branchrust_reboot/maincancel

32,209 Commits over 4,018 Days - 0.33cph!

6 Years Ago
clientIOLine now isDynamic by default airfield monument setup IOEntityEditor compile issues and NRE fixes
6 Years Ago
compile fix
6 Years Ago
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6 Years Ago
merging powerwires
6 Years Ago
PerformanceText no longer updates when nothing changed (avoids GC) PerformanceText always prints GC counter for one second after GC runs (plus exclamation mark if it's an emergency GC) Simplified "perf" convar (1=FPS, 2=frame time, 3=memory, 4=everything)
6 Years Ago
merge from IOentity_connections
6 Years Ago
Jenkins + Steamworks
6 Years Ago
Updated prefab list
6 Years Ago
Merge transform.SetPositionAndRotation changes.
6 Years Ago
Adjusted overbright swamp atmosphere volumes during night time
6 Years Ago
Fixed Process.Start IL2CPP crashes (replaced with Application.OpenURL and CreateProcess)
6 Years Ago
compile fix
6 Years Ago
bugfix
6 Years Ago
merge from 38506 (Set fog/smoke overlay to ignore parent canvas group so that disabling the hud doesn't let you see through smoke.)
6 Years Ago
PositionLerp fix. Also cleaning up EntityRealm in OnClientDisconnected.
6 Years Ago
merge from injured_map_fixes
6 Years Ago
missing files
6 Years Ago
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6 Years Ago
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6 Years Ago
minicopter - removed tail mesh from main body
6 Years Ago
Subtracting.
6 Years Ago
can now repair scrap transport fixed mounting positions for pilot/copilot copilot able to use weapons fixed weird noclip/parenting issues added servergibs for scrap transport
6 Years Ago
Cherrypicking PositionLerp
6 Years Ago
cherrpicking #38476 (ItemModConsume now takes pending health into account when checking < health requirement.)
6 Years Ago
Cherrypicking 38475 (Call CleanupBonus in DestroyShared for OreResourceEntity, so that the hotspot visual gets cleaned up properly when ent killed)
6 Years Ago
Testing mip streaming budgets
6 Years Ago
Subtracted 28469, 38465
6 Years Ago
Fixed reflection probe issues affecting core/skin, core/hair and core/generic shaders after latest optimization
6 Years Ago
Added more textures to streaming pool /Rust.Ai and /Unimplemented
6 Years Ago
Added viable content/props+workshop and prefab/clothes textures to streaming pool
6 Years Ago
Enabled deferred reflections to trade off a bit of GPU for CPU perf (skips SamplePerObjectReflectionProbes) (testing)
6 Years Ago
Disabled reflection probes on transparent renderers not using them (skips SamplePerObjectReflectionProbes) Modified pole wire renderer and shader to skip refl and spec
6 Years Ago
Disabled tex streaming on generic building texturea
6 Years Ago
disabled branchAmount debug logging
6 Years Ago
Fix for IL2CPP hang on exit
6 Years Ago
merge into main
6 Years Ago
Subtracting 38426, 38430, 38442 (All optimisation merges until we get a proper baseline)
6 Years Ago
merge from optimisations
6 Years Ago
Send benchmark result as regular form data (!)
6 Years Ago
Fixed BenchmarkInfo text update rate
6 Years Ago
Fixed build error
6 Years Ago
Wait for benchmark result upload before exiting
6 Years Ago
merge from optimisations.
6 Years Ago
Eyeview when spectating fix
6 Years Ago
Hide easter shit in demos Hide team shit in demos Benchmark text tweaks Use In EyeView for first person when playing demo (we handle this properly on hdrp branch, so this will be thrown away) Submit benchmark results with WebUtil
6 Years Ago
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6 Years Ago
EAC SDK update
6 Years Ago
Subtracting 38399
6 Years Ago
Benchmark overlay
6 Years Ago
WebUtil custom certificateHandler