branchrust_reboot/maincancel

33,905 Commits over 4,171 Days - 0.34cph!

6 Years Ago
Better 33224
6 Years Ago
Optimized buoyancy cpu path; now 35% faster Protocol++
6 Years Ago
Fixed ores spawning inside hilltop rocks to finally shut up holmzy
6 Years Ago
EAC SDK update, third attempt
6 Years Ago
TOD_Rays and TOD_Scattering are client only components
6 Years Ago
Subtracting 33207, 33208, 33210
6 Years Ago
Fixed shadows not always highest quality in edit-mode
6 Years Ago
Test for Alistair
7 Years Ago
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7 Years Ago
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7 Years Ago
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7 Years Ago
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7 Years Ago
Fixed some issues related to graphics.waves
7 Years Ago
Added client and admin-only graphics.waves console toggle to profile ocean wave performance
7 Years Ago
Second pass ocean client/gpu-side optimization
7 Years Ago
First pass ocean client/gpu-side optimization
7 Years Ago
Changed LightLOD to skip fading shadows via shadowStrength (currently remapped to area shadow size)
7 Years Ago
Added Distance Flare LOD component Modified FX/Additive billboard shader for smooth fade-in/out
7 Years Ago
Player cull/visibility fallback set to always visible for now
7 Years Ago
Fixed water dynamics client gpu path not disabled on q=0
7 Years Ago
skin approval
7 Years Ago
Optimized item skin list loading (when selecting items in the crafting menu) Updated Facepunch.Steamworks
7 Years Ago
Fix compound static refinery one user
7 Years Ago
Distance flares, light occlusion and distance fading into radtown proplight prefabs.
7 Years Ago
Fixed light DistanceFlares being all the wrong color. Compound lightig backup.
7 Years Ago
More proper fix for river sink
7 Years Ago
Fixed boats sinking on rivers (derp); protocol++
7 Years Ago
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7 Years Ago
Don't play stash hide / unhide sound when it spawns on the client
7 Years Ago
Fixed a problem with corpses spawning partially inside stuff
7 Years Ago
fixed deployed sirenlight emission
7 Years Ago
CraggyIsland clean up
7 Years Ago
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7 Years Ago
Maybe RC 1st person flames.
7 Years Ago
Flame tongue action in first person.
7 Years Ago
Backup
7 Years Ago
Cleaned up buoyancy code a bit + added some comments
7 Years Ago
Buoyancy optimizations backpacks now float
7 Years Ago
fix for randomly respawning oil rig scientists
7 Years Ago
oilfix_small out of bounds fix
7 Years Ago
Fix
7 Years Ago
1st person flame stuff
7 Years Ago
Proper fix for 33016
7 Years Ago
1st person flame backup
7 Years Ago
Fixed depth-related water artifacts on Metal
7 Years Ago
Fixed old ass hidden wm weapons bug from 2015
7 Years Ago
protocol++ (client/server wave changes)
7 Years Ago
Fixed water near-clipping issue
7 Years Ago
Save / load water junkpiles
7 Years Ago
state defines