inside the module, as long as the car isn't on.
4 Years Ago
Adjusted transparent scrap icon on research table loot panel
4 Years Ago
Make DamageShowingRenderers class public
4 Years Ago
Unsaved comment
4 Years Ago
Fix dashboard indicator lights (engine, low fuel) turning on after cars take damage, plus other damage texture changes in DamageRenderer.
4 Years Ago
Fix searchlight spawning with incorrect rotation (reset transform rotations in ResetState)
4 Years Ago
Set car window culling mode to Back. Makes it a bit easier to see through
4 Years Ago
Fix sudden jumps in glossy reflections on car window glass
4 Years Ago
Merge from wiretoolmeasure
4 Years Ago
Workbench Tier 1 2 3 can now be picked up Workbenches now use condition Reduced T2 and T3 workbench health
4 Years Ago
Merge from flare_optimizations
4 Years Ago
subtracting 53975
4 Years Ago
skin approval + pre approval
4 Years Ago
Merge from flare_optimizations
4 Years Ago
▋█▌▇▉ "▍▊▄▉▅▇▊▌█▉▇█▍▌▄▆▇▅ ▉▄▅▆▆▌▊█▇ ▅█▄▍▆ ▌▄▊█▆▅ ▉▊▆▍▍▉▆▉▇▊▋"
4 Years Ago
merge from searchlight_electric
4 Years Ago
Fix debug camera jitter
4 Years Ago
Increased size of interact collider on hackable crate to cover the entire side of the crate, should be more accessible if there are things blocking the keypad
4 Years Ago
Merge Glass -> Main. Modular car cockpits now have glass.
4 Years Ago
client.connect will now fill in the connection screen properly and add the server to your history
4 Years Ago
Updated workshop mesh exporter to store the exported mesh in a sub folder by item name (fixes case where different tiers of an item overwrote the same mesh since the mesh name was identical)
4 Years Ago
▇▉▄█▌▊▄█▄ █▅▋ ▇▆▊ "▆▌▄▌▋▇▆▌▊▇▇█▇▉▌▌▊▆ ▉▅▇▉▊▊▊▄▍ ▍▇▅▊▇ ▇▍▇▆▊▋ ▅▄▅▊▇▅█▅▋▌▅" ▊█ █▌▄▇▊▆▇▅ ▋▇▇▉▉▊▍▄█▆ ▉▅▌▅█▄ ▊▆▉▅▉▇▄ ▌▊ ▊▆▉▆▊▋ ▄▇▉█▋ ▋▅▌█▉ ▅▇▊▉▉▉▇ ▇▄▊█▋▅▊ ▇▆█▌▍██++