branchrust_reboot/maincancel

31,284 Commits over 3,959 Days - 0.33cph!

6 Years Ago
Disabled graphics jobs on Linux (crash fix)
6 Years Ago
40mm smoke grenades compile fix
6 Years Ago
Disabled hitmarker on minicopter
6 Years Ago
40mm buckshot curves
6 Years Ago
compiler error
6 Years Ago
reduced muzzle flash light range (perf) muzzle flash starts with random size manifest added 40mm buckshot
6 Years Ago
Distance flares less dazzling.
6 Years Ago
Restored 33595 + LightLOD fix
6 Years Ago
Rig exhaust fire stuff
6 Years Ago
fixed rocket launcher and MGL not having third person effects
6 Years Ago
Fixed stray flares on Oilrig Better oilrig window hack Out of bounds fix
6 Years Ago
MGL reload timings
6 Years Ago
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6 Years Ago
gl vm updates, entity reload timings
6 Years Ago
Subtracting 33326 for now
6 Years Ago
Subtracted 33595 (bug: excessive shadow draw); proper fix coming next
6 Years Ago
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6 Years Ago
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6 Years Ago
soda can silencer - shares same uv as the oil filter
6 Years Ago
renamed oil filter silencer material and removed unused textures
6 Years Ago
OilFilter Silencer material fix
6 Years Ago
minor Hapis fixes / improvements
6 Years Ago
fixed 40mm grenade LODs
6 Years Ago
sam sites lose targets after not being visible sam sites now require electricity and can thus be toggled remotely with a detonator.. or whatever else you come up with protocol++
6 Years Ago
low res version of the GL ammunition.
6 Years Ago
large oil rig setup protocol++ save++
6 Years Ago
Knife model update + reduced lods.
6 Years Ago
mgl first pass
6 Years Ago
Converted the big rig to the new light LOD system. Prefab improvements. Fixed some light fixtures using the wrong ambient sound script.
6 Years Ago
puzzlereset overhaul all oil rig puzzles reset at the same time now simplelight obeys puzzle reset
6 Years Ago
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6 Years Ago
Rig conversion backup.
6 Years Ago
added spud gun
6 Years Ago
Removed all the dears eyes. No idea why.
6 Years Ago
Plucked all the chicken feathers.
6 Years Ago
Oil Filter silencer model and texture update
6 Years Ago
silencer missing items
6 Years Ago
gl work
6 Years Ago
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6 Years Ago
Merge from compound.
6 Years Ago
skin approval
6 Years Ago
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6 Years Ago
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6 Years Ago
Knife model, textures, material setup, collision and prefabs world model and view model
6 Years Ago
Player model bone remapping optimizations
6 Years Ago
Added reverse fresnel opacity option to additive particle shaders
6 Years Ago
Combined reverse fresnel opacity w/ vertex alpha in Particles/VertexLit Blended Custom
6 Years Ago
Added per-vertex reverse fresnel opacity option to Particles/VertexLit Blended Custom
6 Years Ago
chinese lantern sound improvements
6 Years Ago
pre skin approval