branchrust_reboot/maincancel

32,210 Commits over 4,018 Days - 0.33cph!

6 Years Ago
Removed linux x86 rust native
6 Years Ago
Fixed script symbols
6 Years Ago
Merge from unity_2019.2.0
6 Years Ago
Steamworks Update
6 Years Ago
Cherry picked 38015
6 Years Ago
Scrap Heli Carrier with temp collision mesh
6 Years Ago
Benchmarking changes
6 Years Ago
Steamwork dll platform settings
6 Years Ago
Steamworks latest (il2cpp friendly)
6 Years Ago
Enabled "Recycle Collision Callbacks"
6 Years Ago
Merge my no Steam in editor fix into Main.
6 Years Ago
Cherry picked 38011
6 Years Ago
Fixed missing Profiler.EndSample in coverage queries
6 Years Ago
Added "Import" context menu to TerrainTopologyMap (imports topology map from individual mask textures)
6 Years Ago
EAC SDK update
6 Years Ago
Fixed keycard not respawning at abandoned cabins
6 Years Ago
Native water system backend is server only (temporary workaround)
6 Years Ago
Subtracting 37900, 37911, 37913 and 37916
6 Years Ago
Second part of fix for see through water when slightly under ocean waves
6 Years Ago
Testing fix for see through water when slightly under waves
6 Years Ago
Safer handling of cpu support check
6 Years Ago
Hapis inside terrain antihack false positive fixes
6 Years Ago
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6 Years Ago
Testing fix for crashes on AMD Phenom
6 Years Ago
Subtracting #37892
6 Years Ago
Merge IOEntity connection tool
6 Years Ago
skin approval
6 Years Ago
Added a couple of profile samples on water system
6 Years Ago
Briefly disable client side world item collider when they switch their parent (this prevents them from fucking up ragdolls)
6 Years Ago
Fixed cloudmovement convar NRE in console autocomplete in the main menu
6 Years Ago
S2P caves
6 Years Ago
Fixed inside terrain antihack false positive at cave_steps_down
6 Years Ago
#37880 to main
6 Years Ago
S2P on all caves
6 Years Ago
Fixed inside terrain antihack false positive at cave_straight_900 & cave_TJunction
6 Years Ago
S2P on military tunnel (again) and cave_large_sewers_hard
6 Years Ago
Fixed inside terrain antihack false positive at mine_tnl_S_Left
6 Years Ago
S2P on Military tunnel monument - fixes some missing mats
6 Years Ago
scientist parented target fix
6 Years Ago
ViewmodelBob uses correct velocity when inside TriggerForce
6 Years Ago
Disabled two dunes in the excavator scene since they could stick out of the ground on certain seeds
6 Years Ago
Excavator engine exhaust particle effect position fix
6 Years Ago
Fixed speeds applied by excavator belts being slower than the belt, particularly on the excavator arm
6 Years Ago
Fixed jumpy movement on excavator belts that are not perfectly horizontal due to loss of gravity from the applied trigger force
6 Years Ago
Skin bundle update
6 Years Ago
network++
6 Years Ago
Excavator sound additions/tweaks Excavator music
6 Years Ago
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6 Years Ago
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6 Years Ago
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