33,104 Commits over 4,109 Days - 0.34cph!
Fixed intermittent impostor indirect lighting on standalone macOS/Metal builds
Fixed occlusion culling on standalone macOS/Metal builds
velocity getters for ch47
Fixed fast/underwater blur on Metal
Adding a merged server collider mesh for HAB
SAM Site turret pitch anim limit increased
Added bones to the hierarchy defining tubes positions
Attempt at fixing standalone build impostor issue
Proper impostor fix for Metal
fixed flashlight flare regression
burlap gloves skinning fix
updated rowboat model
launched rockets now properly inherit velocity and relative origin position
Added .vscode to ignore conf
Fixed a few shader compilation issues on Metal
Fixed water reflections on macOS/Metal
Enabled occlusion culling in macOS/Metal
Enabled impostor rendering in macOS/Metal
Fixed Scarecrow not re-equipping Sickle after throwing a beancan.
Tweaked Scarecrow take-damage modifiers.
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Fixed camera depth texture issues affecting water on macOS/metal
Fix for multi-scene setup mismatched lighting warnings (only relevant scenes; lighting settings only)
Exclusive Fullscreen default (test)
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